Giant Bomb Quick Look; Sonic Boom: Rise of Lyric

Sonic 2 is a faster game than the first one, yes. Do you remember the first Sonic, though? It's fast... but only sometimes. Some people dislike it now, because of that, but I don't and never have.

Sonic still needed his speed to cross those loop de loops and certain powerups made him move faster.

Edit: You can tell speed was important, since the SMS version was designed slower than the Genesis one.

There was also Sonic-16, which also played even slower than Sonic 1.
 
No way. Sonic was always about his speed.
https://www.youtube.com/watch?v=qlLy7zyfKwo

No, Sega's *marketing* was always about speed. The games themselves had speedy parts, but they also had levels with multiple paths through them and quite solid platforming.

Oh, they also had some of the best soundtracks ever on the Genesis.


Back on topic, this is definitely a QL for the ages. I lost it at "Rings are cool." That *had* to be intentional.
 
I don't feel a need for levels of granularity when it comes to bad games. Once a certain level of bad is reached, I'm not going to continue playing it, so what difference does it make how bad a game is?

There are exactly two kinds of bad games:

1) Bad games that are worth playing because they're charming or entertaining for a non-game reason, such as Ace Attorney, Deadly Premonition or The Walking Dead.

2) Bad games that lack the above charm and aren't worth playing for any reason.

Sonic Generations is in group #2.
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You really just said that Ace Attorney is a bad game? Wow. And Sonic Generations is solid in my opinion, if not for the musical remixes alone.
 
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You really just said that Ace Attorney is a bad game? Wow. And Sonic Generations is solid in my opinion, if not for the musical remixes alone.

I love Ace Attorney, but the part of it that's a game is really bad. It's bad even among the P&C adventure genre, which is full of mostly bad games.
 
I think you're all blowing this way out of proportion. It looks like a shitty kid's game, but most of them do. I'm not saying it's good, but it's not the worst thing in the world. At least that Quick Look was nowhere near as bad as the internet would have me believe. Albeit, it could be a lot worse later on.

"Rings are cool" really had me bursting at the sides, though.
 
No, Sega's *marketing* was always about speed. The games themselves had speedy parts, but they also had levels with multiple paths through them and quite solid platforming.

Oh, they also had some of the best soundtracks ever on the Genesis.

Yeah. Sega marketed them about speed more than the games were actually ABOUT speed, the first one particularly. Sure, there were loops, you can zoom through the first level in Sonic 1 at full speed, etc, but the rest of the game requires actual platforming skills. The sequels are faster, but they're still solid platformers, and the Genesis games all have slower parts -- having to avoid the "Future" signposts in Sonic CD, for example.

And then there's the clearly-not-fast Sonic 3D Blast, which I also think is a pretty good game. It's not as great as 1, 2, and 3&K, but it's still a good game I liked.

(Oh, Sonic Generations and Colors are good for sure, at least for modern Sonic games. I just like the Adventure games and Secret Rings more.)

I think you're all blowing this way out of proportion. It looks like a shitty kid's game, but most of them do. I'm not saying it's good, but it's not the worst thing in the world. At least that Quick Look was nowhere near as bad as the internet would have me believe. Albeit, it could be a lot worse later on.
Eh, it looks like an okay kids' game, really. Kids' games get much worse than that... Average, maybe?

"Rings are cool" really had me bursting at the sides, though.
Yeah, and it was particularly silly given that you can't get more than 100 rings despite the game being loaded with them... and that the game keeps saying "rings are cool" and such when you collect things which AREN'T RINGS! :p
 
The best way to play this is with alcohol and a friend for coop. Drink every time there's a glitch or something janky/terrible.

Well, it's the only way Ive played it and also the reason I went ahead and bought it. Somewhere around the time Knuckles sank into a locked door and ended up with us skipping 20% of the game was when we knew that the alcohol wouldn't last long.

Also brashnir you cray cray
 
Sonic 2 is a faster game than the first one, yes. Do you remember the first Sonic, though? It's fast... but only sometimes. Some people dislike it now, because of that, but I don't and never have.
It's much faster than Sonic Boom and isn't focused on mashing buttons in arena fights.
 
There are good modern Sonic games. But they are extremely few and far between. Boom is an atrocity. Regardless of the license, it would have never have been a good game.
 
LOL, Dan just figured out that "Amiibo" is a play on the word "amoeba".

I'm pretty sure it isn't. It's apparently a pun in Japanese on word "aibo(u)" (meaning mate? I know zero Japanese, correct me if you can), and for whatever reason Nintendo decided to use it everywhere (like with New 3ds, unlike Pullblox and Dark Moon). It also works in Spanish... sort of...
 
"the latest Sonic masterpiece"

Ahhhhh ... you gotta love that blatantly sardonic and mocking tone that just exudes the ridicule.
 
I thought it was a pun with the word "Amigo". It's your friend but it's also a Mii and the spanish language is well known, or at least that word.
 
I don't understand the rings. There's fucking millions of them, why can you only collect 100

Because the framerate would be 2 fps in case you get hit and the game would have to draw more than 100 rings around you. And bad game design of course.

EDIT: (sarcastic tone) "Rings are cool" #dead
 
Oh my god, with the carts at the end? I just can't handle me knowing how to progress, but they don't - even though you see the way forward. Too much for me lol...
 
That sonic game looks like shit, but you know what? I think if I was a stupid kid I'd totally play it. Like, if I could replace my memories of playing fuckin' Croc with playing that boring sonic game, I'd do that.

Or the fuckin rugrats ps1 game. Christ that game was bad.
 
I could watch play through the entire game.

Also, the game didn't look that bad. Probably because I wasn't in control but it looked like an average platformer. It's clearly a spin-off so I don't get why people need speed speed speed.

This also makes me with there were more 3D platformers on the PS4 and in geral.
 
Like

Just replay Sonic Colors Sega

Just do it

Everyone says look to Generations, and they're not wrong, but really just every single work day should start with two hours of replaying Sonic Colors so you can get an idea of what a good fucking design decision is again

It baffles me the unpolished, amatuer platformer design mistakes they made with both this game and Lost World
 
I don't understand the rings. There's fucking millions of them, why can you only collect 100

Actually there's an upgrade that let's you carry more rings...

But you need to connect the 3DS and Wii U versions together to be able to unlock it, effectively putting it behind a pay wall.
 
I haven't finished Generations yet, but so far it doesn't hold a candle to the old games or even Sonic Adventure. I'm not sure what the obsession is.
 
Knuckles does look like a mutant. Poor Knuckles. It's not even beyond possibility, seeing as the Sonic mythos has precedence for mutants in its characters - i.e. Tails.

And speaking of Tails, I can't believe neither Jeff nor Dan picked up on that crashed plane in the hub world being Tails' plane from Sonic & Knuckles! I thought they were videogamesman, not casuals...
I don't feel a need for levels of granularity when it comes to bad games. Once a certain level of bad is reached, I'm not going to continue playing it, so what difference does it make how bad a game is?

There are exactly two kinds of bad games:

1) Bad games that are worth playing because they're charming or entertaining for a non-game reason, such as Ace Attorney, Deadly Premonition or The Walking Dead.

2) Bad games that lack the above charm and aren't worth playing for any reason.

Sonic Generations is in group #2.

You need to re-evaluate how you define games, as well as their quality in general. Because something is terribly wrong with your current definitions.


This post is powered by the Cry Engine.
 
Man, the foundations of this game mean it could have been fucking excellent. Could have been a great little Jak and Daxter styled platformer
 
I haven't finished Generations yet, but so far it doesn't hold a candle to the old games or even Sonic Adventure. I'm not sure what the obsession is.

In story? Certainly. But gameplay is a decade-long jump in quality (as well as obvious stuff like graphics).
 
I don't understand the rings. There's fucking millions of them, why can you only collect 100

Your ring total is actually counted, it's used for unlocking concept art and music. However, the real reason the HUD only shows your rings up to 100 is because they're now literally a health bar. It makes sense... at least, it would if dying actually meant anything and didn't always put you right back where you were.
 
Never knew that nostalgia goggles caused Sonic Generations and Sonic Colors to disappear from existence.

Good to know.

At least we got these two games before we ended up with this annoying crap again. Whoever thought all that talking was good should be fired.

Rush, Colours and Generations stop existing every time a new bad Sonic game comes out, just so people can say "why do people still like Sonic he's not been good since the 90s"
 
How are these kinds of monstrosities even allowed to happen. I'm sure there are bright people on the team who are cultured in video games. Couldn't a few of them just say "Wait a second guys, this all seems a bit shit" and try and steer things in the right direction?

I mean there's no sense of level design or challenge at all here, there's nothing to it. It would be possible to look passed the shit characterisations and bland world art, if at least the levels were fun to play. Hell even the framerate issues might've been passable if the levels had something going for them. But it's dead and barren.

I think Sega should suck it up and partner with Nintendo in developing a Sonic game. Perhaps then the series would have some dignity restored to it.
 
Knuckles saying "bounce pad!" and "rings are cool!" could be funny since it fits his newfound dumb meathead personality but it's quickly killed since the others say the same kind of things.
 
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