radioheadrule83
Banned
I can't believe this isn't out in the UK til March. What gives?!
Well I'd heard it was good, so I wasn't waiting... I imported. After one level of Hyrulian Adventure I was impressed. It's even better than I thought it would be. I picked up another GBA SP along with the pack (the NES one), and I started out by having a 2 player with my brother. Then I got a buddy round and had three player. The game looks and sounds beautiful... the opening title is a snippet of the Link to the Past credits with the instruments changed about. In fact, if you loved LttP (like I did), there's a HELL of a lot to get your teeth into here. The puzzles show about a dozen times the ingenuity that other puzzles do in the 3d Zelda games... there's nothing more satisfying than realising you have to align your Link(s) in one area and get someone else to do something completely different in order to progress. With the addition of Dark World and other things, the puzzles get even harder. The formations you can arrange Link in, and the limitation of carrying one item per time, introduce some strategising element between players even though technically you're competing for Force Gems. And robbing each other silly of aforementioned force gems? It's an absolute riot!
This game is connectivity done right! Conversations with NPCs take place on GBA games, forcing people to communicate in some areas, or hide lucrative information from one another in others. Diving off of the overworld (the TV screen) onto the Gameboy has legitimately cool uses. There's continuity between the Gameboy screen and the Gamecube output, in that the sprites are much the same, and although some of the 3d effects the cube adds as garnish are utterly fantastic, it doesn't look out of place. Everything about this game just... fits. I haven't played Shadow Battle yet.
We also had a game of Pacman Vs, which I really really enjoyed. That's a form of connectivity that's low on requirements and easy to enjoy. Although the addition of Mario's (or whoever's) voice, is downright awful.
Dropping the GBA price should mean there'll be more people willing to try out these games. I highly recommend they do. It's a unique experience... at the very least, you should highly anticipate Zelda Four Swords DS. I CANNOT wait :_(
Thom
Well I'd heard it was good, so I wasn't waiting... I imported. After one level of Hyrulian Adventure I was impressed. It's even better than I thought it would be. I picked up another GBA SP along with the pack (the NES one), and I started out by having a 2 player with my brother. Then I got a buddy round and had three player. The game looks and sounds beautiful... the opening title is a snippet of the Link to the Past credits with the instruments changed about. In fact, if you loved LttP (like I did), there's a HELL of a lot to get your teeth into here. The puzzles show about a dozen times the ingenuity that other puzzles do in the 3d Zelda games... there's nothing more satisfying than realising you have to align your Link(s) in one area and get someone else to do something completely different in order to progress. With the addition of Dark World and other things, the puzzles get even harder. The formations you can arrange Link in, and the limitation of carrying one item per time, introduce some strategising element between players even though technically you're competing for Force Gems. And robbing each other silly of aforementioned force gems? It's an absolute riot!
This game is connectivity done right! Conversations with NPCs take place on GBA games, forcing people to communicate in some areas, or hide lucrative information from one another in others. Diving off of the overworld (the TV screen) onto the Gameboy has legitimately cool uses. There's continuity between the Gameboy screen and the Gamecube output, in that the sprites are much the same, and although some of the 3d effects the cube adds as garnish are utterly fantastic, it doesn't look out of place. Everything about this game just... fits. I haven't played Shadow Battle yet.
We also had a game of Pacman Vs, which I really really enjoyed. That's a form of connectivity that's low on requirements and easy to enjoy. Although the addition of Mario's (or whoever's) voice, is downright awful.
Dropping the GBA price should mean there'll be more people willing to try out these games. I highly recommend they do. It's a unique experience... at the very least, you should highly anticipate Zelda Four Swords DS. I CANNOT wait :_(
Thom