I bought all five games last night. Very eager to get started. Always thought it was cool the type of stuff Vogel and co. make, but I haven't actually tried any of their output yet.
So I'm playing Geneforge 1, and I've played spiderweb games before but, is there a way to steal from the first town and like, pay a fine to get them to not attack me?
Or should I talk to everyone, do my business then do some mass murder (since that spy said they'll hate me in the first town anyways afterwards.)?
Got to the point where I can have a couple of creatures at once helping out my shaper, and it's nice. Have a Thahd for a tank, and a Fyora helping out with ranged attacks. Only downside is that sometimes the Thahd panics in battle, and kills me. Will pouring in a little extra intellect help negate this, or is it something that sticks with the species regardless? I'm only putting in two spheres worth of intellect at the moment so that I can control the guy.
Also, really liking the story right now. I've mostly been telling people from the different factions what they want to here until I figure out what I want to do. The folks in and around Vakkari seem nice enough, but I have a nagging feeling I don't want to hitch my wagon to their cause.
Is he panicing because he's low on health, or are you fighting creatures with the Charm ability? Intelligence definitely helps resist the latter, not sure about the former.
A lack of living rods (or whatever those lock picking things are called) is becoming a bit of an issue. I've been leveling into mechanic skill quite a bit, but it's still coming up short for opening up doors, and I do so enjoy opening doors as there's often times fancy canisters behind them that will teach my shaper new things.
Also, not really feeling it with the Atilas. The poison is nice, but in a drawn out fight, their SP runs out too fast for my taste. I'd rather go with one thahd and a pair of fyoras instead. Been getting good results with that setup. Just learned how to make roamers, too, so I may fiddle around with them soon to see what they're like.
Don't really have much focus on what to do next. Vakkari's head honcho just said "Go east!" so I'm just wandering around, seeing what kind of trouble I can get into. Good times. =)
Additionally, is there any benefit to joining the Awakened if I already got their loot?
I don't remember, its been ages. I know other factions treat you differently based on if you've explicitly joined them, but I don't recall the specifics
A lack of living rods (or whatever those lock picking things are called) is becoming a bit of an issue. I've been leveling into mechanic skill quite a bit, but it's still coming up short for opening up doors, and I do so enjoy opening doors as there's often times fancy canisters behind them that will teach my shaper new things.
Also, not really feeling it with the Atilas. The poison is nice, but in a drawn out fight, their SP runs out too fast for my taste. I'd rather go with one thahd and a pair of fyoras instead. Been getting good results with that setup. Just learned how to make roamers, too, so I may fiddle around with them soon to see what they're like.
Don't really have much focus on what to do next. Vakkari's head honcho just said "Go east!" so I'm just wandering around, seeing what kind of trouble I can get into. Good times. =)
Do you ever get a player house or a place to store your stuff in the first game? As far as I can tell, you can't place stuff back into containers. I have a bunch of stuff that I don't necessarily want to get rid of yet, but it's weighing me down. It would be nice to have somewhere to store it.
Nope, I usually just use the empty shaping hall from the tutorial area as my "base" and drop everything on the floor
I was exploring some of those tombs a little ways southeast of Pentil. For some of them it says the knowledge inside them is beyond me, and I can't make use of them. Does that always stay the case, or can I go back there later when my guy has leveled up so that he can get other skill ups?
Almost positive you can return and gain the knowledge later, in fact I think its only a few levels later. By the same token, there are some caskets which, if you check them out at too high a level, you get no benefit from because "its too elementary to be of use to you"
Oh boy. I tried to venture a bit north and got my ass thoroughly beaten. Maybe I'll try my luck east first.
I'm going to have to start pushing east pretty hard. Most of the stuff around Pentil is giving me hardly any experience points now. Granted I've been going out of my way to do side quests..Started making my way across the south bridge, and came across some actual humans, so this should get interesting
How many points are you guys putting into various creations' attributes to get the big groups of five or six? Are you making relatively weak monsters and just zerging stuff?
Started getting bored wandering around Kagz. Sounds like there are some interesting things a little ways east of there, but I'll have to fight my way through some guards to get there. Also contemplating just wiping out the city. For now, though, I've headed north to see what all of the hubbub is about that region.
Played Geneforge 1 for eight hours straight today. Oh man my brain is frazzled but I'm loving it
Explored about 25 or 30 areas so far, level 9, can only make 3 different creatures. I suspect I have missed a couple of canisters in some of the locked rooms I left. Tomorrow I will finish up a couple of Pentil quests and then see if I can get into Kagz. I have a perverse desire to join the Takers.
Hey Techno, in case you miss the thread because it doesnt even get the same amount of responses the OT gets:
http://www.neogaf.com/forum/showthread.php?t=494755
Paywhatyouwant deal, starting $0,25 for all 5 games. Completely and utterly insane. Help me bump it a bit
The second one starts strong but kind of tapers off at the end. Then the third is the weakest entry in the series, mediocre overall, before four and five rapidly pick things back up to being great againWell I finished up Geneforge 1 a couple days ago. I didn't end up exploring every area, but I cleared probably 90% of them. Overall, I thought it was a great game. I enjoyed the story and the politics of the different factions. I ended up. The game integrated the Deus Ex-inspired approach to choice really well into its design and I was constantly surprised by the different ways I was able to approach situations. The combat got a little tedious towards the end, but I liked how every area had something interesting in it and there were very few throwaway areas.killing the main enemy and destroying the Geneforge without using it
Now on to the second one!
The second one starts strong but kind of tapers off at the end. Then the third is the weakest entry in the series, mediocre overall, before four and five rapidly pick things back up to being great again
Yeah I think that it's a great system in practice. It forces you to balance having lots of strong creations and still having enough mana to cast spells like heal and haste. It adds another layer of strategy to it.
Oh and the artilla's acid damage is so useful in long fights, I'd definitely recommend getting at least one of them.