Femmeworth
Banned
I want this game so badly.
mcgarrett said:How can this be considered a rehash? The original Front Mission was never released in the U.S.
I 'spose. I can't think of too many developers who aren't playing it fairly safe these days.... and when they do take a chance they often get burned (Okami, God Hand, etc).Jackson said:I'm just talking in general
Also Japan is getting this is it not? It's a rehash, it just the execs want to spam everything they make globally now.
FateBreaker said:Serious? What the hell is up with that logic?:lol
This game has never seen an (official) English release. What exactly are you complaining about?Jackson said:Bleet more for your endless remakes, rehashes, spins-offs and ports from Square! When a new console comes out next-gen you can bleet for the same games you bleeted for last gen.
jiji said:And it's "bleat."
Sallokin said:Slightly off topic: Whatever happened with Front Mission Online? I remember getting an invitation in my inbox a year or so back to try out for a slot in an upcoming U.S. beta of the game, then nothing ever came of it.
to be honest I'm glad square is re-releasing all of there stuff, when I was younger I wasn't at liberty to try out all this stuff as I had a limit on the games I could buy. Basically 1 a year and Mario or a Streetfighter type game usually took that block as multiplayer was the way to go.ethelred said:Jackson: wow. Just wow. This game has never before been released in the US -- maybe you will, but I'm certainly not going to pass up the opportunity to buy a great game that had never once been made available to me.
And don't act like this is some super-popular thing that sheep-brained Square drones are rushing out and buying in droves. This is a niche franchise whose popularity is so tenuous that the most recent game (#5) was never even released here. It's not exactly all that popular in Japan, either -- who knows if FM6 is even going to get made.
Yes, seriously. I find it baffling -- there has been such a wellspring of animosity towards Square's decision to localize this after Scars' failure to materialize in the west. I can fully appreciate being miffed about that, but talk about cutting off your nose to spite your face.
Is it generally thought that FM4 wasn't very good? Maybe it's because I haven't played either 3 or 4 in such a long time, but I remember having loads of fun with FM4. I think I enjoyed playing 4 more than 3, in fact.Sallokin said:Insta purchase for me. I can't count how many times I've played through FM3 and FM4 (and I actually enjoyed the latter).
Rentahamster said:Is it generally thought that FM4 wasn't very good? Maybe it's because I haven't played either 3 or 4 in such a long time, but I remember having loads of fun with FM4. I think I enjoyed playing 4 more than 3, in fact.
Karakand said:Hmmmm have to say ethelred's gotten me interested in this between the RPGCast and his posts in the thread. Maybe I should go play another version first to see if it's my cup of tea.
Ah, I see. I remember really liking the gameplay in FM4, especially stuff like linking. I generally don't prefer gameplay that makes you learn skills through your equipment. I think that was one of the minor gripes I had with FM3 (and Final Fantasy 9).Crazymoogle said:I think the mechanics were generally better in 4. The secrets were _great_, and you got a money back new game+ mode. The problem is, the story was really weak and lacked the branching mega-epic layout of FM3.
Hmmm, this is good. Allrpg is a credible site, right? I hope "DS Wireless Play" means play over the internet because most of my DS owning real life friends are heathens and probably won't get this game.allrpg said:Friends can now challenge one another to intense wanzer battles through the all-new multiplayer element, accessible via DS Wireless Play
Rentahamster said:Hmmm, this is good. Allrpg is a credible site, right? I hope "DS Wireless Play" means play over the internet because most of my DS owning real life friends are heathens and probably won't get this game.
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!thebagofsand said:Sadly no Wi-Fi play.
The general gameplay is the same. In FM1, you don't learn skills through your equipment. Actually, I never really caught on to what the criteria were for learning skills in FM1 other than "just use a certain type of attack a lot and you'll learn skills in that field".Jamesfrom818 said:How much different is this game from FM3? Is it pretty much the same without the 3D attack sequences?
Done... and done.ethelred said:If you can track down FM3 for the PSX, that is definitely worthwhile. I still think that one is the best in the series.
Rentahamster said:Ah, I see. I remember really liking the gameplay in FM4, especially stuff like linking. I generally don't prefer gameplay that makes you learn skills through your equipment. I think that was one of the minor gripes I had with FM3 (and Final Fantasy 9).
From the SNES version? There's a lot of new content since then since it was put on the PS1 and then the DS, they made the UCN scenario for the PS1 version and Tsuchida went and expanded that for the DS game so basically now there is a whole new scenario in the game. Plus it has the graphical enhancements from the PS1 port, it's basically a port of that game instead of a port of the SNES game.Baryn said:Loved the SNES version, but this might be too similar to warrant a purchase...
nickslicl said:boxart hurts me
SailorDaravon said:Why? It's actually pretty decent.
nickslicl said:sorry I can't link, but the JPN boxart is really, really nice.
KyanMehwulfe said:It's worth noting that it's best played in seperated sessions imo. The nature of the gameplay makes it that it can get very monotonous if you try to force yourself through too many stages just for the sake of story. You can easily start to dislike the gameplay even, and become cynical about it.
nickslicl said:sorry I can't link, but the JPN boxart is really, really nice.
True, true. I even got that way a little with Tactics Ogre, especially at the end where each location started to contain more and more stages. FF Tactics is likely one of the few that never because of how small and fast some of the stages can be, the story pacing, and much of the gameplay (e.g. grinding) is more player-driven.Bebpo said:I'd say this holds true for all s-rpgs. Usually if I'm playing an s-rpg I'll try to do 1 map a day or maybe 2 if the story is interesting at the time. Meanwhile I'll play other non-rpgs as well to keep me from getting burnt out on them.
Why not? Link?SailorDaravon said:There was no waaaaay in hell we were going to get that though :lol
Nope. Functionality and efficiency all the way. I don't care if my Wanzer looks like a deformed midget carebear with mismatched arms and crazy inverted bird legs. As long as it kicks ass, I'm fine with it.Jamesfrom818 said:Just out of curiosity, does anyone here place more importance on looks rather than practicality when making your wanzers? In FM3, I'd use sniper arms for all my ranged units even if it had a shield equipped to it because I couldn't stand having different arms.
KyanMehwulfe said:True, true. I even got that way a little with Tactics Ogre, especially at the end where each location started to contain more and more stages. FF Tactics is likely one of the few that never because of how small and fast some of the stages can be, the story pacing, and much of the gameplay (e.g. grinding) is more player-driven.