1. Life is Strange ; Probably my favorite game of all time. Story-focused games with choices and consequences have been a thing for quite a while, but LiS' time travel mechanic adds a
much needed twist on the formula. The mechanic allows you to try out several choices and see what their short-term effect is without being able to determine its
long-term influence. Having a bit more control over your actions is a refreshing and really makes the game stand out.
The game also offers a great story, with characters that you really get invested in. A game has never made me cry before, but this made me bawl my eyes out several
times. People have complained about how the final choice is bad, but I personally feel very happy (well...) about it and the choice I made.
LiS has some issues like occasional awkward writing, stereotypical characters and bad lip-syncing, but if you can look past that there's an amazing game that is
definitely worth checking out if you're into games that focus primarily on story and characters.
Bae >
2. Inside ; While it initially looks like just another Limbo you quickly find out that the developers have improved and expanded upon all the great things about that game. The
beginning as a lot of tense gameplay that sets the tone for the game and universe. Then as you progress through the game's many simple, but often clever puzzles you
find your way to the end sequence which is possibly one of the weirdest, amazing and at the same time disturbing things I've seen and played in a game.
3. Oxenfree ; Another game that primarily focuses on the story and characters. The main thing that sets Oxenfree apart for me is its very natural writing and voice acting along with its
very smooth conversation system. You can keep walking around and doing acting while you have conversations with other characters which means that the pace of the
game is very well managed. You can interrupt other characters or just say nothing, it all works very smoothly and feels very natural.
The story is a bit weird and confusing at times, but the acting and dialogue is really great. A lot of the time it just sounds a bunch of people talking. Not every sentence is
insanely deep or dramatic, not every sentence is exposition put in there because the players needs to know X, Y and Z. It's just people having a conversation like
people do. This is something I miss in a lot of games these days and it's incredibly refreshing to see.
4. Firewatch ; Natural dialogue is also the strongest part of Firewatch. Mechanically it's similar to Oxenfree; you walk around an area while you talk to someone on your walkie-talkie.
The relationship that you build up throughout the game with the character you're talking to is really well portrayed and just feels very real and authentic. The game is
also absolutely stunning. It's like walking through a painting at times, really great stuff.
5. Dark Souls III ; There's not much to say about Dark Souls III. It's basicaly the polar opposite of the other game's I've listed to far. Focus is almost 100% on gameplay and it does what it
tries to do tremendously. It feels like a mix between Dark Souls and Bloodborne. It has the speed of BB and the versatility of a DS game. Best game in the series.
6. DOOM ; A return to a shooter that focuses purely on gameplay. It's so smooth, responsive and fast which is something that's been missing from shooters for a long time now. No
scripted, cinematic shooter where you hide behind a piece of cover. Nope, you enter an arena and start running and jumping around while killing tons of demons. It's
simple, but it works amazingly well. It does get a bit repetitive and predictable toward the end, but it's still nice to see developers going back to oldschool-style shooters.
7. Hyper Light Drifter ; I know this comparison gets made often, but this is basically a 2D Dark Souls. Very punishing, but fair and very satisfying and rewarding. Not much focus on the story,
but there doesn't have to be. It has very simple and tight controls which allow for very smooth gameplay. This is good because trying to fight the enemies can already
be hard enough on its own.
8. Dragon's Dogma ; It has a lot of faults, but its gameplay is really solid. Being able to climb on top of big enemies and crawl around on them is very unique and that's what made this game
memorable for me. I think the entire system around your companions is also very interesting, and I hope that if there's ever going to be another DD game they expand
on that.
9. F1 2016 ; I recently got back into Formula 1 so I had to give this a try. It's a bit hard to do higher difficulty races with just a controller, but it's still awesome being on track racing at
hundreds of kilometers per hour and knowing that any tiny mistake can ruin an entire race. The attention to detail is also amazing, you don't have to bother with a lot of
smaller mechanics and features, but it's great that it's there for the hardcore fans.
10. Overwatch ; I never fully got into it because CS:GO is still my number one multiplayer game, but I can definitely see how well it's made. The artstyle and animations are unmatched
and the sheer variety of characters and their abilities really makes Overwatch a very unique shooter.