Listened to the whole thing...I thought the rationale for leaving Uncharted off was insane, tbh. Most all of them obviously had strong feelings for it, had already made passionate cases for it, and it placed in two of their awards...yet when the top 10 comes up it's just a platform for everybody's pet games. I don't get the point of that, they already have their own individual lists. Why even bother with a site list? Or why not just give everybody one slot in the top 10, which is what ended up happening anyway?
I mean, I do like that they base it on discussion and making a case rather than just a vote, but this just felt like they'd gone in with a directive not to let things get acrimonious and Alex and Dan were going to cry if their games that nobody else liked weren't on the list. Austin won his filibuster because of how articulate he was. Brad's Destiny battle at least had grounding in the fact that both he and Jeff had poured a ton of hours into it, and that gunplay was so damn good it set a new bar that still hasn't been topped in gaming's most competitive space. Alex's argument at it's core seemed to be "I'm a drummer and this is my drummer game, don't make me back down." As a listener, nothing about that really makes me feel satisfied about the proceedings, or leaves me thinking that what the group as a whole actually considered the best games won.
I also hated that they didn't allow Rez because it wasn't 100% new. I mean, so what? They were obviously more excited by it than most games throughout the year, and it was clearly doing something quite meaningfully new. Why put up an arbitrary barrier like that? I get that they didn't want the list to be everybody fighting for their favourite rehashes from 6 years ago, but that sort of thing would work itself out in the discussions.