GAF Wii Homebrew thread: Homebrew, emulators, USB disc installs! Easy tutorial!

Choppasmith said:
Well this is troubling...

This morning I fired up the USB loader and for some reason, the Wii couldn't find my drive. I reset the Wii and I was fine. But it happened to me a couple days ago too. Could my drive be dying out, or is there something wrong with my Wii. I upgraded to the latest stable release of CFG (61, I was on 60 before) No telling if that'll help or not.
Yeah, posted something about it earlier. Don't know if it's related to v61 of Configurable; but it is kinda weird. Because it is usually solved by waiting the 30 seconds, quitting, then going back to it. At first I thought it was my HDD, which was really old, but that one just stopped working right after that so I got a new one, which works perfectly but gets that "mounting wait" 1 out of 10 times.

Another poster mentioned about it, but he's using UCXF; so who knows.
 
My drive fails about 1 in 6 times too. It's nothing to worry about and perfectly normal, but the frequency will depend on the drive. When I see the countdown come up, I just power cycle the drive and It'll usually discover it by the time it counts to 15 or so and loads without requiring a reboot.
 
So before I buy Donkey Kong Country returns, will I have trouble installing it to my hard-drive? Will I have to install something to make it work since it's a newer game?
 
Clipper said:
My drive fails about 1 in 6 times too. It's nothing to worry about and perfectly normal, but the frequency will depend on the drive. When I see the countdown come up, I just power cycle the drive and It'll usually discover it by the time it counts to 15 or so and loads without requiring a reboot.
Good to know then. :p
It barely happens, but I was starting to wonder if it was the USB port. And was like, "oh hell no I can't by or repair this Wii now".
 
Clipper said:
You have to use another one or compile your own. There's a new one that will be appearing on the site this weekend that might suit your tastes better.

I haven't been following the Wii homebrew scene for a while, but I recall your stance on forwarder channels being somewhat negative. Now they're being updated on GAF Wiki? Any new uses that have come up for them?
 
Ledsen said:
No one having the same problem with WiiMC?
I never seek when watching Youtube, as it's always frozen on me when I do that. I used to get the occasional freeze using SMB with MPlayer CE, but I don't recall having had that problem with WiiMC using SMB or am HDD.
 
whitehawk said:
So before I buy Donkey Kong Country returns, will I have trouble installing it to my hard-drive? Will I have to install something to make it work since it's a newer game?
It should work fine.

Naked Snake said:
I haven't been following the Wii homebrew scene for a while, but I recall your stance on forwarder channels being somewhat negative. Now they're being updated on GAF Wiki? Any new uses that have come up for them?
The only forwarders I recommend on GWHT are ones for Cfg (and I should hopefully be making the switch to the new one on GWHT this weekend if I find time). Given that writing correctly to the Wii's play log is now supported, the forwarder became useful as you must hit the Wii Menu between games to use that option, making the previous HBC autoboot a bad idea.
 
GaussTek said:
I'm using version 1.1.0, and actually it's pretty stable for me. Had some freezes with previous versions, but this one works fine. I only watch videos directly from my PC though (SMB).

Also, there's a new version out (1.1.1):
http://www.wiimc.org/

insin said:
I never seek when watching Youtube, as it's always frozen on me when I do that. I used to get the occasional freeze using SMB with MPlayer CE, but I don't recall having had that problem with WiiMC using SMB or am HDD.

Thanks guys, I guess I'll download the new version (yay!) and try that.
 
OK, I just made a whole bunch of changes to the GWHT. The new forwarder is now linked. Also, because of this, I changed the installation of IOSes to use 247, 248 and 224-mload which aren't stubbed by Nintendo firmwares yet. That means you can play discs with the 4.2 and 4.3 updates without needing to use StartPatch to disable disc updates first, provided you are already at the version on the disc.

The new default suggested installation is:

248 base 56
247 base 57
224 base 37

and using the meta.xml argument to choose ios=248.


I also added information about the new allowed drive formats. WBFS, FAT32, NTFS, ext2 and ext3 are now supported.
 
Flingsmash and Mario All Stars both have a system update on them, how do I either stop the disc channel from trying to install it or to get it installed without removing things?

I have 4.3U installed already and thought that was the newest one.
 
HadesGigas said:
Flingsmash and Mario All Stars both have a system update on them, how do I either stop the disc channel from trying to install it or to get it installed without removing things?

I have 4.3U installed already and thought that was the newest one.
Perhaps you should read the post immediately before yours?

Note that you will need to run the install once, in order to stub 249 and 22 and 223 one final time, but the ones in the new slots won't need to be stubbed and discs won't ask you to update (unless they have small Nintendo IOS updates or a totally new firmware).
 
Clipper said:
Perhaps you should read the post immediately before yours?

It seems to have something to do with USB loaders? I don't use that. Unless it works for just using the disc too. Sorry I don't really use homebrew that much so I'm always like a year behind once you need to update things.

Edit: Got it, StartPatch.
 
So, is it too early to say that a viable Gamecube USB loader is not going to happen? DIOS MIOS compatibility looks to be terrible. Is there any alternative to this out there besides emulators on your PC or am I stuck just playing my discs? I've been spoiled by Wii and DS homebrew. :D
 
HadesGigas said:
It seems to have something to do with USB loaders? I don't use that. Unless it works for just using the disc too. Sorry I don't really use homebrew that much so I'm always like a year behind once you need to update things.

Edit: Got it, StartPatch.
The discs are asking you to update because they are detecting IOS249 is out of date. If you install to one of the other slots, as I directly mentioned in my post, then you don't really care if IOS249 gets stubbed.

StartPatch is an alternative that you may use, but if you aren't using USB loading, then I can't see any need for you to have IOS249 installed anyway.
 
O.k, so I took the leap of faith with HBC v1.0.8 and upgraded from System Menu 4.0E to the latest 4.3.1E via the official online System Update.

No bricking, and HBC is still intact; I consider myself lucky. Should I be worried about IOS80/58 in my Wii atm?
 
Sirius said:
O.k, so I took the leap of faith with HBC v1.0.8 and upgraded from System Menu 4.0E to the latest 4.3.1E via the official online System Update.

No bricking, and HBC is still intact; I consider myself lucky. Should I be worried about IOS80/58 in my Wii atm?
Nope. There is no problem with those. The only risk came in updating boot2, but that is very minor anyway.

I am intrigued that you say 4.3.1E. Does your system actually say that?
 
Def Jukie said:
So, is it too early to say that a viable Gamecube USB loader is not going to happen? DIOS MIOS compatibility looks to be terrible. Is there any alternative to this out there besides emulators on your PC or am I stuck just playing my discs? I've been spoiled by Wii and DS homebrew. :D

It's my understanding that there are a number of mod chip solutions that provide much better GCN/USB support than DIOS MIOS is ever likely to provide.
 
Ok, I am having a slight problem with ripping the games from the Sengoku Basara 2 Heroes Double Pack. The Double Pack features Sengoku Basara 2 and Basara 2 Heroes on two seperate discs. I ripped Basara 2 first, and it worked all fine. But when I tried to rip Basara 2 Heroes, the USB Loader (I use CFG) identified the game as Basara 2, so I couldn't rip the game.

So it seems like I can only have one of the two games on the HDD. If I want Basara 2 Heroes, I need to delete Basara 2, and vice versa. I already tried to rename the wbfs files, but that didn't seem to work either. Any clues on how I can rip both games to the HDD?
 
crazy monkey said:
http://www.wiimc.org/

use this. When I had homebrew this was one of the best thing about it. you can watch youtube and all.
Wow, this is awesome! Thanks for the link. YouTube works surprisingly well considering the Wii's specs.

Edit: And to think I was debating buying a 1st gen Apple TV. :lol No need for that now!
 
Netto-kun said:
Ok, I am having a slight problem with ripping the games from the Sengoku Basara 2 Heroes Double Pack. The Double Pack features Sengoku Basara 2 and Basara 2 Heroes on two seperate discs. I ripped Basara 2 first, and it worked all fine. But when I tried to rip Basara 2 Heroes, the USB Loader (I use CFG) identified the game as Basara 2, so I couldn't rip the game.

So it seems like I can only have one of the two games on the HDD. If I want Basara 2 Heroes, I need to delete Basara 2, and vice versa. I already tried to rename the wbfs files, but that didn't seem to work either. Any clues on how I can rip both games to the HDD?
It seems that both discs have the same ID, which is kind of weird. You might be able to get a solution using a WBFS Manager to alter the ID of one of the wbfs files. You would have to change the ID inside the file as well, not just in the filename.

MCX said:
Clipper, does it matter which IOS you choose to install the new forwarder channels to?
You don't install forwarder channels to an IOS. You install them with an IOS. Any IOS with the Trucha Patch should be able to install the forwarder channel.
 
Has there been any news on the Gamecube USB loader? Last I heard of it, it exists, but requires a ridiculously painful process to start. Any chance it's become less painful?
 
I got one of the red 25th Anniversary Wiis for Christmas. It's going to be at least Monday or Tuesday before I can get a component cable to hook it up to my tv. Does anyone know what version firmware it comes with? I want to read up on the instructions to install everything while I'm waiting.
 
So I got my 1TB hard drive today. I recall being told that I can put all my homebrew related stuff on it if it's formatted to FAT32. After doing that is there anything else I need to do or will it just automatically know to read from the Hard drive?
 
B.K. said:
I got one of the red 25th Anniversary Wiis for Christmas. It's going to be at least Monday or Tuesday before I can get a component cable to hook it up to my tv. Does anyone know what version firmware it comes with? I want to read up on the instructions to install everything while I'm waiting.

4.3, I just went through the process on one of these and there is really only one extra step than 4.2. Still super easy to get set up.
 
Yeah. Make sure you have Lego Indy The Original Adventures (not the sequel subtitled The Adventure Continues), Super Smash Bros. Brawl, or some Yugioh game for that red Wii. :p

None of the above apply and I have a 4.3 or higher Wii

This makes things rather difficult. 4.3 disabled many of the nicer hacks for the Wii. You now require certain games to get homebrew working on your Wii. Your Wii must also be from either the US or PAL or Japan regions (U, E or J in the firmware screen). There is no known games for Korean Wiis. The following options are open to you:
 
So I got Rock Band 3 for Christmas, and for whatever reason I can't get it to sync the key board up to the Wii playing with the USB Loader. So what I'm wondering is if it's safe to update the Wii Firmware so that I can play the game directly from the Wii instead or if need be, if there is a way to update the firmware through the Homebrew Channel. I skimmed through the Wiki and intro post and didn't find anything, so if you could link me to info or tell me that would be great. Thanks!

Edit: I see above that you are able to get it working on 4.3, but is there a way to directly update it to that firmware without uninstalling and reinstalling? I'm really clueless about this type of stuff.
 
thestopsign said:
So I got Rock Band 3 for Christmas, and for whatever reason I can't get it to sync the key board up to the Wii playing with the USB Loader. So what I'm wondering is if it's safe to update the Wii Firmware so that I can play the game directly from the Wii instead or if need be, if there is a way to update the firmware through the Homebrew Channel. I skimmed through the Wiki and intro post and didn't find anything, so if you could link me to info or tell me that would be great. Thanks!

Edit: I see above that you are able to get it working on 4.3, but is there a way to directly update it to that firmware without uninstalling and reinstalling? I'm really clueless about this type of stuff.
If you want to update, the read this then do this.

However, you don't need to update. You likely just need a different base for your cIOS. The current instructions give you base 56 in slot 248, which should support the Rock Band stuff. You can also try base 37. There is also a possibility that IOS58 is required. If so, that is supported by rev21 of IOS249 that has just been released, but I won't be adding instructions for rev21 until next year when I've had a chance to test it for myself (I'm away from my Wii).
 
I need some help that doesn't seem to be obvious from looking at the GAF tutorial.

I softmodded my sister in-law's Wii awhile back so that they could use a HDD loader and keep the Wii behind locked doors so that they wouldn't have to worry about the discs and my nieces getting into them. That worked fine but they bought a few games and that was about it. Now that they are getting older, they went out and rented a couple games like Just Dance for Kids but of course it reported that the Wii needed to be updated.

My Wii is fairly up to date with the one problem that it seems like I have to load newer games from disc through the HDD loader instead of the disc channel. I'm sorta okay with that, but it seems cumbersome for them to have to install a game or go through the loader that they are just renting and they probably want to just run the disc directly through the disc channel.

Can someone guide me on what steps I would need to do to update their Wii to be more current that would also allow legit games on disc to be run through the disc channel?
 
Marty Chinn said:
I need some help that doesn't seem to be obvious from looking at the GAF tutorial.

I softmodded my sister in-law's Wii awhile back so that they could use a HDD loader and keep the Wii behind locked doors so that they wouldn't have to worry about the discs and my nieces getting into them. That worked fine but they bought a few games and that was about it. Now that they are getting older, they went out and rented a couple games like Just Dance for Kids but of course it reported that the Wii needed to be updated.

My Wii is fairly up to date with the one problem that it seems like I have to load newer games from disc through the HDD loader instead of the disc channel. I'm sorta okay with that, but it seems cumbersome for them to have to install a game or go through the loader that they are just renting and they probably want to just run the disc directly through the disc channel.

Can someone guide me on what steps I would need to do to update their Wii to be more current that would also allow legit games on disc to be run through the disc channel?

This is usually posted on every page of this thread:

http://gwht.wikidot.com

edit: Oh, you know about the tutorial? There are numerous ways there that describe how to do what you want to do. The easiest is just to run StartPatch and remove disc checks.

http://gwht.wikidot.com/avoid-disc-updates
 
Ledsen said:
This is usually posted on every page of this thread:

http://gwht.wikidot.com

edit: Oh, you know about the tutorial? There are numerous ways there that describe how to do what you want to do. The easiest is just to run StartPatch and remove disc checks.

http://gwht.wikidot.com/avoid-disc-updates

Cool, thanks. I'll try that on my system to see how it goes. I assume that will help solve my issue with like Epic Mickey were if I go through the disc channel, it just results in a black screen but works just fine if I go through the loader? Or is that a seperate issue all together?
 
It should also be noted that the new installation instructions in the tutorial make it so that updates will not affect homebrew installations. Thus, you can safely update from the disc and still use a USB Loader without having to perform the StartPatch steps. In order to update your homebrew to the new setup, just go through the new IOS249, the meta.xml steps of the Cfg installation and if you like using a forwarder channel, then install this new one.
 
Alright so I got my Hard Drive for christmas and I've been putting my games on it. However just now I tried to install Metroid Other M and ERROR! (ret = -2) keeps popping up. Can someone explain what this means so I know what the problem is?
 
Kard8p3 said:
Alright so I got my Hard Drive for christmas and I've been putting my games on it. However just now I tried to install Metroid Other M and ERROR! (ret = -2) keeps popping up. Can someone explain what this means so I know what the problem is?
Are your IOSes up to date? If so, it sounds like you're having trouble reading all the data off a dual layer disc. Perhaps try a different IOS for the startup IOS, like Hermes (224 in the new instructions) instead of Wanin (247/248). To do so, just change the ios option in meta.xml.
 
It's been awhile, so I'm wondering if anything has changed with Metroid Prime trilogy. Do you still have to load each game individually and play on hard, or has this issue been resolved?
 
Porthos said:
It's been awhile, so I'm wondering if anything has changed with Metroid Prime trilogy. Do you still have to load each game individually and play on hard, or has this issue been resolved?

I don't know about hard... I just pick which of the three I want to play with the loader, and it works fine. I don't think there will ever be a fix for games like this, with multiple games on it.

They basically "reset" the wii when you choose which games you want.

non-edit - I know there are multi games that don't do this, but they are programmed in a different way.
 
Three quick questions:

Can CFG, I'm on v62 (release), be setup in an "easy" mode? For example I want the user to be able to pick the game and play it without being about to change any options.

Can I lock the layout of the game titles? I use the option where the title scrolls from left to right but from time to time someone hits down and screws up the game layout.

I want to apply the new method to help avoid disc updates using 248 and 247 but originally setup this Wii using 249. Will 249 go away on its own if I follow the new guide or do I have to remove the original 249 method first before I attempt the new method?

Bonus question! :D

It is mentioned that the IOS slot for CoD:BO is also for older games like Twilight Princess. What does that mean exactly? I didn't play for long with my copy of Twilight but on IOS249 I didn't experience much of an issue with the game.
 
Here is the response Clipper posted to your first question:

Clipper said:
To lock the style so that it doesn't change with the d-pad, use the gui_lock=1 option.

Now, that just stops you changing the gui mode, but if you don't want to be able to change to the console-based list view, then also disable the action of the B button and the - button. You can do that with button_-=nothing and button_B=boot_game or some alternate actions according to those options. The suggested ones will make it so that B also launches games and the - button does absolutely nothing. You might also want to use the "random" action for either button that will get Cfg to randomly select a game from all the installed games.

For childproofing, it is also recommended that you use simple=1. That means the kids can't install, delete, format the partition or change options for the game and it also disables the start confirmation screen (so they push A to start the game instead of twice). You could set these options manually via disable_install, disable_remove, disable_format, disable_options and confirm_start, but simple controls them all at once.

It should be noted that although you disabled installation of games, you can still do that via password. By holding the 1 button, a prompt will come up to enter a password. You can change that password, but the default option is unlock_password=BUDAH12 which corresponds to B, Up, Down, A, Home, 1, 2 on the Wiimote. You can set that option to any other combination of up to 10 buttons.

Unlocking the admin lock also allows you to access the "Hide Game" option on the options menu. Hidden games will only be displayed after the password has been entered, meaning you can lock out the games that you don't want your kids playing but can still play them yourself.

For other option information, make sure to check my Configurable Options guide and the Configurator, which has plenty of info on each option both via tooltips and via a help file.

For the second question as far as I know 249 will stay on the wii, harmless unless nintendo decides to replace it with a stub IOS, which is fine if you have cIOS on 248 and 247 installed.

So just install those and don't worry about it.

dunno about the 3rd question.
 
Clipper said:
Are your IOSes up to date? If so, it sounds like you're having trouble reading all the data off a dual layer disc. Perhaps try a different IOS for the startup IOS, like Hermes (224 in the new instructions) instead of Wanin (247/248). To do so, just change the ios option in meta.xml.

I did this and then it worked just fine. Thanks for the help.
 
Threi said:
Here is the response Clipper posted to your first question:



For the second question as far as I know 249 will stay on the wii, harmless unless nintendo decides to replace it with a stub IOS, which is fine if you have cIOS on 248 and 247 installed.

So just install those and don't worry about it.

dunno about the 3rd question.

Thank you, I'm going to start applying these settings in a moment. I guess if I have to I can use any title delete mod to remove the 249 cISO. I will update first and see if Galaxy 2 still asks me to install the disc update.
 
Porthos said:
It's been awhile, so I'm wondering if anything has changed with Metroid Prime trilogy. Do you still have to load each game individually and play on hard, or has this issue been resolved?
The issue is still there, although the forced difficulty is Veteran, which is not the Hard mode of the game (which is called Hyper Mode). However, you can select difficulty of the game if you also apply an Ocarina cheat.

Metroid Prime Trilogy is probably the biggest IOS reloading game that doesn't really work right now, so you can be sure that it will be mentioned directly in the release notes if it ever does get fixed or support is improved. Check README-CFG.txt if you ever want to see the progress in recent versions.

alf717 said:
Thank you, I'm going to start applying these settings in a moment. I guess if I have to I can use any title delete mod to remove the 249 cISO. I will update first and see if Galaxy 2 still asks me to install the disc update.
Yes, your next update will replace the 249 slot for you. Discs should then stop asking you to update further, at least until 4.4 rolls around.
 
Sorry if I'm missing something obvious, but is there anything special I need to do to get an iPod photo (the iPod before the Video, I forget the exact gen) to work with USB Loader? I installed IOS249 and Hermes IOS222 and I've followed the instructions given in the wiki, but USB loader freezes whenever I have my iPod hooked in.
 
Clipper said:
Yes, your next update will replace the 249 slot for you. Discs should then stop asking you to update further, at least until 4.4 rolls around.

All went as planned thanks to the new guide. Only minor issue was that 249 kept causing games to ask for updates so I just did a system update and it stubbed ISO249. I'm wondering since 248 is the new 249 how can I set the games to all use 248 now? I'm working on doing this one by one right now but can I do a mass change instead?

Edit:

Done! :D but had to do it one by one :lol
 
Gravijah said:
Sorry if I'm missing something obvious, but is there anything special I need to do to get an iPod photo (the iPod before the Video, I forget the exact gen) to work with USB Loader? I installed IOS249 and Hermes IOS222 and I've followed the instructions given in the wiki, but USB loader freezes whenever I have my iPod hooked in.
You need to format the iPod drive first, as I don't think Cfg will recognise the iPod formatting correctly. Try formatting it to FAT32 using the methods in the tutorial. Several people have reported getting it working in the past, but I have never tried it myself.

alf717 said:
All went as planned thanks to the new guide. Only minor issue was that 249 kept causing games to ask for updates so I just did a system update and it stubbed ISO249. I'm wondering since 248 is the new 249 how can I set the games to all use 248 now? I'm working on doing this one by one right now but can I do a mass change instead?

Edit:

Done! :D but had to do it one by one :lol
Putting it into meta.xml should have changed the value for all the games which you never saved options for. Those that you had saved options for previously would need to be changed, though.

Perhaps you should use the Configurator and delete the per-game settings for those games which you are just using your global default for. You can set those defaults using the per-game options found on Global Options page 3.
 
So I've been prepping an SD card for my little brother who lives in NZ and has a PAL Wii. He's just way too insecure and paranoid about following the Wiki and would feel much better if I "walked him through it" so to speak.

He says it's 4.2 so I've got Banner Bomb ready to go on the card. I know it messes with other Wii files in the Private folder but what about the App folder? Will that be safe when he's installing HBC?

I was thinking of setting him up with StartPatch since he doesn't have a USB drive and he just wants a way that he can play my games (already finished and backed up to my USB Hard drive) and his American Gamecube games right from the get go. How exactly does it get past the IOS problems and Disc Updates of newer games? Anything I should worry about?

And even though I've never really used it on my Wii, I'm definitely setting him up with BootMii for good measure.
 
If you have a disc ripper, you can pull off the mmenu dol for mpt, and configure options. However, you cannot start any games using the menu. But, you can manage unlocks and multi saves this way.
 
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