Madflavor
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Gen Z Is Cutting Back On Video Game Purchases. Like, Really Cutting Back
Young zoomers just can't afford video games anymore. According to the Wall Street Journal, Gen Z is spending far less on gaming.

In a June 24th report from the Wall Street Journal, Circana found both online and retail purchases among ages 18-to-24 dropped by 13% from January to April compared to the year prior. In particular, Circana found that young zoomers were spending nearly 25% less per week on video games than in 2024. While purchases for accessories, small appliances, technology, and "total general merchandise" had all dropped with young adults, video gaming took the lead in Circana's data. The drop off was enormous for 18-to-24-year-old gamers, as data on other age groups revealed a minor, single-digit decline well under 5%.
Reporter Rachel Wolfe concluded that contributing factors to dropped spending included a difficult job market, student loans, and a particularly high credit card delinquency rate among those aged 18 to 29. "This group is struggling more than older cohorts," an economist with Wells Fargo told WSJ. "Since younger consumers are not only spending less today but also probably saving less, that could dent their ability to build wealth in the future."
Not surprising at all when the average person under 30 has been priced out of buying a home these days, people have debt and loans up to their eyeballs, and the price of everything across the board has hiked dramatically in the past few years. I do pretty well for myself, but even I don't purchase games like I used to. I no longer have a "try it, you might like it" mentallity. I only purchase games I'm truly excited for and confident I'll like. I can imagine people younger than me who are still trying to get their livelihoods started, aren't entertaining the idea of buying $70 or $80 games on the fly.