Shane89
Member
thisSubscription is a cancer and a stupid model.
thisSubscription is a cancer and a stupid model.
And I enjoyed Concord as well as my initial impression on Hellblade 2, but both games are flops as well.I think "mediocre filler" is unfair on Avowed and Indiana Jones and while SOM is mediocre, it's visuals, music etc. are fantastic, I'm really enjoying it.
Not sure how you measure "flopped" with Gamepass games anyway.
A million people played South of Midnight, apart from GaaS games I've no idea about the very idea of profitability on Gamepass games.
Yeah, fair enough.And I enjoyed Concord as well as my initial impression on Hellblade 2, but both games are flops as well.
Besides, a million people out of 30+M subs that bothered to try a game that's available on said service they already subbed to isn't exactly showing good performance.
Main gist was that all those games performed rather poorly (like Doom that completely vanished from all charts in it's second month), which supports what Layden said.
No idea but he left 6 years ago, a long time ago and before Game Pass became what it is now.Why didn't he have that opinion when he worked at Sony?
I think he always had this opinion, as GP was already a thing while he was head of Playstation.No idea but he left 6 years ago, a long time ago and before Game Pass became what it is now.
Aha, I thought that was Jim Ryan...Btw, he was also the one that introduced the live service/PC-release strategy.
Well, Layden stated that everybody within Playstation was on the same page, but it was Layden that talked about their change of course back in 2019:Aha, I thought that was Jim Ryan...
Which country?Yeah idc. Just subbed 13 month Ultimate for 89 Euro.
Germany. Bought 3 x 12 Monate EA Play on Amazon (24,99 each) + 1 Month GPU (13,99 from a store) = 13 months GPU. No VPN shit, no region shit, no suspicious keys from even more suspicious sites.Which country?
Plus launched in 2010.No idea but he left 6 years ago, a long time ago and before Game Pass became what it is now.
True but it wasn't a replacement for buying new games like Game Pass.Plus launched in 2010.
Maybe he sees it as a necessary expense like marketing. Whatever the benefits are overall outweigh just a loss in profits overall for Microsoft, and not just Xbox itself.I disagree on this point:
Profitability is the objective measure of success for a company.
What he should've said, but didn't, is: "Will it be profitable for Microsoft in the long term after they disrupt the industry by reducing incentives for developers to the point they no longer produce content that will drive consumers to Game Pass?"
Who's complaining?Why would it be any different to the other media that's already went down the path with the same results? Hardly anyone buys movies, hardly anyone buys music, it's all been devalued with the message of "You don't have to buy this".
Filler, my friend you've made yourself look very silly with 3 of those games you mentioned.We just have to look at the GamePass filler Xbox released this gen with games like Indiana, Avowed, SoM and Doom.
The proof is right there.
Anyone who cares about musicians, creatives, developers etc.Who's complaining?
Who from the music business is complaining? Link?Anyone who cares about musicians, creatives, developers etc.
Every single musician who isn't one of the the handful making millions.Who from the music business is complaining? Link?
Link?Every single musician who isn't one of the the handful making millions.
The music business is more than Taylor Swift.
Silly is believing Xbox' low bar is high.Who's complaining?
Filler, my friend you've made yourself look very silly with 3 of those games you mentioned.
Shawn is talking about game subs, not about cloud gaming or what appears in that image: server cloud infrastructures.Shawn Tencent Layden would say the opposite if Tencent had MS cloud marketshare because a future where gamers don't own the games is a highly profitable one for the investor.
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Tencent also owns -or invested in- a ton of game companies that instead of being focused in F2P are focused instead on selling games, and that sometimes even have their own subscriptions. Like Ubisoft.He is the strategic gaming advisor for Tencent and their bread and butter for gaming profits is investing and making money off massive F2P games like Fortnite, Roblox, and Arcane Studio games.
If cheap subscription services provide people with cheap access to non free to play games, that's less time and money spent on the predatory games Tencent is trying to foster.
So, subscription services for single player games cuts into the "play for free but get hooked and spend endless money" gambling simulators Tencent is invested in like they're SMERSH from 007.
Mate, there are endless examples in the last 10 years.Link?
You claimed that people hardly buy movies anymore; my point is that this is a false claim. The link you provided showed that digital movie sales alone brought in $1.6bil in 2024. How could movie sales bring in billions of dollars a year if people are hardly buying them?I'm not really sure what you are arguing, are you trying to say that it would be good for video games to go the same way where 4% of the money spent is on buying games?
4% of the total is not "a lot" whatever way you spin it.
Because a billion dollars is fuck all, it's 4% of the total revenue.You claimed that people hardly buy movies anymore; my point is that this is a false claim. The link you provided showed that digital movie sales alone brought in $1.6bil in 2024. How could movie sales bring in billions of dollars a year if people are hardly buying them?
The problem with guys like Shawn Layden is his biggest career tenure is Sony which focuses on SP games as their best success. So that's what he knows. Sub plans in any media industry can be successful or flop. It depends on the company and service.I disagree with Shawn. The idea that games only have launch is silly. Almost every major IP sells a ton of merchandise, and there are other ways, such as microtransactions or early access, to bring in more revenue. What's bad for businesses is spending 5+ years on a games that offer very little value. This was fine in the 360/PS3 era when there was a huge gap in quality between indie XBLA/PSN games like Braid and games like Assassin's Creed but times have changed. Not only have indie games increased in quality over the years, but so have free-to-play games. Subscription services aren't the problem; competition is the problem.
You were watching movies that had already been shown in the cinema and not an avalanche of stupid movies made like a cake recipe to please a bubble of consumers.Well you aren't wrong that Netflix puts out some slop. Being a teenager in the early 2000's, I was exposed to a television platform that consisted of 632 different channels that were full of shitty movies and shows that no one wanted to see. Quantitatively, there are a similar amount of television shows that are worth watching today, as there was before streaming was a thing. At least that's my perspective. I feel like our short memories do us a disservice in allowing us to believe that traditional television wasn't smack full of dreadful 'content' before the streaming platforms took over.
I will concede that there are less movies coming out that I am interested in, but this also could be a function of me getting older and developing a more specific taste.
So anyone who disagrees with you hasn't played the games, got it.Usually I hear this sentiment from people who turns out haven't played the fucking games. Psychonauts 2 is one of the greatest platformers ever with writing that puts most games to shame, Grounded has the most creative, incredible open world probably ever and gameplay mechanics that are more varied than most games, Sea of Thieves updates, especially narrative ones, until recently have been tons of fun and experience unlike anything else on the market, Avowed is a fantastic action RPG, Age of Empire remakes/remasters were adapted to consoles brilliantly, South of Midnight and Hellblade 2 might not be for everyone and have flaws but as gaming experiences they were visceral audio-visual treats. Pentiment is a masterclass of writing and mood, As Dusk Falls was fun, Indiana Jones is way better than it had any right to be. Even Starfield is widely misunderstood and will most likely be re-evaluated in ten years or so. Oh, and FH5 is better than 2 and 4. And I am probably forgetting stuff.
Gt 7 atleast had brand new systems and physics. Fh5 retained even the same bugs and model errors as previous games( same with the latest FM).FH5 is GAAS racer. Do you levy same complaint against GT7 or Mario Kart?
I have played enough FH5 to understand its appeal, not to mention, a ton of people play it regularly. Its a solid title if you are into driving games.
FM I didn't play, but I will take your word for it, it wasn't launched in best possible state probably.
You have no idea what you are talking about.
Its no 1 complaint from day 1 is live service model that 343 adapted to please both long term fans and regular players that like to grind battle passes etc.
I imagine you don't play many live service titles. Apex Legends has 1-2 maps with 1-2 modes active at a time that you can grind. And it feels good. Better than what Infinite presents.
Name those mid games, and utterly shit ones as well.
Unless you like to repeat this shit without giving it any thought like the poster above.
I mean sure. This doesn't change my main point , and it surely doesn't change the fact that people in the past regularly spent more time looking for something to watch than actually watching TV, which was your point that I was responding too.You were watching movies that had already been shown in the cinema and not an avalanche of stupid movies made like a cake recipe to please a bubble of consumers.
You are trying to move the goalpost here. Whether or not people are buying movies is different than comparing movie sales revenue with streaming revenue. These are two entirely different metrics. If I sell 1 million items at 1$ and someone else sells 400k items at $20, the second seller would have way more revenue, but my $1 product still sold way more. You can't judge whether people are buying something based solely on how much revenue it makes compared to something else.Because a billion dollars is fuck all, it's 4% of the total revenue.
If there were 100 people in a town and 4 of them bought films,4 of them rented films and 92% streamed them, how could you describe the 4%?
Would you say "hardly anyone is buying movies"?
If you say "lots of people are buying movies" that would give a false impression because ALMOST EVERYONE IS STREAMING THEM.
straw man nonsense.You are trying to move the goalpost here. Whether or not people are buying movies is different than comparing movie sales revenue with streaming revenue. These are two entirely different metrics. If I sell 1 million items at 1$ and someone else sells 400k items at $20, the second seller would have way more revenue, but my $1 product still sold way more. You can't judge whether people are buying something based solely on how much revenue it makes compared to something else.
As for percentages, a low percentage can still be a lot depending on the context. If you had 4% of Elon Musk's wealth, you would have a lot of money.
It's a great definition, cancer. Something that's good (cell) turns bad (cancer).Subscription is a cancer and a stupid model.
If it's bad for business then it's good for consumers.
lol. I have never once claimed that streaming doesn't dominate anything. You don't seem to understand that two things can be true. Streaming can(and is) very popular but people still buy movies thats why it brings in so much money ever year. Here's another example: The Super Mario Movie made $140 million in revenue from VOD and physical sales.straw man nonsense.
Mate, if you genuinely believe that streaming doesn't completely dominate the music and TV/movie markets then you're in la-la land.
Note that I buy all my music on vinyl as well as streaming with Qobuz and have a decent amount of Blu-Ray and 4K UHD discs but that is not the average customer.
I personally think it has devalued the big games, at least for me. I used to subscribe to GP but stopped because I realised I wasn't actually playing many games on it. There was just zero attachment to the games as I hadn't made a choice with my own money to buy them. I just couldn't stick with any game for long enough, as there's always another potentially better one to download. I spent more time downloading games than actually playing or caring about them.
I've stopped paying for Ultimate, now pay for my own game choices, and I value the games infinitely more. GP Ultimate is not good for games/gamers in the long run.
So they have a mix of good, mid, bad games. Just like any other developer.Out of the games I have played( from the top of my head):
Good: grounded 1&2, Age of mythology retold( besides the dlc), aoe 2, ori 1&2, cuphead, fm5, fh 3&4, flight sim 2020
Mid: Indiana Jones, avowed, starfield, fh5, flight sim 2024, pertinent, fm 6&7
Shit: hellblade, redfall, fm, stae of decay 2, crackdown 3.
Streaming isn't "very popular", it's almost the entire market.lol. I have never once claimed that streaming doesn't dominate anything. You don't seem to understand that two things can be true. Streaming can(and is) very popular but people still buy movies thats why it brings in so much money ever year. Here's another example: The Super Mario Movie made $140 million in revenue from VOD and physical sales.