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Giant Bomb #8 | It's a Hit!

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I think the raid content is great and the Raid finder/Normal/Hard mode structure works well since everyone gets what they need from it.

My issue with the game is the level up content, dungeons, dailies, and some of the other activities that are almost impossible to fail at so they just end up feeling more like chores than actual game content.

I think this is WoW's basic problem right now.

While the dailies don't bother me too much. The non-late game content has just not aged well.

And while they redid the old world, only a few areas really seem "better" to me (thousand needles). And unless you start as a goblin, worgen, or panda, you are going to have a worse starting zone experience.
 
WoW is broad and deep but the deep you have to track down nowadays. It hides from you.

Also waiting for near the end of the segment where it's just him standing around waiting for something to happen.

Also, the beginning of the Don Bradman QL is some of the funniest 5 minutes on the site.

Heard of a lot of people saying this and perhaps it's because I'm British, or just a bit boring, but I didn't really get why it was so funny. There have been much better moments on the site imo, like that one them whether Jeff and Ryan were recording their voice for some hamster things as part a of a game. (It was a while ago, I don't remember the game.) The whole thing just came across to me as slightly corny.
 
I think this is WoW's basic problem right now.

While the dailies don't bother me too much. The non-late game content has just not aged well.

And while they redid the old world, only a few areas really seem "better" to me (thousand needles). And unless you start as a goblin, worgen, or panda, you are going to have a worse starting zone experience.

Late game is a little screwy too - the way things change with every patch.
And those wonderful delicious rep grinds. Everyone loves those!

At least leveling is mindless (as it should be). You don't even need two brain cells to level to max, but I think thats a good thing. WoW is the only MMO i've played where I was able to experience "end game". And I've played a ton of mmo's, starting with Everquest.
 
I was afraid Dan playing WoW might make me want to give it a go (as I am in the same "no MMO" boat as him), but I still don't feel it at all. I'd mostly be playing the game single players (if I was to play it), and it seems like it would end up been a really bad single player RPG, with bad combat mechanics, for me,

Interested to see if he grows to appreciate the game though.
 
Late game is a little screwy too - the way things change with every patch.
And those wonderful delicious rep grinds. Everyone loves those!


At least leveling is mindless (as it should be). You don't even need two brain cells to level to max, but I think thats a good thing. WoW is the only MMO i've played where I was able to experience "end game". And I've played a ton of mmo's, starting with Everquest.

There's a reason those patches that effect late game occur...
 
I was afraid Dan playing WoW might make me want to give it a go (as I am in the same "no MMO" boat as him), but I still don't feel it at all. I'd mostly be playing the game single players (if I was to play it), and it seems like it would end up been a really bad single player RPG, with bad combat mechanics, for me,

Interested to see if he grows to appreciate the game though.
This may sound like crazy talk, but if you want to try out a MMO and you think you're going to be mostly playing solo, you should really try The Old Republic. It's very much designed to be soloable.

Plus, it's F2P so you can try it out for a bit before deciding if you ever want to sink money into it.
 
I think this is WoW's basic problem right now.

While the dailies don't bother me too much. The non-late game content has just not aged well.

And while they redid the old world, only a few areas really seem "better" to me (thousand needles). And unless you start as a goblin, worgen, or panda, you are going to have a worse starting zone experience.

Yeah i've had that issue as well. Due to the age and sheer amount of content in the game you have a lot of weird clashes between old design and new design. Hell, look at the old models compared to the new models. The human Dan was playing looks so bad compared to even the Goblin and Worgen, not to mention the Pandaren. Thankfully most (or all?) of the old races are getting updated. You still start to see how themepark MMOs buckle under their own weight a bit though. Last time i played Orgrimmar still looked like Deathwing attacked it the day before, despite that expansion being years old. Static content eventually becomes out of date, and for Blizzard to update it is a huge undertaking. There's always a part of the game that is 'lagging behind' so to speak. Going from questing in Cataclysm Azeroth to Burning Crusade's Outland is jarring because of how out-of-date Outland feels now. I love the game, it's just so big that you run into issues with all the content feeling equal.
 
Watching Dan play WoW reminds me of my time with the ESO beta, which is my only MMO experience. So much of the stuff I thought was bad game design (a dozen people talking to a questgiver who tells me I'm the world's only hope, waiting for monsters to respawn so I can kill them) turns out to just be MMO staple stuff. I can appreciate the idea at a conceptual level, but man a lot of the realities of it just seem lame and immersion-breaking.
 
There's a reason those patches that effect late game occur...

I get that. And thats PARTLY why I love WoW so much - is that the game is constantly change, evolving - and you as the player have to keep up.

I guess the gripes I have with the end game patches is all the conversion of gear, and how justice points turn to victory points on vice versa (if it still uses those).
 
I get that. And thats PARTLY why I love WoW so much - is that the game is constantly change, evolving - and you as the player have to keep up.

I guess the gripes I have with the end game patches is all the conversion of gear, and how justice points turn to victory points on vice versa (if it still uses those).

It was the bolded.
 
The problem I'm having with WoW now is that there is just too much shit to do at 90. I guess I either need to be playing it every single night to get to the level of familiarity I was at when Vanilla/TBC were happening or find a really good guide and just follow that.
 
The problem I'm having with WoW now is that there is just too much shit to do at 90. I guess I either need to be playing it every single night to get to the level of familiarity I was at when Vanilla/TBC were happening or find a really good guide and just follow that.

"The real game starts at 90" is really no joke. Sometimes there too much stuff to do since high level crafting recipes are now rep based - not not drop based which is how it used to be.
 
Velvet Sundown is the best thing.

(Also, I am also seriously considering playing WoW again, haven't played since the early days of Cata)
 
I still haven't decided which character i want to play yet
I have so many on so many different servers at this point...

If you want to PvP at all, think about joining Tichondrius or some other high pop server. Makes finding rated BGs and arenas much easier. The economy is more vibrant too I believe. I joined Tich in March and it's solid.
 
"The real game starts at 90" is really no joke. Sometimes there too much stuff to do since high level crafting recipes are now rep based - not not drop based which is how it used to be.

I'm just leveling alts now. Get everyone to 90 for the next expansion reset.

Sucks I won't see any of the raid content because I'm not geared enough yet to get in but whatever, I could just look up a video if I really wanted. But then again I haven't really seen much raid content since Naxx40.
 
I'm just leveling alts now. Get everyone to 90 for the next expansion reset.

Sucks I won't see any of the raid content because I'm not geared enough yet to get in but whatever, I could just look up a video if I really wanted. But then again I haven't really seen much raid content since Naxx40.

LFR is really easy to get into actually.
There is quite a jump, but Timeless Isle really helps.

However, normals/heroics are a bit more difficult.
I, myself, am more of a dungeon guy than a raid guy. Rather do 4 dungeons in one night than a 2 or 4 hour raid.
 
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