Oh, I did know about this, but it's practically impossible for a system to sell that many units in a single country. Maybe it was 200 million revenue/profit?
Nope. Units sold. Tencent locked down PUBG exclusively for TGP Box in China and had lock on games like League of Legends in the far East. Never doubt the powers that be behind the world's biggest walled garden in terms of economic access and business. China.
Wait until you look into over 10,000 gaming related businesses now completely out of business because the CCP changed tact for citizens number of hours allowed to play games per week, or gaming jobs affecting social ranking status. CCP foreclosed thousands of businesses related to the gaming industry only in the last 1-2 years or so. It's a shit show, far worse than the likes of Apple or Google. Tencent in the West has far less governance and controls than Tencent in the East but with far more oversight and interference from politics.
EDIT: Here's some data for guestimates to back the install base units -
Source
- 30 million people play PUBG Mobile daily, and about 50 million play Game for Peace
NOTE: Game for Peace is the Chinese version of PUBG, it's larger than the rest of the world basically. Also the mobile downloads numbers from 2021 are in the hundreds of millions for Free to Play PUBG version.
*I'm not sure what version the Chinese Game for Peace (PUBG), is based on e.g. console (paid) or mobile (free2play). My assumption in China is sell the boxes, free to play PUBG on it = MTX cash.
** China's mobile revenue dwarfs the US market, by many factors, handhelds/mobiles/devices are far more popular in China.
Source
In March 2022, two titles from the Chinese entertainment titan Tencent occupied the highest earning mobile games in the world - Honor of Kings and PUBG Mobile. In that month, PUBG Mobile generated over 56 percent of its 199.8 million U.S. dollars gross revenue from its Chinese version Game for Peace in China.
So just PUBG is $200M for 2021. The TGP Box is from 2016 so has many more years and I think a few hardware revisions (2 or 3 updates I think) to get to the big numbers on install base.
EDIT2: I don't really care which companies are involved but I prefer the MS less exclusive approach, I want me games on my PC, console or devices and with cross progression, saves and sharing etc. Walled gardens and exclusive to one hardware base suck.