ViewtifulJC
Banned
Harlem shaking down the stairs, thinking about your life like, "...why Epic..."
I don't care what anyone says, smoke knockdowns were awesome. Not because they helped the gameplay in any way, but because of all the hilarious situations they created. So many glitches
Well you had kungfu flips as well. Damn, I'm remembering so much stuff. Gears 2 was a hilarious game.I think the addition of TDM in Gears 3 was the result of so many Guardian leaders smoking themselves into that glitch spot in the two shacks on River where you couldn't be hit. Infinte TDM.
I think the addition of TDM in Gears 3 was the result of so many Guardian leaders smoking themselves into that glitch spot in the two shacks on River where you couldn't be hit. Infinte TDM.
Harlem shaking down the stairs, thinking about your life like, "...why Epic..."
Just started playing single player I thought epic said they improved on the graphics in my opinion the graphics in gears 3 looked much better and it all feels just downright generic like a bad expansion pack.
Just started playing single player I thought epic said they improved on the graphics in my opinion the graphics in gears 3 looked much better and it all feels just downright generic like a bad expansion pack.
What a truly mind-boggling decision to remove them. I'll never understand it.NO ONE wanted Locust removed from MP, I repeat NO ONE.
What a truly mind-boggling decision to remove them. I'll never understand it.
And randomly: I was playing through campaign when I ran into a few berzerkers. Luckily there was a scorcher lying around that I was able to use, but it soon ran out of juice, leading me to scour the area trying to find another one while the allied AI kept the big girls busy. I had a flame auto-turret there for a little while too, but one of the zerkers rammed it and flattened it. After about 5 minutes of running around checking every nook and cranny I lucked on to an Onyx ammo box, which saved the day. But if I ran out of ammo again would I be utterly screwed? Do the ammo boxes respawn? I also noticed in a later level that Paduck (sp?) was carrying a scorcher as primary, but I never noticed the berzerkers flamed up unless I was doing it. Is this a serious oversight or bug? Or does the game have mechanisms to help players deal with berzerkers when they run out of ammo?
I'm still loving the hell out of this campaign. Pure Gears battle mayhem.
When I did that section there were 2 locuts wearing scorcher packs, and after that ammo ran out I ran around and there were 2 more scorchers leaning against boxes on the ground floor. That plus the turrets and grenades was enough to take them out, but I am also curious what would have happened if all the ammo ran out.
Yeah, they give you a bottomless box of standard ammo, but I'm not sure if the onyx ammo boxes (that you need to replenish scorcher ammo) respawn or if yeah, you're just screwed.When I did that section there were 2 locuts wearing scorcher packs, and after that ammo ran out I ran around and there were 2 more scorchers leaning against boxes on the ground floor. That plus the turrets and grenades was enough to take them out, but I am also curious what would have happened if all the ammo ran out.
This is my first run-through, on hardcore, and without activating any declassified challenges, and I've run lancer/gnasher 95% of the time. Outside of berzerkers and one sniper heavy section (that provided precision weapons and ammo), that basic loadout has been just fine.the more I play campaign the more it feels like a trial and error type situation where a lot of the strategy comes from picking the right weapons before heading into battle. even more so with the Declassified options.
Cliff meant well with Gears 2...and I give him credit for making Gears 3 as polished as it was and making up for his mistakes.
Agreed. The Gears games are some of the best looking console games around.The game is a looker for 360 imo...but then again, the whole series has been.
The cutscenes sure are better in judgment. GOW 1-3 always had those Bink looking movies. PCF's are a lot cleaner and higher rez.
the more I play campaign the more it feels like a trial and error type situation where a lot of the strategy comes from picking the right weapons before heading into battle. even more so with the Declassified options.
I don't understand this, and have never felt compelled to walk into a checkpoint with the "right" equipment. If I've got close quarters weaponry and there's a sniper I'll rush the position. If I can't reach their position there has always been precision weaponry provided. And even if not you can always mark the target so your allies will fire on them, or use grenades, smoke or medium ranged weapons.It is for sure, I failed one mission completely from choosing a gnasher over a sniper style weapon.
It is for sure, I failed one mission completely from choosing a gnasher over a sniper style weapon.
It also comes down to what spawns when you start. I failed one section due to being overrun by Boomers. Next spawn it was those little fuckers. Did it no problem.
And randomly: I was playing through campaign when I ran into a few berzerkers. Luckily there was a scorcher lying around that I was able to use, but it soon ran out of juice, leading me to scour the area trying to find another one while the allied AI kept the big girls busy. I had a flame auto-turret there for a little while too, but one of the zerkers rammed it and flattened it. After about 5 minutes of running around checking every nook and cranny I lucked on to an Onyx ammo box, which saved the day. But if I ran out of ammo again would I be utterly screwed? Do the ammo boxes respawn? I also noticed in a later level that Paduck (sp?) was carrying a scorcher as primary, but I never noticed the berzerkers flamed up unless I was doing it. Is this a serious oversight or bug? Or does the game have mechanisms to help players deal with berzerkers when they run out of ammo?
I'm still loving the hell out of this campaign. Pure Gears battle mayhem.
It's a bug. Happened to me, and there were just no scorchers; nor any other means to kill a Berzerker. After searching fruitlessly for 20 minutes (assuming the guns were there somewhere, or that there was an environmental puzzle to solve) I hit up Google, and discovered the scorchers should have spawned. Reloaded the checkpoint, and the scorchers showed up as they should have.
I agree that the campaign is magnificent. After a slow start during Baird's testimony things really picked up, and everything from Paduk's testimony onward has been gold.
Just started Aftermath. All the level design, added banter, none of the scoring - for me, this is perfect. Kind of a pity I can't switch off the scoring from Judgment and switch it on for Aftermath. I stand by the criticism that it kills the flow of the campaign, but I also feel it's an excellent addition to the package. It would be the ultimate New Game Plus mode.
Did they? Wow, bink got better I guess.But they used Bink here as well?!
Still, can't believe I'm playing this on +7-year old hardware.
Feels like Gears.
One match every shot connects and it's awesome.
Next match I am pumping 5 shots of Gnasher into someone and nothing.
Fun though.
I'm done. Going back to Gears 3
So general consensus is this game kind of sucks?
I thought the Overrun demo was okay.
I played a bunch of overrun tonight, my god it is so good. Every match was right down to the wire. I really love how players who maybe arent the best at killing people can still contribute.
No, like I said above the campaign was pretty damn fun. Felt a lot more frantic than Gears 3. Overrun is also a really fun alternate to Horde.So general consensus is this game kind of sucks?
I thought the Overrun demo was okay.