jim2point0
Banned
Fable 3 is a bit of a mystery to me.
1 frame will have no HUD, but also no GeDoSaTo post processing. The next frame WILL have GeDoSaTo post processing but also the HUD.
Is this a case for injectDelayAfterDraw true?
1 frame will have no HUD, but also no GeDoSaTo post processing. The next frame WILL have GeDoSaTo post processing but also the HUD.
Is this a case for injectDelayAfterDraw true?