Hello everyone!
First time posting and recently got my membership accepted so glad to be here!
I'm currently working on a 2D mascot platformer called Brock Crocodile (Because you know, outside of Croc, crocodiles have often been the bad guys and I wanted this abuse of my favourite animal to stop! D: ) where you whip, shot and hop your way across multipathed stages. I'm looking to get the game done this year and got a few people on board to help with the art and sound, you can check out (A very old) trailer here;
https://www.youtube.com/watch?v=mMr78No5GpQ
Some small bits of info;
- Made using Multimedia Fusion 2 (Noitu Love 2, Freedom Planet, countless fangames...)
- Music by Steve Lakawicz, he's a really talented with chip tune. He usually sticks to the NES sound chip but for this I've asked him to emulate the SEGA Mega Drive/Genesis for this game.
- Team of four, me (Programmer, artist and level designer) a level artist, character artist and musican.
- Really trying to nail that 16 bit look and feel! Biggest inspiration being classic Sonic, Monster World and Quackshot.
- I'd say about 40% done
- Website: www.brockcrocodile.com
Screens
The funny thing is I've set everything up, Facebook, Twitter et all but completely forgot to even send out press kits. This was months ago, I wonder if it's too late now...
In anycase, nice to meet you all!
First time posting and recently got my membership accepted so glad to be here!

I'm currently working on a 2D mascot platformer called Brock Crocodile (Because you know, outside of Croc, crocodiles have often been the bad guys and I wanted this abuse of my favourite animal to stop! D: ) where you whip, shot and hop your way across multipathed stages. I'm looking to get the game done this year and got a few people on board to help with the art and sound, you can check out (A very old) trailer here;
https://www.youtube.com/watch?v=mMr78No5GpQ
Some small bits of info;
- Made using Multimedia Fusion 2 (Noitu Love 2, Freedom Planet, countless fangames...)
- Music by Steve Lakawicz, he's a really talented with chip tune. He usually sticks to the NES sound chip but for this I've asked him to emulate the SEGA Mega Drive/Genesis for this game.
- Team of four, me (Programmer, artist and level designer) a level artist, character artist and musican.
- Really trying to nail that 16 bit look and feel! Biggest inspiration being classic Sonic, Monster World and Quackshot.
- I'd say about 40% done
- Website: www.brockcrocodile.com
Screens



The funny thing is I've set everything up, Facebook, Twitter et all but completely forgot to even send out press kits. This was months ago, I wonder if it's too late now...
In anycase, nice to meet you all!