That's the best use case for this right now. Rapid prototyping and presentations.man thats wack...I hope they use this to pitch, structure, conceptualise and plan games, but still end up programing games. the latency must be very high.
Holodeck comes one step closer
It's still generating video ... The energy and computing resources needed to create a "dynamic world" for just 1 person is enormous. Now extrapolate that to thousands, tens of thousand or even millions of people ... That's just ridiculous.
What game developers want is AI that generates assets: 3D worlds, fully features 3D models, textures, etc etc etc.
Generate everything once so the whole world can play a game without needing as much energy as the sun.
Nah. Matter of fact, I change my mind. It's going to be nearly impossible to knock off the top 3 inventions of all time.
1. The harnessing of electricity
2. Medicines
3. The wheel
4. Writing
5. The Printing press
Ai is not a top 3 yet and I don't see anything ever knocking those off.
Don't worry, they will use another AI tool for programming!man thats wack...I hope they use this to pitch, structure, conceptualise and plan games, but still end up programing games.
Holodeck comes one step closer
That's the best use case for this right now. Rapid prototyping and presentations.
this is the future of gaming thoughIt's still generating video ... The energy and computing resources needed to create a "dynamic world" for just 1 person is enormous. Now extrapolate that to thousands, tens of thousand or even millions of people ... That's just ridiculous.
What game developers want is AI that generates assets: 3D worlds, fully features 3D models, textures, etc etc etc.
Generate everything once so the whole world can play a game without needing as much energy as the sun.
No it's not and we don't badly need anything. This will all work itself out.AI is destroying the internet, and we badly need a way to separate AI-generated content from human-generated content.
People poo-pooing this as if it isn't a leap toward the inevitability of AI-generatrd games.
As inevitable as flying cars.
Seriously, this is some bullshit. If by "games" you mean absolute soulless trash, as everything created by AI so far, yes. If you mean a genuine videogame like Elden Ring or Expedition 33, the answer is no.
If you think Ubisoft or EA produce slop, just you wait.
I don't think AI is going to wholly replace traditional products, but there will be AI games. We can debate what we think market share between them will be.As inevitable as flying cars.
Seriously, this is some bullshit. If by "games" you mean absolute soulless trash, as everything created by AI so far, yes. If you mean a genuine videogame like Elden Ring or Expedition 33, the answer is no.
If you think Ubisoft or EA produce slop, just you wait.
Said it before, but I imagine AI in games will eventually take a basic PS2 style scene and then let a bespoke AI model trained on the characters and game environments texture it. Kinda like this video. A DLSS 6.0 feature perhaps?I don't think AI is going to wholly replace traditional products, but there will be AI games. We can debate what we think market share between them will be.
Flying cars exist. Not on a wide consumer scale.
I don't disagree that AI will result in soulless slop, btw, but that's different from the argument that AI games are coming.
Said it before, but I imagine AI in games will eventually take a basic PS2 style scene and then let a bespoke AI model trained on the characters and game environments texture it. Kinda like this video. A DLSS 6.0 feature perhaps?
AI will end up being a Top 3 human invention of all time when its all said and done.
As inevitable as flying cars.
Seriously, this is some bullshit. If by "games" you mean absolute soulless trash, as everything created by AI so far, yes. If you mean a genuine videogame like Elden Ring or Expedition 33, the answer is no.
If you think Ubisoft or EA produce slop, just you wait.
this is the future of gaming though
We don't know exactly how the connection between pre-planned and generative pieces will exist in its final form, but there are already plenty of mechanisms out there for constraining generative image models based on depth maps etc. And the capability of smaller on-device models keeps improving through new tricks, quantization, and increasing chip capabilities in the mainstream (my laptop can run a 30GB coding agent model entirely in memory now at solid speed, so I can turn the internet off, give it a local repo and a problem to solve, and it will churn away with high intelligence rewriting code and re-running tests until it works -- things are progressing fast). It's inevitable that we'll be simulating game worlds within generative models in the future.
I have an M3 with 36GB RAM, and I run Qwen3-Coder 30B (quantized of course, but if you've used quantized models with GGUF you'll know they have excellent fidelity these days).Umm.. no, you can't run 30GB model at decent speed on local laptop unless you have MBPro 16 with M4 Max and 48GB+ RAM (preferably 64GB+) or I guess newest RTX ADA 5000 with 32GB VRAM (makes it pretty tight).
These will run $4-5K or higher. Otherwise you are running quantized or distilled model with lower fidelity.
And even then you have like 10-30 tokens per sec (depends on model and workload) and it will be slower than that with agentic task load.
As usual, another fake AI demo with no boundaries or explanation of user interaction. No explanation of cost, hardware requirements, etc. Bolstered by mostly fake comments generated by AI bots. They say they want it to be used for games but of course don't mention anything related to gameplay, the defining aspect of games, only the video generation aspect of it.
AI is destroying the internet, and we badly need a way to separate AI-generated content from human-generated content.
same place that also hates AI-generated 'fake' frames, fwiwPeople moan at pre-rendered cut scenes that don't represent actual games and now you guys wanna do fake AI generated games that aren't games but videos?
Did I get this right?
There's some truth to this, at least within the next decade.That's the future of games, no more 3d engines.
Quantized model quality isn't quite the same though. I have used a variety of Qwen and DeepSeek versions and they are ok, but nowhere close to full on cutting edge modern models, IMO.I have an M3 with 36GB RAM, and I run Qwen3-Coder 30B (quantized of course, but if you've used quantized models with GGUF you'll know they have excellent fidelity these days).
I get a very smooth response speed, and I can (as I said) literally give it a task, walk away, and come back to see it having edited files, run test commands, etc following the development and testing plan I gave it.
Not perfect, but very impressive, particularly given that I've been running it on some fun side projects that are not very common coding languages (TADS and Inform text adventure languages; another project is in rust, which is common but difficult, and it can run the build, see the errors, and then fix them).
The way things are going, billionaire overlords will own everything and the peasants (rest of us) will sort through the garbage.End all scarcities.
Let AI generate in seconds what would take us years and hundreds of people to make.
People who are against that don't understand how liberating it will truly be.
This is going to be so, so bad. It's going to liberate people from their jobs, that's for sure, and liberate us from quality.End all scarcities.
Let AI generate in seconds what would take us years and hundreds of people to make.
People who are against that don't understand how liberating it will truly be.
When it's all said and done? It already is. It is practically a utility at this point.AI will end up being a Top 3 human invention of all time when its all said and done.
Veo3 already does great audio, so I would imagine it could come in just a patch like 3.1, or sooner? Like is Gemini 3 even publicly available? Is this not just a demo at the mo? Public release could easily have the same generative audio engine as veoHoly shit! This is a HUGE leap in real time generation. The world consistency is so much better than models just a few months ago. This is much more than just useful for creating "games", this can be a VR killer app, infinite explorable worlds.
Like 1.5 years ago we barely started generating good quality video and now we have this. Don't look at how limited it is now, look at where all of this is going.
EDIT: Genie 2 was just 8 months ago, holy shit. How long until they generate audio inside the world, Genie 4?