Giant Bomb Vive stream | What a Time to Be a Vive!

I can't watch the stream yet, but from these responses it is a lot better then what oculus is offering? At least the responses here seem way more positive.
 
Assuming exclusivity, Xortex makes it look like Vive is the clear VR winner. I think I'd completely rage if I bought an Oculus instead and then saw this. 100% all in on Vive if Xortex is exclusive.
 
Can't wait to see someone getting tangled in wires and fall on their fucking face with Vive.
Room-scale shit is way too demanding on the user end right now.
 
Xertex looks promising as a new concept for movement. Using the controller to directly be the ship in real space... it really highlights the value of Lighthouse.

Could still limit the movement speed by having your controller become a target "ghost" that the ship will move to if you're moving the controller faster than the dev wants to allow for balance.
 
It seems like you can have a lot of the fun of roomscale VR with just a standing space and good tracking. Living in a major city, it's putting my square footage fears at ease
 
I was planning on buying a Vive in the near future alongside a new PC. But if this stream keeps pace I'm going to start making poor financial decisions today.
 
I can't watch the stream yet, but from these responses it is a lot better then what oculus is offering? At least the responses here seem way more positive.

I think at this point it's no contest in favour of the Vive. When Touch controllers comes out the gap may lessen or even become totally negligible.
 
When he is playing that Slingshot game...its like the coolest looking game and he is just sitting there playing it like he is bored. The hell is wrong with him?
 
This stream proves to me that once the content is there VR will be a sight to behold. I hope the economics work out so we get there. Because the lab shits on everything Oculus brought from a great height.
 
My interesting in VR was pretty minimal but this shot it up. Wow.

Hand tracking is HUUUUUUGE. Arguably just as big as head tracking. This is basically the promise of motion controls last gen realized. This is why it's mind blowing that Oculus didn't launch with touch. It's such an important part of VR.
 
As a person who only watched a little of the oculus stream, what issues did it have and what is this doing better/worse?
 
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