ninge said:
A decision such as the layout of the buttons in a game would have to pass through several internal producers & designers / capcom producers & desginers / internal QA / external QA / nintendo QA and capcom themselves. I find your acusation that AP would have made the decision on their own laughable at best. You clearly don't understand how development works..
Are you confusing me with someone else? I never once said or even thought that. The closest comment I said regarding that was "I still think that AP needed to include an option" and that was assuming that if and when a desicion of that nature would be approved that AP would be the ones that would actually implement that feature.
EDIT 1 - Don't be hard on yourself, I understood you perfectly. I think your guess is rather good and sounds like a plausible reason. I myself am leaning towards Nintendo pulling some strings and having the documentary specifically on the GameCube. I remember when MMAC was going to be exclusive for the GCN for a week and having movies on the demo discs as well, probably something related to that.
Well you didn't upset me, I just thought you confused me with someone else. The button swap was absolutely no trouble for me. I actually liked the switch and it feels nice, unfortunately not a lot of people can do the same and that's why I thought having an option was something that was sorely looked over.
EDIT 2 - Ahh you sly man, I get you now. ;P Someone at Sony should be shot, they've singlehandedly made the GameCube version the better choice for consumers and the hardcore fan.