-= Game Information & Credits =-
Publisher: Square-Enix
Developer: G-Craft, Square-Enix
Platform: Nintendo DS
Genre: Strategy RPG
Release Date: October 23rd, 2007
Price: $34.99 (Amazon, EBgames)
Official Website: http://na.square-enix.com/frontmission/
http://www.square-enix.co.jp/fm/fm1ds/ (JP)
Producers: Toshiro Tsuchida, Shinji Hashimoto
Director/Assistant Director: Hideo Iwasaki, Kazuhiro Matsuda
Illustration & Characters Designs: Yoshitaka Amano, Kow Yokoyama
Graphic Designers & Additional Character Designs: Tetsuya Takahashi, Tetsuya Nomura, Yusuke Naora, Atsushi Doumoto, Masanori Hara, Satoshi Tetsuka
Music: Yoko Shimomura, Noriko Matsueda
-= Story/Premise =-
In 2070, there was a war between the Oceania Cooperative Union (OCU) and the Unified Continental States (UCN) on Huffman Island, it ended 2 years later in a ceasefire agreement that divides the island into two territories. Front Mission begins 20 years later as Royd Clive was heading to the Larcus Dictrict with his OCU squadron co-led by Ryuji Sakata. Ryods fiancee, Karen Meure, was already at the district and was ambushed by a UCN Wanzer squad lead by a man named Driscoll.
Driscoll ends up murdering Karen before Royd could get to her
-= Gameplay =-
In Front Mission Wanzers are the units in play and they have 4 parts: a body, 2 arms, and legs. Each part has its own HP, you can immobilize a unit by destroying the legs or disable its firing abilities by destroying the arms, go for the body to destroy it. This game is known for the robust amount of customization in creating a Wanzer, you can have up to 4 weapons (2 for each arm and shoulder) as long as you dont exceed the power output, and a variety of legs for different terrain.
-= Videos =-
NA Trailer (also loads on the main page of the official website)
JP Trailer
More Here
-= Images & Art =-
More:
http://www.allrpg.com/rpgnews/news_show.php?newsid=3427
http://media.ds.ign.com/media/856/856718/imgs_2.html
-= DS Exclusive Content =-
* The ability to access and utilize large mobile weapons previously seen as boss-type units in the Front Mission SNES and PSOne versions. Upon meeting specific requirements, the player can control mobile weapons such as the Seaking, Clinton Type, or a prototype version of the Bogomol I seen at the end of Front Mission 4.
* The ability to control Front Mission characters from other installments such as Darril Traubel and Glen Duval. This feature is only limited to a select number of missions however.
* New additions to parts and weapons, some from other Front Mission installments like the Numsekar from Front Mission 5. The infamous Dragon Hand part, which could only be obtained by cheat devices, can now be obtained normally in the game.
* New secret missions and areas that expand both sides further. Numerous bonuses await upon the completion of these secret missions, such as new mobile weapons or wanzers for usage.
* Additional modes such as a high-speed battle mode where battles are done quickly via skipping and other time-cutting means. Difficulty settings are available upon completion of either side a number of times. Even more secrets and bonuses can be accessed through repeated playthroughs of either side.
-= Previews & Interviews =-
RPGamer
1UP
IGN
GameSpot
GameSpy
CheatCC
GamesAreFun
RPGamer Interview
GameTrailers Interview
-= Other Links & Sources =-
Hardcore Gaming 101
http://frontmission.org/
Wikipedia
For all that is good in this world, BUY THIS GAME!!