GetemMa
Member
Game Informer editor Dan Ryckert has shared his thoughts after spending a couple hours playing Xbox1 Launch Title Ryse: Son of Rome
http://www.gameinformer.com/games/r...-rome-is-as-fun-as-dialing-phone-numbers.aspx
Not surprised based on the E3 demo.
Doesn't sound good for MS and Crytek. Game Informer can be pretty forgiving by most standards.
Sacrifice to the Gods if old.
http://www.gameinformer.com/games/r...-rome-is-as-fun-as-dialing-phone-numbers.aspx
I spent two hours with the Xbox One title, but it felt like I was entering random numbers into a computer rather than actually playing a video game.
After a painfully generic story intro, the game began teaching me similarly uninspired combat mechanics. While it tries to sound like an in-depth action game with familiar elements like perfectly-timed blocks and focus meters, the actual experience is anything but deep.
With my left hand completely off the controller, I was able to slice and dice through tons of enemies simply by inputting the same sequence ad nauseum. On a couple of occasions, the game would shift to sequences that involved me defending an area with crossbow stations or ordering my men to block arrows with their shields. These were somehow even less exciting than the tedious swordplay.
Not surprised based on the E3 demo.
Doesn't sound good for MS and Crytek. Game Informer can be pretty forgiving by most standards.
Sacrifice to the Gods if old.