Tripp Daily
Member
http://www.gamesindustry.biz/articles/2013-10-15-the-difference-engine
Thought that this was a pretty informative article and didn't want it to get buried in the other thread.
If true, then developers having free access to servers is a big deal I think, and can be used as a selling point when MS is trying court developers and publishers.
**Warning: this article contains positive outlooks and opinions on MS and the Cloud
Statement from Albert in other thread:
It means persistent worlds, improved AI, better rendering and dedicated servers for every multiplayer game on the platform. And it's all being offered to developers for free.
Thought that this was a pretty informative article and didn't want it to get buried in the other thread.
If true, then developers having free access to servers is a big deal I think, and can be used as a selling point when MS is trying court developers and publishers.
**Warning: this article contains positive outlooks and opinions on MS and the Cloud
Statement from Albert in other thread:
Also to be clear. One of the benefits of publishing games on Xbox One – ALL game developers get Dedicated Servers, Cloud Processing, and “storage” (for save games) free.
If you want to do dedicated servers on other platforms, you have to prop them yourself. But on Xbox One, while developers can choose to use their own methods, we make it available to everyone.
There should be no confusion on this point. We do not charge developers for Dedicated Servers.