Ah I see, I wasn't sure whether it was this, or that you were performing some trickery to emulate the effects. Cool stuff though, the progress has been fun to see!
Just a quick update to the earlier animation work. Dialed back the stretchyness of the fall a tad (gravity should cause less effect than the initial leap) and polished up an annoying arm "snap" caused by a dodgy tween!
I think those tweaks work much better! The previous felt a bit too stretchy, I wasn't sure how to comment on it, but I like it a lot more now and I feel it's closer to "tex avery in 3d", congrats!