I think many console players are not understanding and refusing to acknowledge, is that PC is more than just for gaming. It serves many other non-gaming purposes. hobbies, schooling, works and other sorts of entertainment, so it is pretty much impossible for PCs to die out. Casual gamers who just want to do some light gaming can do so on their work/study/hobby laptops without spending an additional $700 for a dedicated consoles. Major corporations like banks will still use desktops or laptops for operations.
And then you will show them some of the games you OWN and they will be completely flabbergasted at the fact that you can still play them after all these years, whenever you want, as much as you want, no strings attached, while they can't do that because they missed paying their monthly sub, or their favorite games are not available anymore in whatever service they are paying or don't exist at all because their publishers decide to kill them because they are not profitable.People prefer the convenience and once the infrastructure exists in a decade, dedicated game consoles will be as distant a memory as CDs. You'll be explaining to kids how you used to require a big bulky box to play games that came on physical discs and had to go out and buy them in person… Oh, and how you needed different boxes to play different games… and they will look at you like a dinosaur.
Honestly, this old( 47) year old fart is done with it too. I have absolutely zero interest in the idea of PS6, next Xbox, Switch 2, etc etc. Just doesn't excite me buying all these mostly iterative systems nowadays. The only reason I even have a PS5 is because I got a good deal on a slim last summer, but most of its use has been playing Fortnite with my 7 year old nephew ( and I just started playing RE Village on it, $20 for that and 7 Gold off PSN last week).You old farts in here don't get it. Thank god for Gen Z and Alpha, they'll be the saviors of gaming. I have been wasting money buying new hardware every couple years for almost 35 years and I'm so done with this shit.
and they really won't care, just as nearly nobody misses DVDs and CDs.Gaming will always be worse the more popular and mainstream it becomes.
And then you will show them some of the games you OWN and they will be completely flabbergasted at the fact that you can still play them after all these years, whenever you want, as much as you want, no strings attached, while they can't do that because they missed paying their monthly sub, or their favorite games are not available anymore in whatever service they are paying or don't exist at all because their publishers decide to kill them because they are not profitable.
It's not about "DVDs" or "CDs". It's about local files being available to you.and they really won't care, just as nearly nobody misses DVDs and CDs.
They did.Game companies built these things: social aspect, digital, cell phone games, free 2 play, cloud
And audiences responded. They didn't ask for it.
Subtle shift to live services started long time ago, around from mid-90s, long before it became topic of the day and big enough for mass market company to actively engage into this.They literally present this as if these companies responded to what was being asked for and it's just not true.
If gaming was the same now as it was in the earlier 2000's, Gen Z and Gen Alpha would be just like the older of us are.
I agree on the viewer and social aspect percentage increasing. I see that at home, pretty much a linear scale on age differences, anecdotal like nothing else of course but as the gray one I'm the odd one now who just want to play myself and don't want to watch playthroughs and get spoiled by some YouTuber. Youngest one is probably 80/20 viewing over playing, and couch multiplayer split screen games are extremely common.All of this is so bullshit.
This idea of modern audiences is fictional
Game companies built these things: social aspect, digital, cell phone games, free 2 play, cloud
And audiences responded. They didn't ask for it.
They literally present this as if these companies responded to what was being asked for and it's just not true.
If gaming was the same now as it was in the earlier 2000's, Gen Z and Gen Alpha would be just like the older of us are.
Ultimately they fabricated a "problem" in which audiences are changing, just so they could sell you a solution.
Cloud may be the future but it's not because audiences are demanding and expecting it. It's because companies are pushing it for their own financial gain
That's an issue most consumers don't face, especially in a world with constant bombardment of new content. Most listen to a podcast once, watch a series once, and play a video game once. Yes, you care about it, but you are in an increasingly small minority.Gaming will always be worse the more popular and mainstream it becomes.
And then you will show them some of the games you OWN and they will be completely flabbergasted at the fact that you can still play them after all these years, whenever you want, as much as you want, no strings attached, while they can't do that because they missed paying their monthly sub, or their favorite games are not available anymore in whatever service they are paying or don't exist at all because their publishers decide to kill them because they are not profitable.