Full match of Halo 5 mp

Not a fan. I'll give the beta a try of course but I'm not exactly buying the line that I need to try it because it's so much different than CoD.

Guess we will find out come December. But I have a sneaking suspicion it's not going to be a positive evolution for those who liked Halo before now.
 
Wasn't the longer TTK and slower, more deliberate movement something that was integral to the Halo experience?

I'm not a big online Halo player in the slightest, but this just looks like they homogenized the Halo franchise to fit in better with it's faster, more 'twitch-based' modern peers. Not hard to see why dedicated MP fans take issue with this.
 
This is just similar abilities, as I said. On a mechanic level, the game clearly plays/feels nothing like cod.

These stupid cries to remove things because they look like cod aren't interesting.

It's just a bunch of parochial Halo fans who can't objectively look at their baby and realise that if they want the game to ever sell well again (without praying on nostalgia) shit needs to be shaken up.

It looks like 343 are trying their best to shake things up on a purely aesthetic level, a lot of these abilities really don't break any of the classic halo mechanics. Sprint is the only one which raises issues, but from gameplays watched so far and the pro feedback I have heard, it's not something I'm entirely concerned about.

And these stupid opinions that think copying what others do and injected into a game that has nothing in common with and call it evolution is not interesting either.

Cant wait to see what will happen to Halo 5 after a year. population wise...
 
RIP Halo.

Halo 5 MP will go the way of 4, very short lived. 343 refuses to listen to the fans especially the MLG community who time and time again have let them know what Halo fans want. That video does not look like Halo at all.

I undestand they want to change things but it should be subtle without changing the game e.g., Halo 3. I was listening to Podcast Beyond and Greg and Colin expressed hope marquee games wont change much both saying "If it's not broke dont fix it". Halo 5 barely resembles Halo 3 multiplayer.

And Why the fuck are they notifying everyone of the power weapons?

The beauty of Halo is its simplicity and being difficult for someone to be skilled but accessible to anyone to play at the same time. A major key is its strategy in power weapon control where teamwork and thought is a major factor in timing the weapons and keeping track of who will be setting up for them. Now when the announcement comes in, it will turn to a fragfest at the weapon's location decreasing the high level of strategy Halo is known for.

Absolute baffling at 343'a ignorance. The MLG community for years have been telling them what Halo fans want and they refuse to listen. Why can't Halo be Halo like COD is COD?
 
Video was disappointing, but you have to play to get a feel for it I guess. 343 are gonna force changes even if people don't want them...
 
RIP Halo.

Halo 5 MP will go the way of 4, very short lived. 343 refuses to listen to the fans especially the MLG community who time and time again have let them know what Halo fans want. That video does not look like Halo at all.

I undestand they want to change things but it should be subtle without changing the game e.g., Halo 3. I was listening to Podcast Beyond and Greg and Colin expressed hope marquee games wont change much both saying "If it's not broke dont fix it". Halo 5 barely resembles Halo 3 multiplayer.

And Why the fuck are they notifying everyone of the power weapons?

The beauty of Halo is its simplicity and being difficult for someone to be skilled but accessible to anyone to play at the same time. A major key is its strategy in power weapon control where teamwork and thought is a major factor in timing the weapons and keeping track of who will be setting up for them. Now when the announcement comes in, it will turn to a fragfest at the weapon's location decreasing the high level of strategy Halo is known for.

Absolute baffling at 343'a ignorance. The MLG community for years have been telling them what Halo fans want and they refuse to listen. Why can't Halo be Halo like COD is COD?
You realize they've been (and continue to) hiring pro Halo players for the development of this game for over a year, right? They've returned Halo to it's roots of weapon control and added mobility options, the game play is still just Halo.
Really bro? you cant see any similarities at all?
Other than Smart Scope looking like ADS on some weapons the similarities in the mobility options between CODAW and Halo 5 are coincidences, Halo 5 has been in development since last year at the latest and I doubt these changes are last minute additions, unless you are implying that 343 has corporate spies that fed then info on Advanced Warfare before it was revealed. Lol.
 
You know what, I like it. It's faster-paced, but that seems to play in the game's favor. I'm giving it the benefit of the doubt until I play the beta.
 
Is it just me or does the BR seem almost identical to the DMR in terms of how it fires? It barely looks like a burst shot.
 
I honestly think this video looks amazing. Visually it's beautiful, and it looks like a lot of fun. Whilst still being clearly a Halo game.
 
I don't know... I think it looks cool. I haven't played any Halo game online so I wouldn't really know how any of them feel, but I think this looks fun.
 
As long as there is no penalty with out ADS and no dumb kill streaks im all good. Love the faster pace. After titanfall cant really go back to jogging speeds.
 
Is it just me or does the BR seem almost identical to the DMR in terms of how it fires? It barely looks like a burst shot.
I thought so too, even the DMR shooting animation looks like it's mimicking that of the BR.
I like the new BR, even the techy scope they put on it; even though it takes too much screen space away.

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The DMR is a mess though, the shooting animation looks like it's trying to emulate that of the BR, and that scope is way too big.

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That SMG scope is also taking up so much space.

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The overall weapon design has been fine so far.
 
Really bro? you cant see any similarities at all?

Come on now surely you would have realisd the development times mean it's damn near impossible they did copy. Things don't just happen in thin air. It took 3 years to produce advanced warfare, I'm imagine it's taken around as long to produce halo.

It's most probably a coincidence unless they actually saw AW while it was in development.

I honestly thought people would have figured that out. I guess not.
 
As long as there is no penalty with out ADS and no dumb kill streaks im all good. Love the faster pace. After titanfall cant really go back to jogging speeds.
The game has no hip fire penalties and "ADS" gives no mobility penalties and the game has no killstreaks. As a bonus bit of info there are also no loadouts, everyone starts with the same stuff in a match. The game is more Halo than 4, they just added mobility options and made it so every weapon can scope with some of those involving you aiming down the sights of your weapon.
 
Anyway Halo fans are so resistant to change. Some of the comments. The guy in the video summed it up at the start, dont judge it yet, just wait and give it a go before going off the deep end.
I wouldn't pass judgement so quickly but the increase in the speed of the gameplay and the speed in which people can be killed is a big deal to me. I like the slower pace of Halo. I don't play a lot of multiplayer games these days and I'm not really good enough to compete - I can admit that. I can't enjoy Call of Duty at all. It's absolutely no fun for me in multiplayer. I can enjoy a faster paced game with a mouse and keyboard, of course, but with a gamepad I cannot.

Halo was an exception to that as aiming quickly was only part of the skill set required. It was a more strategic, slower game and that's what I loved about it. This looks more like the types of shooters I can't play and that sucks.

I wouldn't expect them to hold back the game for people like myself, of course, but that doesn't mean it isn't worrisome.
 
What would you add to Halo, mechanically and design wise, after Halo 3?
I've got no direct answer to that question. And in that regard I do respect 343i for looking at new things. However that doesn't mean that I can't criticize their choices or agree with them.
 
Come on now surely you would have released the development times mean it's damn near impossible they did copy. Things don't just happen in thin air. It took 3 years to produce advanced warfare, I'm imagine it's taken around as long to produce halo.

It's most probably a coincidence unless they actually saw AW while it was in development.

I honestly thought people would have figured that out. I guess not.

Bro, Am talking where the game is heading.

Started with H4, looked what happened. Now 5 ,

Where is Halo 6 going?

Am talking about the future of Halo also. This is my favorite game of all time man. The Halo 4 population died so fast because fans didn't like it.

If fans doesn't like Halo 5? What will happen than? Wait for Halo 6?

It's the fans who keeps the game going, Not only new comers.

Halo shouldn't have any similarities to COD others than shooting. That's my opinion.
 
I wonder if those complaining about 343i copying CoD even remember Halo 4's thruster pack armor ability.
 
It's really hard to judge this game based on the video, because the player is so damned good compared to his opponents.

I think everybody needs to take that into consideration when discussing Halo 5's TTK here: In the video, the guy died once, and he was annoyed by a bug in the Perfection medal which happens when you accidentally suicide once during a match, which implies he's played more than one match where that's happened... During the freaking beta.

Let's call it unfair to judge a game based on a level of play that frankly, 90-95% of us will never achieve. That'd be like judging SFIV on a match between Daigo and Infiltration.

OT: The new speed takes some getting used to, but I can see a lot more of classic Halo here than Halo 4 in this mixture, which is a good thing. It's got pretty much all the classic ingredients of a good Halo game: Map control being important due to timed weapon drops, utterly even start for all players, etc, etc.

While I'm sure the new, brisk pace is going to take some getting used to, I'm prepared to wait for the beta and give this a solid chance rather than condemning it over one video. Mechanically, aside from the increased speed, this looks a lot closer to classic Halo than even Reach, let alone 4.
 
I wonder if those complaining about 343i copying CoD even remember Halo 4's thruster pack armor ability.
Butt Cawl uv Dooty did et tho.
Are you honestly saying that there is NOTHING like COD only the thruster pack?
The ADS is a new visual for the existing scope system in previous Halo games. Other than that you have sprint, which has been in Halo for two games now, and nothing else. Halo 4 was closer to CoD than 5. Halo 5 has the old core of Halo with the return of balanced starts and weapon control but mobility options added on top.
 
What would you add to Halo, mechanically and design wise, after Halo 3?

This is a good point.

Do people just want an older halo game they love with updated graphics and 60fps? I hate to sound like a microsoft exec, but there is a product they have for you, it's the Master Chief Collection.
 
You realize they've been (and continue to) hiring pro Halo players for the development of this game for over a year, right? They've returned Halo to it's roots of weapon control and added mobility options, the game play is still just Halo.

Yes, and I know some of them... Many are very unhappy and not just them but the MLG community as a whole in social channels where we communicate. The gameplay is nothing like Halo or resembles little of it... with drastic changes.... Many fans and pros have lodged complaints but 343 is not listening on the major issues, only the bare little. Like a previous thread was called on here "343 shits on fans includes ADS and sprint" before a mod changed it, because we have been vocal as fans to 343. I don't want to be an ass but it sure feels like it and feels like they are driving Halo to the dirt e.g., Halo 4 mp and ruining Halo's essence.
 
This is a good point.

Do people just want an older halo game they love with updated graphics and 60fps? I hate to sound like a microsoft exec, but there is a product they have for you, it's the Master Chief Collection.
No, of course not, but changes and evolution is possible without cranking up the speed of the game.
 
Are you honestly saying that there is NOTHING like COD only the thruster pack?

Not having played Advanced Warfare, I'd say yep.

Outside of some pretty common FPS developments (being able to mantle ledges when you're close to getting on one from a jump, ADS, etc) this is pretty much more purely Halo than Halo's been for a long, long time.

One of the big things which separated Halo from many contemporary console FPSs was a total lack of fear about giving players plenty of options for vertical movement, something this game has retained.

As for the TTK, see my above post: This guy is playing at such a high level of play over his opponents that judging the pace of the game based on his play is utterly unfair to the point of ridiculousness.

Earlier I compared using his play as a standard would be akin to comparing a SFIV match between Daigo and Infiltration, but that's not quite right. He was utterly dominating that fight the entire time, no question. It's more like Daigo versus a D-rank XBL scrub.
 
Personally, I like the speed increase - maybe it isn't traditional Halo, but I just like my character to move faster and feel more nimble in FPS games.

I don't really like the TTK though, I think upping the TTK and decreasing the shield recharge speed would go a long way to quieting any COD-like comparisons.

ADS - In the video he doesn't really use it and seems to be doing fine so I will have to reserve judgement on that one. If there are very real advantages and few penalties to ADS then that will be unfortunate however, based on what I saw in this video, hip fire and mobility are the key gameplay elements.

As for power weapon drops and the announcer - I am glad that map control and power weapons are back as I have really felt the loss of that style of gameplay lately. However, I don't see why we need an announcer - that is just going to result in everyone mad rushing the power weapons and it is going to be a shit show. I also don't see why the on-screen indicator is necessary. Unfortunately, I highly doubt 343 will remove that feature from the game.

All in all - it looks like it could be good, but I have zero faith in 343 so I have no real hopes for this. As it is Halo, I will follow the news, but I think I am going to need real player, post-release impressions before I start allowing myself to feel excited.
 
Are you honestly saying that there is NOTHING like COD only the thruster pack?
No, but I'm not going to assume that 343i looked to CoD for inspiration concerning every aspect of their goal to have Spartans function as the super soldiers they're supposed to be.

Where do you draw the line when it comes to the natural progression of a franchise's gameplay, and straight-up copying from others?
 
Yes, and I know some of them... Many are very unhappy and not just them but the MLG community as a whole in social channels where we communicate. The gameplay is nothing like Halo or resembles little of it... with drastic changes.... Many fans and pros have lodged complaints but 343 is not listening on the major issues, only the bare little. Like a previous thread was called on here "343 shits on fans includes ADS and sprint" before a mod changed it, because we have been vocal as fans to 343. I don't want to be an ass but it sure feels like it and feels like they are driving Halo to the dirt e.g., Halo 4 mp and ruining Halo's essence.
Bro, Am talking where the game is heading.

Started with H4, looked what happened. Now 5 ,

Where is Halo 6 going?

Am talking about the future of Halo also. This is my favorite game of all time man. The Halo 4 population died so fast because fans didn't like it.

If fans doesn't like Halo 5? What will happen than? Wait for Halo 6?

It's the fans who keeps the game going, Not only new comers.

Halo shouldn't have any similarities to COD others than shooting. That's my opinion.
The narrative now is that if 343i adheres to a more traditional Halo formula (or at least a more original formula) then the online population will remain like it did with 3. I'm not sure that is ever going to happen. If I asked you whether you think one day Call of Duty will lose its financial, popular, and cultural dominance, you would say yes. If you can concede that then you can entertain the possibility that we might be in a post-Halo gaming world where the game moves units and reviews well, but fails to compel audiences post-release.
 
I never even got why they had both of them in the same game.
Having multiple weapons that fulfill the same role makes sense when you let people make their own custom loadouts, giving them a sense of choice. But take loadouts away, it makes very little sense to convolute the sandbox with overlapping weapons. So yeah, I rather they go back and streamline it.
 
Game telling you when weapons respawn? How is haloGAF not having a seizure?

Also, this guys is defending some pretty massive changes in the vid. I get the feeling this game wll go across really well with the media and players wont like it.
 
And Why the fuck are they notifying everyone of the power weapons?

The beauty of Halo is its simplicity and being difficult for someone to be skilled but accessible to anyone to play at the same time. A major key is its strategy in power weapon control where teamwork and thought is a major factor in timing the weapons and keeping track of who will be setting up for them. Now when the announcement comes in, it will turn to a fragfest at the weapon's location decreasing the high level of strategy Halo is known for.


UT4 is also showing weapon pickups and it greatly helps newer players. I think it's fine as long as it can be turned off in competitive matches.
 
Butt Cawl uv Dooty did et tho.

The ADS is a new visual for the existing scope system in previous Halo games. Other than that you have sprint, which has been in Halo for two games now, and nothing else. Halo 4 was closer to CoD than 5. Halo 5 has the old core of Halo with the return of balanced starts and weapon control but mobility options added on top.

Lets wait until the final game till we make that statement, shall we? The reveal and the beta might as well be the BR slayer video from Halo 4. And that arena gameplay might be limited to one playlist with a 3 digit population after release.

There is zero indication that everything else from Halo 4 isnt coming back in the rest of the gametypes/playlists. All we know is at least one playlist is (and using this term loosely) "classic Halo". Everything else could well be Halo 4'd up to the eyeballs.
 
You realize they've been (and continue to) hiring pro Halo players for the development of this game for over a year, right?

You really think that matters? Really? Because it clearly hasn't made any sort of impact to actually helping improve Halo.

Well, other than making you believe that this somehow means 343i listens to the pro-community, and wasn't instead doing exactly the same thing as a company like Nikon hiring Ashton Kutcher or Blackberry hiring Alicia Keys for increased sales and marketability.
 
I was about to comment on how stupidly fast it. And while it may be fast, I think my video is messed up. Looking at the time it seems to be going 2x speed. Happening to anyone else or am I just crazy?
 
I mean, speaking as someone who hasn't played Halo multi since Halo:CE, I gotta say, that looked pretty fun. But I'll tell ya, if the guys hadn't been dressed like spartans I wouldn't have known it was a Halo game at all.
 
I was about to comment on how stupidly fast it. And while it may be fast, I think my video is messed up. Looking at the time it seems to be going 2x speed. Happening to anyone else or am I just crazy?

Seems fine to me, might be an issue with the 60fps playback in your browser.
 
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