http://ign64.ign.com/articles/084/084134p1.html
Question: Nintendo people always say that they do not care about what other companies do. Between the N64 and the GC, you only had four years. Does this mean that you already consider the PlayStation 2 a threat to your business?
Miyamoto: Well, I don't feel the slightest threat from the PlayStation 2, and very frankly speaking, I am not too concerned about the existence of the PS2 at all, because we have created the Gamecube hardware and will create the software that will become the requisite for everyone even though they already have the PS2. That is why I'm not too concerned about the PlayStation 2. The reason for the big announcement yesterday is because when we finished designing the N64, we already understood that we still needed to do something more, to make a new machine in the future. Now we have that new machine and we now realize that the functions of the Gamecube are too good to not show people, and that is the reason that we made the announcement.
http://ds.ign.com/articles/572/572189p1.html
Speaking on Sony's first entry into the handheld market, Iwata said:
"I believe that the PSP is built on the belief that the old formula for success is still viable, although we do not think so.
He also added:
"Although we have no intention of fighting over the market share with Sony, we will make our utmost efforts to help people understand that our approach is right."
Question: Nintendo people always say that they do not care about what other companies do. Between the N64 and the GC, you only had four years. Does this mean that you already consider the PlayStation 2 a threat to your business?
Miyamoto: Well, I don't feel the slightest threat from the PlayStation 2, and very frankly speaking, I am not too concerned about the existence of the PS2 at all, because we have created the Gamecube hardware and will create the software that will become the requisite for everyone even though they already have the PS2. That is why I'm not too concerned about the PlayStation 2. The reason for the big announcement yesterday is because when we finished designing the N64, we already understood that we still needed to do something more, to make a new machine in the future. Now we have that new machine and we now realize that the functions of the Gamecube are too good to not show people, and that is the reason that we made the announcement.
http://ds.ign.com/articles/572/572189p1.html
Speaking on Sony's first entry into the handheld market, Iwata said:
"I believe that the PSP is built on the belief that the old formula for success is still viable, although we do not think so.
He also added:
"Although we have no intention of fighting over the market share with Sony, we will make our utmost efforts to help people understand that our approach is right."