Antiwhippy
the holder of the trombone
If the pain is keeping you awake a painkiller wouldn't hurt.
I reacted to this post almost the same way that Ryan reacted to Vinny's tomato-sauce-shower question.
30 minutes and it's just shower and bath talk.
I don't even care about videogames anymore, this is amazing.
I never take painkillers, I think it's the concern that if something is physically wrong with me, I want to be aware of it. If it's just going to numb you, you're not going to have a very good sense of your condition at any given time.
as a pharmacist i'm always surprised people are afraid to use painkillers.
and please please dont combine alcohol with painkillers (or any other meds) like Brad suggested
and as a final note, only use Yahoo answers for a fun distraction. The amount of armchair medical professionals on there is amazing. Consult proper professionals if you have questions.
/end of pharmacy PSA
as a pharmacist i'm always surprised people are afraid to use painkillers.
and please please dont combine alcohol with painkillers (or any other meds) like Brad suggested
and as a final note, only use Yahoo answers for a fun distraction. The amount of armchair medical professionals on there is amazing. Consult proper professionals if you have questions.
/end of pharmacy PSA
Did Jeff just say that sour patch kids are good for nothing? He is dead to me.
They gave me oxycodone when I had my impacted wisdom teeth surgically removed. It would have been crazy not to take it. The pain was unbearable.
They gave me oxycodone when I had my impacted wisdom teeth surgically removed. It would have been crazy not to take it. The pain was unbearable.
But you're a total drug addict now, right?
That's not so different than what I said, it's more that if the pain increases, it's an indication of something you're doing that's making whatever injury you have worse, I'd want to know that. I don't know how effective they are though, maybe they don't dull the senses to the point where you couldn't feel fluctuations in pain levels. I've also just never really felt 'better', subdued maybe, but that's not really beneficial.Most people do not take painkillers as preventative medicine. You assess that you are in pain and take the medication to alleviate the pain. If you couldn't feel any pain you would not take the painkillers.
I found Brad's criticism to MGS franchise a bit immature. He said he had enough of it but can't elaborate a proper reason or which direction he wants to see this franchise going. Ryan made a good point. MGS is fucking over the top from the beginning and people shouldn't take it too seriously or be upset about it. Many people found this crazy stupid story-telling entertaining and so there will be more of it. If you don't like it go play something else (aka Kingdom Rush.)
So basically it's immature not to like something you like?
I'm not mad here, but let's be honest.
Add anything new to the craziness?I like the anime bullshit in MGS but I do think MGS4 wasnt the right kind of anime bullshit.
2 was just magical in its craziness. 4 was crazy but it was just dealing with MGS2's crazy bullshit and didnt really add anything new to the craziness.
Yeah, same for me. I had been in pain for a week or two before that (had to wait for my dental insurance to kick in) and taking that medicine was the first time I felt relieved in weeks.
It's really not accurate to say Metal Gear was always over the top. It was never realistic, there are mechs, and cyborg ninjas, and stealth suits, etc. But even Psycho Mantis is given something of a 'real world' explanation. There are elements of MGS2 which appear purely magical. It's true that if you really looked into what Vamp was, you'd have known his name isn't about being a vampire, and when it's revealed what he really is in MGS4, you can see that as affirmation that nothing in MGS2 was magical, not even the magic arm, but how it was read at the time was certainly magical. MGS3 has outright ghosts.I found Brad's criticism to MGS franchise a bit immature. He said he had enough of it but can't elaborate a proper reason or which direction he wants to see this franchise going. Ryan made a good point. MGS is fucking over the top from the beginning and people shouldn't take it too seriously or be upset about it. Many people found this crazy stupid story-telling entertaining and so there will be more of it. If you don't like it go play something else (aka Kingdom Rush.)
The first half hour or so made me feel so uncomfortable.
You're SICK Brad!
The first half hour or so made me feel so uncomfortable.
You're SICK Brad!
Sounds like I made the right call fast-forwarding to the 45 minute mark, then.
Sounds like I made the right call fast-forwarding to the 45 minute mark, then.
Sounds like I made the right call fast-forwarding to the 45 minute mark, then.
It's really not accurate to say Metal Gear was always over the top. It was never realistic, there are mechs, and cyborg ninjas, and stealth suits, etc. But even Psycho Mantis is given something of a 'real world' explanation. There are elements of MGS2 which appear purely magical. It's true that if you really looked into what Vamp was, you'd have known his name isn't about being a vampire, and when it's revealed what he really is in MGS4, you can see that as affirmation that nothing in MGS2 was magical, not even the magic arm, but how it was read at the time was certainly magical. MGS3 has outright ghosts.
There is a shift between MGS1 and 2.
That's not to defend Brad, his tastes and motivations are embarrassingly contradictory at almost every instance. Bitching about further franchise iterations at the PS4 event, and jizzing over that InFamous 3 trailer, for example.
I believe there was a reviewer out there who gave it a 3/10. Isn't a score like that usually reserved for unplayable games possibly with major bugs (maybe Steel Battalion Kinect deserves that score?)? That was so irresponsible.
PREACH ON BROTHA MAN!Notwithstanding anything else you're talking about, this idea needs to die an immediate death. There is no video game reviews arbitration board defining what a low score means. If you as a reviewer have the best time with a game you've ever had in your life but find the subject matter to be disgustingly abhorrent, you're well within your right to give it as low a score as you want. There is no "A for effort" in the critical evaluation of art or media.
Notwithstanding anything else you're talking about, this idea needs to die an immediate death. There is no video game reviews arbitration board defining what a low score means. If you as a reviewer have the best time with a game you've ever had in your life but find the subject matter to be disgustingly abhorrent, you're well within your right to give it as low a score as you want. There is no "A for effort" in the critical evaluation of art or media.
I'm not sure I agree that, that's how it should work but you know better than I do of how it usually works so I won't argue with you on that.Notwithstanding anything else you're talking about, this idea needs to die an immediate death. There is no video game reviews arbitration board defining what a low score means. If you as a reviewer have the best time with a game you've ever had in your life but find the subject matter to be disgustingly abhorrent, you're well within your right to give it as low a score as you want. There is no "A for effort" in the critical evaluation of art or media.
PREACH ON BROTHA MAN!
Which in more simple terms means: "AAA" games don't get to rely on a score bump due to their production values. The range of scores on games in a healthy critical review arena should vary greatly, reflecting the tastes, experiences, and personality of the reviewer. The situation we have now is the "institutionalization" of the 7-10 review scale. And this must end.
It's a difficult thing to suggest, because when you're just commentating on a live stream, even though you're in the office, at work, it's not realistically to expect some sort of objective analysis as a member of the press, but I think people still do.Would it help if I said I don't think Infamous is a series that's fulfilled its potential yet?
But Braaaaaad... If I can't tell my homies on the web that a game is a cruelty free high score then what do I have?Notwithstanding anything else you're talking about, this idea needs to die an immediate death. There is no video game reviews arbitration board defining what a low score means. If you as a reviewer have the best time with a game you've ever had in your life but find the subject matter to be disgustingly abhorrent, you're well within your right to give it as low a score as you want. There is no "A for effort" in the critical evaluation of art or media.
Taste was a poor choice of words, it was more in reference to the contraction of saying a sequel wouldn't excite him, then a sequel did. But he seemed to understand what I meant, regardless of how poorly I phrased it.Someone really typed out that someone's taste in video games is "embarrassingly contradictory?" what planet are we on.