Diablos said:That's nice, but uh, 1920x1200?
My 9800 Pro would run games at like 5fps :lol
Diablos said:That's nice, but uh, 1920x1200?
My 9800 Pro would run games at like 5fps :lol
Lots of games only seem to offer 640x480, 800x600, 1024x768, 1152x864, and 1280x1024...Shogmaster said:You can run the games @ 960x600 and avoid the dreaded interpolation.
Diablos said:Lots of games only seem to offer 640x480, 800x600, 1024x768, 1152x864, and 1280x1024...
Fowler said:Alright, some advice needed. I'm looking at getting a small LCD TV (or monitor with TV inputs) for my old consoles -- everything from SNES to PSone to Dreamcast. Nothing fancy and nothing outstanding, just something small to keep them all hooked up to. What sort of response time is fine for console gaming though? Is 16ms alright?
And where did you get this fact from?Shogmaster said:16ms is all you need since no console game went above 60fps. 16ms allows for 62.5 fps before ghosting sets in.
Diablos said:And where did you get this fact from?
I still see a little bit of shadowing when I play UT2004 or HL2, and my fps is 30-40. Using a screen that's 12ms.
Noo... it's whenever I turn, strafe, look up, or look down - it happens. And this is with stat fps on in UT; not even close to 83fps. There's still some image tearing. It's nothing to cry about, but to say LCD's don't do any ghosting under 83fps on a 12ms display isn't exactly true, IMO.Shogmaster said:Ummm... math? Divide 1 (second) by .016 (milliseconds) and see what you get.
That shadowing is probably not ghosting but rather, some other artifact, unless you are seeing ghosting when the game is hitting above 83fps (limit of 12ms LCDs) in few parts.
Diablos said:Noo... it's whenever I turn, strafe, look up, or look down - it happens. And this is with stat fps on in UT; not even close to 83fps. There's still some image tearing. It's nothing to cry about, but to say LCD's don't do any ghosting under 83fps on a 12ms display isn't exactly true, IMO.
Where'd you learn this from Ermac?Error Macro said:The 8ms monitor I'm getting, in reality, has closer to a 27ms average response time. Manufacturers rate the response times with 100 percent contrast, on a black to white transition, to get the absolute best possible time. In practice, this never happens.
12ms panels average above 30ms, approx. 35ms. 16ms panels are in the low to mid 40's on average. It just keeps getting worse from there on up, obviously.
cs060mk2 said:![]()
I have a 23 inch Sony. It feels just right although I would not mind a bigger monitor or a dual or tripple 23 setup when I work.