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GameStop Dec. Sales Inch Up, Shares Fall
Thursday January 6, 5:14 pm ET
GameStop December Same-Store Sales Rise Less Than 1 Percent, Shares Fall
GRAPEVINE, Texas (AP) -- GameStop Corp. said Thursday that same-store sales increased just 0.9 percent as hardware shortages reduced holiday sales in the nine weeks ended Jan. 1, leading the video game retailer to reduce its fourth-quarter profit outlook.
The video game and entertainment software retailer's shares dropped $1.35, or 6.4 percent, to $19.80 in the extended session after closing earlier down 13 cents at $21.15 on the New York Stock Exchange.
Total sales, which include stores that opened or closed in the past year, increased 13.6 percent to $577.7 million from $508.6 million.
Chairman and Chief Executive R. Richard Fontaine said shortages of Sony Corp.'s PlayStation 2, Microsoft Corp.'s Xbox and Nintendo Co.'s Dual Screen resulted in lower hardware sales that decreased sales of software.
"In all of my years in the video game business, I have never seen shortages of this duration or magnitude," Fontaine said in a statement. "There is no question that there was demand for the product, but not hardware product to satisfy demand." He said the company's December month-end inventory was $33 million lower than the previous year, despite having added more than 300 stores.
Because of these shortages, GameStop said it now expects same-store sales to range from flat to 1 percent higher for the fourth quarter, down from an earlier forecast of 6 percent to 9 percent growth. The retailer reduced its profit outlook to between 68 cents and 70 cents from a previous estimate of 81 cents to 84 cents. Analysts surveyed by Thomson First Call are looking for fourth-quarter profit of 84 cents per share.
For the year, GameStop predicted earnings of $1.15 to $1.17 per share, excluding one-time charges of 6 cents per share, well below current analyst estimates of $1.31 per share.
Video game software sales increased 15 percent during the holiday period, driven by sales of Microsoft's "Halo 2," Take Two Interactive Software Inc.'s "Grand Theft Auto: San Andreas," Electronic Arts Inc.'s "Need for Speed: Underground 2," Konami Corp.'s "Metal Gear Solid 3: Snake Eater" and "WWE Smackdown vs. Raw" from THQ Inc.
The company said same-store sales increased 2 percent for the 48 weeks ended Jan. 1, while total sales rose 17.1 percent to $1.71 billion from $1.46 billion.
Thursday January 6, 5:14 pm ET
GameStop December Same-Store Sales Rise Less Than 1 Percent, Shares Fall
GRAPEVINE, Texas (AP) -- GameStop Corp. said Thursday that same-store sales increased just 0.9 percent as hardware shortages reduced holiday sales in the nine weeks ended Jan. 1, leading the video game retailer to reduce its fourth-quarter profit outlook.
The video game and entertainment software retailer's shares dropped $1.35, or 6.4 percent, to $19.80 in the extended session after closing earlier down 13 cents at $21.15 on the New York Stock Exchange.
Total sales, which include stores that opened or closed in the past year, increased 13.6 percent to $577.7 million from $508.6 million.
Chairman and Chief Executive R. Richard Fontaine said shortages of Sony Corp.'s PlayStation 2, Microsoft Corp.'s Xbox and Nintendo Co.'s Dual Screen resulted in lower hardware sales that decreased sales of software.
"In all of my years in the video game business, I have never seen shortages of this duration or magnitude," Fontaine said in a statement. "There is no question that there was demand for the product, but not hardware product to satisfy demand." He said the company's December month-end inventory was $33 million lower than the previous year, despite having added more than 300 stores.
Because of these shortages, GameStop said it now expects same-store sales to range from flat to 1 percent higher for the fourth quarter, down from an earlier forecast of 6 percent to 9 percent growth. The retailer reduced its profit outlook to between 68 cents and 70 cents from a previous estimate of 81 cents to 84 cents. Analysts surveyed by Thomson First Call are looking for fourth-quarter profit of 84 cents per share.
For the year, GameStop predicted earnings of $1.15 to $1.17 per share, excluding one-time charges of 6 cents per share, well below current analyst estimates of $1.31 per share.
Video game software sales increased 15 percent during the holiday period, driven by sales of Microsoft's "Halo 2," Take Two Interactive Software Inc.'s "Grand Theft Auto: San Andreas," Electronic Arts Inc.'s "Need for Speed: Underground 2," Konami Corp.'s "Metal Gear Solid 3: Snake Eater" and "WWE Smackdown vs. Raw" from THQ Inc.
The company said same-store sales increased 2 percent for the 48 weeks ended Jan. 1, while total sales rose 17.1 percent to $1.71 billion from $1.46 billion.