Depends on how it gets used, though overall if the end product looks good, visually consistent and not like AI slop, then I don't really care.
Ideally I'd like to see it used for secondary elements, allowing the human artists to focus on the main aspects of the game. I don't really care if the toaster, microwave and coffee machine in kitchen of the abandoned house I'm exploring in a post apocalyptic game was modeled by AI, or of they have some system that can create unique but visually consistent foliage, or if a crowd of background NPCs were made with AI (which should also help reduce repeated models, which is still a thing in many games), etc