DontBeThatGuy
Member
Why always snipers on small maps, always bothers me.
It's fun.
Why always snipers on small maps, always bothers me.
This is just similar abilities, as I said. On a mechanic level, the game clearly plays/feels nothing like cod.
These stupid cries to remove things because they look like cod aren't interesting.
It's just a bunch of parochial Halo fans who can't objectively look at their baby and realise that if they want the game to ever sell well again (without praying on nostalgia) shit needs to be shaken up.
It looks like 343 are trying their best to shake things up on a purely aesthetic level, a lot of these abilities really don't break any of the classic halo mechanics. Sprint is the only one which raises issues, but from gameplays watched so far and the pro feedback I have heard, it's not something I'm entirely concerned about.
And these stupid opinions that think copying what others do and injected into a game that has nothing in common with and call it evolution is not interesting either.
What are they coping?
Automatic pray and spray weapons seem to kill as fast as DMR/BR. Probably faster.
Dat skill based MP.
You realize they've been (and continue to) hiring pro Halo players for the development of this game for over a year, right? They've returned Halo to it's roots of weapon control and added mobility options, the game play is still just Halo.RIP Halo.
Halo 5 MP will go the way of 4, very short lived. 343 refuses to listen to the fans especially the MLG community who time and time again have let them know what Halo fans want. That video does not look like Halo at all.
I undestand they want to change things but it should be subtle without changing the game e.g., Halo 3. I was listening to Podcast Beyond and Greg and Colin expressed hope marquee games wont change much both saying "If it's not broke dont fix it". Halo 5 barely resembles Halo 3 multiplayer.
And Why the fuck are they notifying everyone of the power weapons?
The beauty of Halo is its simplicity and being difficult for someone to be skilled but accessible to anyone to play at the same time. A major key is its strategy in power weapon control where teamwork and thought is a major factor in timing the weapons and keeping track of who will be setting up for them. Now when the announcement comes in, it will turn to a fragfest at the weapon's location decreasing the high level of strategy Halo is known for.
Absolute baffling at 343'a ignorance. The MLG community for years have been telling them what Halo fans want and they refuse to listen. Why can't Halo be Halo like COD is COD?
Other than Smart Scope looking like ADS on some weapons the similarities in the mobility options between CODAW and Halo 5 are coincidences, Halo 5 has been in development since last year at the latest and I doubt these changes are last minute additions, unless you are implying that 343 has corporate spies that fed then info on Advanced Warfare before it was revealed. Lol.Really bro? you cant see any similarities at all?
Is it just me or is the only COD people are comparing Halo 5 to the actually least COD-like COD game ever made?
I thought so too, even the DMR shooting animation looks like it's mimicking that of the BR.Is it just me or does the BR seem almost identical to the DMR in terms of how it fires? It barely looks like a burst shot.
I like the new BR, even the techy scope they put on it; even though it takes too much screen space away.
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The DMR is a mess though, the shooting animation looks like it's trying to emulate that of the BR, and that scope is way too big.
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That SMG scope is also taking up so much space.
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The overall weapon design has been fine so far.
Really bro? you cant see any similarities at all?
I thought so too, even the DMR shooting animation looks like it's mimicking that of the BR.
The game has no hip fire penalties and "ADS" gives no mobility penalties and the game has no killstreaks. As a bonus bit of info there are also no loadouts, everyone starts with the same stuff in a match. The game is more Halo than 4, they just added mobility options and made it so every weapon can scope with some of those involving you aiming down the sights of your weapon.As long as there is no penalty with out ADS and no dumb kill streaks im all good. Love the faster pace. After titanfall cant really go back to jogging speeds.
Saying this for a series that used to have dual wielding is pretty funny.
I wouldn't pass judgement so quickly but the increase in the speed of the gameplay and the speed in which people can be killed is a big deal to me. I like the slower pace of Halo. I don't play a lot of multiplayer games these days and I'm not really good enough to compete - I can admit that. I can't enjoy Call of Duty at all. It's absolutely no fun for me in multiplayer. I can enjoy a faster paced game with a mouse and keyboard, of course, but with a gamepad I cannot.Anyway Halo fans are so resistant to change. Some of the comments. The guy in the video summed it up at the start, dont judge it yet, just wait and give it a go before going off the deep end.
I've got no direct answer to that question. And in that regard I do respect 343i for looking at new things. However that doesn't mean that I can't criticize their choices or agree with them.What would you add to Halo, mechanically and design wise, after Halo 3?
Come on now surely you would have released the development times mean it's damn near impossible they did copy. Things don't just happen in thin air. It took 3 years to produce advanced warfare, I'm imagine it's taken around as long to produce halo.
It's most probably a coincidence unless they actually saw AW while it was in development.
I honestly thought people would have figured that out. I guess not.
I wonder if those complaining about 343i copying CoD even remember Halo 4's thruster pack armor ability.
Butt Cawl uv Dooty did et tho.I wonder if those complaining about 343i copying CoD even remember Halo 4's thruster pack armor ability.
The ADS is a new visual for the existing scope system in previous Halo games. Other than that you have sprint, which has been in Halo for two games now, and nothing else. Halo 4 was closer to CoD than 5. Halo 5 has the old core of Halo with the return of balanced starts and weapon control but mobility options added on top.Are you honestly saying that there is NOTHING like COD only the thruster pack?
What would you add to Halo, mechanically and design wise, after Halo 3?
You realize they've been (and continue to) hiring pro Halo players for the development of this game for over a year, right? They've returned Halo to it's roots of weapon control and added mobility options, the game play is still just Halo.
No, of course not, but changes and evolution is possible without cranking up the speed of the game.This is a good point.
Do people just want an older halo game they love with updated graphics and 60fps? I hate to sound like a microsoft exec, but there is a product they have for you, it's the Master Chief Collection.
Are you honestly saying that there is NOTHING like COD only the thruster pack?
No, but I'm not going to assume that 343i looked to CoD for inspiration concerning every aspect of their goal to have Spartans function as the super soldiers they're supposed to be.Are you honestly saying that there is NOTHING like COD only the thruster pack?
Yes, and I know some of them... Many are very unhappy and not just them but the MLG community as a whole in social channels where we communicate. The gameplay is nothing like Halo or resembles little of it... with drastic changes.... Many fans and pros have lodged complaints but 343 is not listening on the major issues, only the bare little. Like a previous thread was called on here "343 shits on fans includes ADS and sprint" before a mod changed it, because we have been vocal as fans to 343. I don't want to be an ass but it sure feels like it and feels like they are driving Halo to the dirt e.g., Halo 4 mp and ruining Halo's essence.
The narrative now is that if 343i adheres to a more traditional Halo formula (or at least a more original formula) then the online population will remain like it did with 3. I'm not sure that is ever going to happen. If I asked you whether you think one day Call of Duty will lose its financial, popular, and cultural dominance, you would say yes. If you can concede that then you can entertain the possibility that we might be in a post-Halo gaming world where the game moves units and reviews well, but fails to compel audiences post-release.Bro, Am talking where the game is heading.
Started with H4, looked what happened. Now 5 ,
Where is Halo 6 going?
Am talking about the future of Halo also. This is my favorite game of all time man. The Halo 4 population died so fast because fans didn't like it.
If fans doesn't like Halo 5? What will happen than? Wait for Halo 6?
It's the fans who keeps the game going, Not only new comers.
Halo shouldn't have any similarities to COD others than shooting. That's my opinion.
Having multiple weapons that fulfill the same role makes sense when you let people make their own custom loadouts, giving them a sense of choice. But take loadouts away, it makes very little sense to convolute the sandbox with overlapping weapons. So yeah, I rather they go back and streamline it.I never even got why they had both of them in the same game.
And Why the fuck are they notifying everyone of the power weapons?
The beauty of Halo is its simplicity and being difficult for someone to be skilled but accessible to anyone to play at the same time. A major key is its strategy in power weapon control where teamwork and thought is a major factor in timing the weapons and keeping track of who will be setting up for them. Now when the announcement comes in, it will turn to a fragfest at the weapon's location decreasing the high level of strategy Halo is known for.
Butt Cawl uv Dooty did et tho.
The ADS is a new visual for the existing scope system in previous Halo games. Other than that you have sprint, which has been in Halo for two games now, and nothing else. Halo 4 was closer to CoD than 5. Halo 5 has the old core of Halo with the return of balanced starts and weapon control but mobility options added on top.
You realize they've been (and continue to) hiring pro Halo players for the development of this game for over a year, right?
I was about to comment on how stupidly fast it. And while it may be fast, I think my video is messed up. Looking at the time it seems to be going 2x speed. Happening to anyone else or am I just crazy?
I was about to comment on how stupidly fast it. And while it may be fast, I think my video is messed up. Looking at the time it seems to be going 2x speed. Happening to anyone else or am I just crazy?
Looks fine to me.
Now that we know ads is just zoom.