http://www.gamespot.com/xbox360/sports/maddennfl2006/preview_6135080.html
Brand new engine and all
(crow served to some).
Sounds good. I welcome the changes and I hope they get things polished up for release this year.
Brand new engine and all
Sounds good. I welcome the changes and I hope they get things polished up for release this year.
On the field, you'll hear the QB calling the plays and audibles and, yes, that actually is Peyton Manning's voice you hear calling that third audible in a row on a 2nd down and five situation with a 28 point lead; he's one of 18 NFL quarterbacks who lent their real voice to the game. You'll even see a picture-in-picture window pop up in the right hand corner of the screen during audible calls, to show how key players on the offense are reacting to the change in play. On the other side of the ball, the EA Sports team went to the trouble of recording the voices of defensive leaders like Ray Lewis, and you'll hear him call plays on defense as you go through the game as well.
Play calling looks a lot different in the 360 version of the game. Essentially, the Madden team has sought to give the player more options than ever when deciding on the correct play to call. You can still go by formation, or ask John Madden to suggest a play for you, but you'll also get a few new options: play type, ask coach, key player, and last five plays. Play type is just what it sounds like, plays organized by general type (such as fullback run, slot pass, etc.). Ask coach is a variation on the ask Madden option--instead you'll get play options specific to the situation on the field and run through a filter of your coach's real tendencies. For those who may not be too familiar with the nuts and bolts Xs and Os of the game, but know the Shaun Alexanders from the Justin Fargas's, the brand new key player play call option organizes your playbook according to the key skill positions on your team. On third and short if you want to get the ball to Cadillac Williams, all you'll need to do is pull up his set of plays and pick and choose accordingly. It's a pretty cool feature and one that puts your team's star players at the front and center. Finally, the last five plays option is an easy way to either review your last few plays to make sure you aren't repeating yourself, or an effective method for keeping up the pressure on your opponent with a quick strike offensive attack.
If you'd been wondering about it, we can confirm that Madden 06 for 360 will feature a franchise mode, one that in some ways is much deeper than its predecessor. For one thing, when simulating games, every play in every quarter in every game is fully logged. By scrolling through previous weeks' games, you can press down on the right thumbstick and get a massive amount of player, and team stats as well as detailed breakdowns of scoring summaries for any game you wish. For players who love spending time poring over stats and scouting opponents, this feature should be right up your alley.
Overall though, the game seems like it was still running a bit on the slow side, however. The running game especially seemed to get things chugging a bit. Still, with more development to go, there's still time to iron these issues out in time for the release.
