I had this thought for a while that i could not express properly for a while. I was watching one of videos about death of gaming mags/sites with typical message where streamers/youtubers killed them because "online" and on surface level that explanation makes sense. After all video > than text for many people. But still there was something not sitting with me well listening to that argument. The other argument about game university students and activists also made some sense but it still didn't sit with me well.
I still have a collection of old CDA (polish gaming mag) and started to check up on them going from early ones to later ones and it finally hit me.
Gaming mags/sites just stopped doing what they were doing previously.
Every time you bought CDA (or other gaming mag) you were always excited to see what kind of new games are on horizon. They were essentially a tool for you to see what is interesting on horizon and each gaming mag had different people specializing in different genres. If you bought two mags then usually those two mags had different games in them covered. Sure there could be big games that both covered but each mag had their own discoveries.
- Each of those people since they had favorite genre and played ton of games from that genre were specialists/veterans who knew inside out if something was good or not
- Those people actually played ton of games often completely noname because back then there was no sequel diarhea so you couldn't easily relly on what was previously good.
- And it wasn't just reviews. Previews and news from those people put those games on map. Some unknown game from Ukrainian dev called stalker ? They had 0 money on PR and yet someone who played their demo was so astounded that they reserved 4 full pages talking about it raving about what he saw.
- If someone saw from their genre trully awesome game they would invite other people from mag to play it and see if they like it. That's how it was discovered if something was trully special when suddenly whole gaming mag crew was playing one game completely being taken over by it. GUYS WE HAVE FOUND IT ! THE NEXT GREAT BIG GAME !
Now compare it to the time where there were still some mags and sites. All talking about same things, playing same big PR games, with people who never specialize in anything so their recommendation isn't valuable to fans of genre. They never found anything new, they just talking same talking points, same games, etc. The industry around it professionalized, suddenly people from outside of gaming started to write about games they played, looking for broadest appeal. Rise of activists was just end game for gaming mags and sites. And accessibility of online content just took them out of misery.
In other words there was no point in reading them.
On other hand all of above moved over to youtube. People like asmon specialized in mmos so if you were fan of mmos you watched his channel. And unlike most of gaming mags he plays like almost all mmorpgs for a good while. Even if it is shit he gives it a chance. There are people who specialize in racing games, jrpgs, tycoon games and so on. In other words gaming mags died but people who made those gaming mags didn't, the spirit of old gaming mags moved and professionalized hollow gaming mags tupas died.
Another weird thing is that reviews and numbering at start with gaming mags was just a guide to find something fun to play and at start there was no review scores. But gradually gaming mags as they professionalized started to onanize scores because that is what publishers liked the most. And since they wanted mainstream reviews to drive traffic instead of actually writing good opinions from professionals/veterans of genres they started to play around with scoring not watning to hurt publishers who would often pay for ads which is where 7/10 = poor game 8/10 mid game 9/10 good game 9.1+/10 amazing game now comes from.
By comparison youtubers and streamers don't give scores, they just play the game with the audience and say their opinions, just like early gaming mags. Sometimes they give scores but score isn't a point really opinion is most important, replicating spirit of early gaming mags.
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The medium died when you opened mag and there was 0 new discovered games by staff. In medium where there are more and more games per year released that was just unacceptable to public and they just moved to people who actually check out new games constantly.
How many times by the end of gaming mag era there were games that blew up out of nowhere ? Constantly and none of gaming mags were usually talking about them. They were just focused on gta4-5, gears of war and whatever next AAA game will be missing completely new games people wanted to get to know about.
I still have a collection of old CDA (polish gaming mag) and started to check up on them going from early ones to later ones and it finally hit me.
Gaming mags/sites just stopped doing what they were doing previously.
Every time you bought CDA (or other gaming mag) you were always excited to see what kind of new games are on horizon. They were essentially a tool for you to see what is interesting on horizon and each gaming mag had different people specializing in different genres. If you bought two mags then usually those two mags had different games in them covered. Sure there could be big games that both covered but each mag had their own discoveries.
- Each of those people since they had favorite genre and played ton of games from that genre were specialists/veterans who knew inside out if something was good or not
- Those people actually played ton of games often completely noname because back then there was no sequel diarhea so you couldn't easily relly on what was previously good.
- And it wasn't just reviews. Previews and news from those people put those games on map. Some unknown game from Ukrainian dev called stalker ? They had 0 money on PR and yet someone who played their demo was so astounded that they reserved 4 full pages talking about it raving about what he saw.
- If someone saw from their genre trully awesome game they would invite other people from mag to play it and see if they like it. That's how it was discovered if something was trully special when suddenly whole gaming mag crew was playing one game completely being taken over by it. GUYS WE HAVE FOUND IT ! THE NEXT GREAT BIG GAME !
Now compare it to the time where there were still some mags and sites. All talking about same things, playing same big PR games, with people who never specialize in anything so their recommendation isn't valuable to fans of genre. They never found anything new, they just talking same talking points, same games, etc. The industry around it professionalized, suddenly people from outside of gaming started to write about games they played, looking for broadest appeal. Rise of activists was just end game for gaming mags and sites. And accessibility of online content just took them out of misery.
In other words there was no point in reading them.
On other hand all of above moved over to youtube. People like asmon specialized in mmos so if you were fan of mmos you watched his channel. And unlike most of gaming mags he plays like almost all mmorpgs for a good while. Even if it is shit he gives it a chance. There are people who specialize in racing games, jrpgs, tycoon games and so on. In other words gaming mags died but people who made those gaming mags didn't, the spirit of old gaming mags moved and professionalized hollow gaming mags tupas died.
Another weird thing is that reviews and numbering at start with gaming mags was just a guide to find something fun to play and at start there was no review scores. But gradually gaming mags as they professionalized started to onanize scores because that is what publishers liked the most. And since they wanted mainstream reviews to drive traffic instead of actually writing good opinions from professionals/veterans of genres they started to play around with scoring not watning to hurt publishers who would often pay for ads which is where 7/10 = poor game 8/10 mid game 9/10 good game 9.1+/10 amazing game now comes from.
By comparison youtubers and streamers don't give scores, they just play the game with the audience and say their opinions, just like early gaming mags. Sometimes they give scores but score isn't a point really opinion is most important, replicating spirit of early gaming mags.
---------------
The medium died when you opened mag and there was 0 new discovered games by staff. In medium where there are more and more games per year released that was just unacceptable to public and they just moved to people who actually check out new games constantly.
How many times by the end of gaming mag era there were games that blew up out of nowhere ? Constantly and none of gaming mags were usually talking about them. They were just focused on gta4-5, gears of war and whatever next AAA game will be missing completely new games people wanted to get to know about.
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