MadOdorMachine
No additional functions
Good to hear confirmation. They said something about it coming to PC around E3 time frame. Hopefully they'll put LOS and the MGS5 on it too.
Here's the actual pic:
![]()
Uhm, wasn't this game from Konami?
About the PS3 version of LoS...how much of the "OMG runs like shit" comments are GAF hyperbole?
please let this one be good as the art direction.
Mercury Steam have actually optimized their engine for the Cell CPU multiprocessing capabilities this time around, LoS budget wasn't nothing out of the ordinary and they preferred more and better artists than multicore-experienced software engineers (rewriting the code wasn't an option) so using the CPU for rendering tasks didn't make the deadlines and they opted for a traditional and cheaper (that budget...) engineering approach which ended hurting the overall performance of the game in both the PS3 and X360 versions of the game. LoS 2 will perform at a locked 30 frames per second with larger areas and better image quality.
As for the PC port of the first game rumours say it will be a bonus of the collectors edition of LoS 2 PC version.
source: a gaming show in Spain (radio)
While Art direction is a very important part (i could care less if the game runs in 30fps).
The Music of the game is just as important as the Art direction.
While the music could be good, i think it won't be near the quality as we had in the past side scrolling Castlevania games.![]()
(same thing for the 3DS version)
About the PS3 version of LoS...how much of the "OMG runs like shit" comments are GAF hyperbole?
While Art direction is a very important part (i could care less if the game runs in 30fps).
The Music of the game is just as important as the Art direction.
While the music could be good, i think it won't be near the quality as we had in the past side scrolling Castlevania games.![]()
(same thing for the 3DS version)
Lords of Shadow is amazing and THE best third person adventure game of all time. PLAY IT!
About the PS3 version of LoS...how much of the "OMG runs like shit" comments are GAF hyperbole?
How would you adjust the FOV?
Mercury Steam have actually optimized their engine for the Cell CPU multiprocessing capabilities this time around, LoS budget wasn't nothing out of the ordinary and they preferred more and better artists than multicore-experienced software engineers (rewriting the code wasn't an option) so using the CPU for rendering tasks didn't make the deadlines and they opted for a traditional and cheaper (that budget...) engineering approach which ended hurting the overall performance of the game in both the PS3 and X360 versions of the game. LoS 2 will perform at a locked 30 frames per second with larger areas and better image quality.
As for the PC port of the first game rumours say it will be a bonus of the collectors edition of LoS 2 PC version.
source: a gaming show in Spain (radio)
Mercury Steam have actually optimized their engine for the Cell CPU multiprocessing capabilities this time around, LoS budget wasn't nothing out of the ordinary and they preferred more and better artists than multicore-experienced software engineers (rewriting the code wasn't an option) so using the CPU for rendering tasks didn't make the deadlines and they opted for a traditional and cheaper (that budget...) engineering approach which ended hurting the overall performance of the game in both the PS3 and X360 versions of the game. LoS 2 will perform at a locked 30 frames per second with larger areas and better image quality.
As for the PC port of the first game rumours say it will be a bonus of the collectors edition of LoS 2 PC version.
source: a gaming show in Spain (radio)
Same as in a first person game.
Adjust the degree you view the world in to a wider angle in order to see more of the world.
Same here.If I can get the first game on PC I will buy both
Same here.