For the record, the interview was Morgan Webb with Phil Harrison on G4 last night. There were two Sony reps interviewed, and Phil was the second one.
Again, Morgan asked him repeatedly if that was realtime (G4 is doing a great job asking the questions forumites are asking btw), and each time, he was more defiant. He said "this is just scratching the surface." He also mentioned that the finished games should exceed what we've seen so far. Pretty bold, but when you think about it, coders haven't even gotten final hardware yet. They don't know what tricks they can or cannot pull with the hw yet. So I don't think Sony's gonna tell them to code to the full specs of the machine, b/c that would just be totally unrealistic. Like the PS2, we should see this quality by at least the late first-gen, if not sooner. All IMO, of course.
Morgan seemed flabberghasted, like some of you are now, so she asked him, "So when I get Killzone at home, will it look like THIS?" Almost the exact wording there. And Phil said, "Absolutely." No hesitation at all. Now, he's one of the top 3 guys at Sony IMO. He may only be a VP at SCEE, but the guy has been the front man for the western branches of the company for years. He has to be aware of the rabid reactions that KZ demo has created, and yet he has just put his ass on the fucking record stating it's gonna be the real deal. Hey, if nothing else, it's fodder for the haters to use for the rest of the gen. So I think it's only fair to give Guerilla a chance to prove the doubters wrong.
BTW, video feeds do not do KZ2 or Heavenly Sword any justice whatsoever. My shittly little Samsung couldn't do them enough justice and they still looked CG-quality. Not movie-quality, but definitely on par with game CG from a decade ago. Just un-fucking-real. And Heavenly Sword has been verified to be running off the game engine, and supposedly handles 1080p in realtime for the indoor stages. This from one of the Ninja Theory coders. He even mentioned that there were shadow glitches if you look closely, and explained how there's even independant AI up and running for each of the enemies on screen (says watch for how they try to jump out of the way of the projectiles that she fires from that cannon). And honestly, Heavenly Sword looks closer to KZ2 than it does to GoW or UE3 (IMO). And those two are definitely realtime. And to top it, Heavenly Sword should be early first-gen (from the mouth of babes, Phil Harrison). So IMO is Heavenly Sword is so incredibly drool-worthy right now, and is verified in-game, then wtf is anyone doubting KZ2 for? I'm assuming Guerilla is getting a lot of funding for their project since Sony will want a Halo3 challenger available for next year. So while I'll wait to find out what the final product looks like, I'm no longer doubtful anymore. Seems like it's all on the level right now, and we're all gonna be blown away by this next-gen (on all systems). PEACE.