Hey peeps !
Kevin here, the guy who does the art for Splash Blast Panic, Starfallen and more recently Helvetii. And it's about that last one i'm sending you a message today.
Due to health reasons, my last programmer had to leave the project just now, which leaves me a bit stranded, since I do not know how to code myself and can't push forward with the project.
That is why i'm giving out a call out for any Unity programmers who want to work on the Helvetii project !
For people who don't know: Helvetii is an action-roguelite game, inspired on one hand by games like Muramasa Rebirth, Odin Sphere or even Strider, and on the other has roguelite elements like in Binding of Isaac, Rogue Legacy, Enter the gungeon etc... Its mythology is based a lot on old helvetian and gaulish culture as well as a few other things.
I already made a prototype a couple months ago on Clickteam fusion. You can see a video of it here:
https://www.youtube.com/watch?v=WusNK-_6Fx0
Sadly, due to Clickteam FUsion and my own limitations, I need to move the project to another engine. The reason why I went for Unity. I went for this one in particular as it seems like the most versatile engine and the easiest to port to other stuff like PS4, and hopefully PS VITA down the line as well. Although if you have some skills in another particular engine, I might consider it, but do bare in mind about accessibility.
A good deal of assets (including some sounds) have already been made. In fact almost everything's there for at least an early demo. There's a trello ready. I'm currently retranscribing a GDD on a wiki and I have a git repository ready to go with the unity project on it. All I need now is someone who's willing to help me out !
In any case, this is what i'm looking for:
- Competent unity programmer who already knows his way around the engine, and will make it accessible for me to to work on my own time. Since we'll be sharing the project on GIT, i'll have to be able to do small modifications, or import/change assets when I can.
- Know how to use git: To each my last point, being able to use git is almost mandatory as we'll be sharing the project on it. The repository is already there too.
- Being at least available one time per week (like a full day per week). I know it's asking a lot considering this is not a paid thing (i'm almost paying stuff from my own pocket). But my wish is to work fast on this game and get money in as fast as possible. I have plans to already show this at Gamescom and Tokyo Game Show this summer if possible.
If you live nearby, that's even better, so we can possibly meet up, or even do small "jams" for the game.
BONUS: A good knowledge of action and/or fighting games: Helvetii is gonna be a very precise game when it comes to its hitbox, timing, invul frames, follow ups etc...so I can't allow some slopyness on that side. If you know your stuff on that, it will make the process way easier.
Anyway, that's it from me for now. If you're interested or wish to know more, you can send a mail at
kevin.peclet@gmail.com. If you have a portfolio or a showcase for other projects, don't hesitate to link them as well !
Helvetii is my dream project and is pretty ambitious, but already has a bunch of stuff ready to go. With some elbow grease, it'll become a great game very very fast !