Gaming-Age Super Mario 64 DS Review = A-!!

MrparisSM said:
Sarcasm? I love it! :lol

Seriously, Half Life 2 has been recieving less scores than Halo 2. :D


Actually, if you look on gamerakings.com, Half Life 2 is doing better than Halo 2 so far...
 
agreed.. at this point goldeneye has been outdone.. at it's time it was revolutionary (as revolutionary as halo was.. as far as console shooters go that is). but it has been surpassed multiple times (just like Halo has been surpassed by Halo 2).

I don't even like Halo that much and can admit that Goldeneye ceased being the best 3 years ago.

and Goldeneye NEVER beat out any of the big boys on the PC...

anyway, having played both HL2 and H2, Halo 2 is unquestionably the greatest console shooter ever made and one of the best shooters ever made (though I still don't care for dual analog) but Half Life 2 is possibly THE BEST shooter ever made. EVER! Once counter strike gets updated.. man... once counter strike gets updated... there goes the family...
 
A game that received the some of the highest acclaim ever, is released with new characters, levels, and mini-games, receives a score comparable to when it was originally released? I don't understand the surprise that some of the systembots feign when they see a fantastic game get a fantastic score.

I've played Mario 64 DS and I think it's great. I was worried about the controls, but for me, the D-Pad works just fine (which begs the question: was analog needed in the original if digital works this well?). So, if the reviewer is coming from that same position (that the controls are just fine), then how the hell can anyone who has been paying attention since '96 even POSSIBLY be surprised about that kind of score? And how can they argue against it? If the reviewer likes the controls, the ONLY real issue that could sink Mario 64, then how can the game possibly score low, and how could anyone in their right mind complain?

Hell, whining about someone saying that a game is good, or bad, is downright sociopathic. True, at some point we're all irked that a series/game close to us gets a bad title, or a media outlet sucks the member of a certain company, but to actually sit around pissing and moaning about it is terribly unproductive. Break it up, kids. Go play some games, or, even better, go outside. It's clear and sunny here today.
 
MrAngryFace said:
the worship of goldeneye is such bullshit. Man Alive!
Ya Perfect Dark is a much better game, gameplay wise. Denying it would be denying all the things Bungie ripped from it. :)
 
Jimmy Carter said:
A game that received the some of the highest acclaim ever, is released with new characters, levels, and mini-games, receives a score comparable to when it was originally released? I don't understand the surprise that some of the systembots feign when they see a fantastic game get a fantastic score.


Let's try that again with another example.

I'm going to re-release Mario Brothers - a universally loved game - on the DS with some extra levels, and I expect it to get the same kind of rave, industry changing reviews it got on its initial release. Because video games haven't evolved since then and I'm criminally insane.

What's more, I'm going to rape the single best thing about the game - the control - and display it on a crappy little low-res screen. And add superfluous features to a second one, in an effort to justify its relevance to the experience.

Sorry, but your logic is absolute crap.


PS: - feel free to post under your real name. We don't bite.
 
borghe said:
yup.. because when it comes down to it, Halo 2 is a great FPS... SM64 DS (even on the DS) is still thre greatest platformer ever made. :)

Now if Halo 2 were the greatest FPS, that would be a different story.. too bad Halo 2 launched the week before the game that would take that title..... :lol

Sure if you want to spend more time watching loading screens then you do playing HL2. Bungie made H2 with zero loading times as un-documented feature, Valve couldn't even be arsed to do that....I guess PC technolohy...average 100 gig drives, 3gig processors and 256 meg gprahics cards haven't caught up with the Source engine yet. :rolleyes
 
Half Life 2 reminds me of trying to stream media on a 56k. The only difference is I can watch the media without pauses when it is done.
 
COCKLES said:
Sure if you want to spend more time watching loading screens then you do playing HL2. Bungie made H2 with zero loading times as un-documented feature, Valve couldn't even be arsed to do that....I guess PC technolohy...average 100 gig drives, 3gig processors and 256 meg gprahics cards haven't caught up with the Source engine yet. :rolleyes

Bungie was also good enough to give us the ugliest staggered LOD build in effect I've ever seen to acheive this. Personally I'd rather have have had a 5 second load screen than see that shit.
 
Well that's the point. Valve have no excuse given the technology at their disposal... All Bungie had was 64MB and a Celeron 700. The fact that the AI in H2 is as good, or in some cases better then HL2 again is a testiment to Bungie.
 
COCKLES said:
Well that's the point. Valve have no excuse given the technology at their disposal... All Bungie had was 64MB and a Celeron 700.

Well lets be fair now, HL2 is cutting edge due to its use of physics. Seamless loading is rarely a concern on the PC scene.
 
"The fact that the AI in H2 is as good, or in some cases better then HL2 again is a testiment to Bungie."

Valve's game doesn't have Halo 2's AI at all. It beats Halo 2 in a lot of areas, but not that.
 
kpop100 said:
:lol:lol:lol:lol:lol

takes breath

:lol:lol:lol:lol:lol

get a computer dumb ass.

Maybe he meant only in the context of offline, non-system link, console FPS games.
 
How long, O lord, How Long? How long will these cellar dwelling fancreatures blindly suck from the teat of Mother Nintendo without admitting that the foul milk doesn't give them proper nutrition? How long until they jump from the ship? How long until some of them need to shave?

These are the questions that keep me up at night. That and the mystery of George W. Bush's appeal.
 
i'm having some real trouble adapting to the mario 64 controls. the thumb pad just doesn't feel right, and my finger slides too far...
 
no problems with mario 64 control.. learned early on that the touch pad position is absolute.. so if you just hit up in the top right corner, you will run at full speed forward and to the right.

overall mario is ok.. there is some control goofiness, but frankly no different than the goofiness of the analog stick when mario falls down a hill or something...

overall control gets a b+ from me (vs. A on the original)
 
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