Azih said:Weaksauce gamers unite: Demand a reasonable learning curve and a damn starting area! Also autopmap!
miyuru said:What's this game about?
golem said:
golem said:
golem said:
robertsan21 said:if next gen games will look like this + wind effects so the trees move and leaves does so aswell + that they are fully interactive, lets say i was mario and wanted co climb one of those trees i could do it!
do you guys think it will happen next gen?
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teiresias said:What's this? Another Gothic game that will be better than an Elder's Scroll game? I think so.
I keed, I keed
gofreak said:I really really hope so. It's nice having things being modelled in high detail - individual grass, leaves, etc. - and while we had that this gen to a smaller degree, I'd like to see it taken to the next level - lots of it, better quality (as in these screens) AND with the kind of physical behaviour you're talking about. Wind blowing through the grass..when I step on it, I want it to crumple underfoot, leaves rustling etc. etc. Perhaps "breaking" geometry, whereby grass can be pulled out, leaves falling off with the wind correctly etc. etc.
As ever at the beginning of new generations it's hard to tell what will be possible and what won't by the time the software matures...I'd like to be optimistic though![]()
VictimOfGrief said:Looks like X360 and PS3 have been brought to their knees for some sucking. :lol
2 Days to Vegas developer said:I can only confirm that the game is in development on PC and that I am extremely pleased with the progress of the title so far. I'm sure it will raise a few eyebrows with its technological and game play elements and we're quite happy with the way it looks too! Unfortunately, some of the images that are displayed on the website are our internal benchmark graphics and were not actually meant to go live, although I can say that they are a very fair representation of our current standard and what could be the minimum final quality. The title is definitely being developed for PC on our new belief engine, however we are also a console developer and the next generation hardware is very interesting.
The difference though is that PC developers will not code for the ultra high end PC owner. You know that.Borys said:If people are expecting next-gen consoles to magically outperform N-times the ultra-high-end PCs we have now they are in for a surprise.
Remember those "2 Days to Vegas" shots? And everyone jizzing over them?
Guess what? Target platform: PC, current stage: "internal benchmark graphics" (aka PC RENDERS).
Target Platform aside, I see the PS3 and Xbox 360 doing this.Borys said:If people are expecting next-gen consoles to magically outperform N-times the ultra-high-end PCs we have now they are in for a surprise.
Remember those "2 Days to Vegas" shots? And everyone jizzing over them?
Guess what? Target platform: PC, current stage: "internal benchmark graphics" (aka PC RENDERS).
easily!VictimOfGrief said:Target Platform aside, I see the PS3 and Xbox 360 doing this.
Borys said:If people are expecting next-gen consoles to magically outperform N-times the ultra-high-end PCs we have now they are in for a surprise.
Remember those "2 Days to Vegas" shots? And everyone jizzing over them?
Guess what? Target platform: PC, current stage: "internal benchmark graphics" (aka PC RENDERS).
morbidaza said:It depends on your definition of outperform. Console games WILL look better than PC games at the start of the new generation. That is the way it ALWAYS works. It's all about the lowest common denominator. Sure there will be 10 GHz quintuple core w/ sliR6000 and 5gigs of ram out there(exagerated for effect), but no developer in their right mind will program the game to target that.
On consoles, they will be making games that TARGET the specs of the new systems (which are very high...I'd wager higher than any computer you guys have).
These new systems are beasts, and the game's will look beastly. It's only a (relatively) small step up to go from top of the line Xbox graphics to top of the line PC graphics. The leap is CERTAINLY not generational. We're talking about a generational leap in console technology. To assume that just bumps them up to the level of good looking pc games would be silly.
If people are expecting next-gen consoles to magically outperform N-times the ultra-high-end PCs we have now they are in for a surprise.
Borys said:I'm waiting to eat loads of crow. I WANT TO EAT LOADS OF CROW. But I can't see consoles doing something that will crush Ruby or Far Cry: The Super ATI Tech Demo visually speaking.
Better? Sure: instead of 1 Ruby character there will be 5. But not "Whoa, that's not doable on any PC!"
As you said - I've got a high definition of "outperform". I found HL2 looking much worse than Doom 3 and it DID disappoint me in the graphics area.
Kleegamefan said::lol :lol :lol
Next gen console CPUs will be pushing 100+Gigaflops of floating-point computing power...
It will be QUITE SOME TIME before Intel/AMD will be offering desktop CPUs in the 2-300Gigflop range and certainly not within the 2006 time frame.....thats for damn sure...
morbidaza said:But I don't think the systems should have any trouble outdoing far cry. Far cry ran somewhat respectably on my dad's 2.4, 512mb, geforce 4 computer. Also, there is an Xbox version of Far Cry down the pipes.
was anything announced at E3?