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Gothic 3 Site Opens, Screens = :O

Borys

Banned
Gothic 3 [PC] site launches, check it out here.

Fucking awesome screens:

gothic10kn.jpg


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gothic38pu.jpg


Art:

gothic49qn.jpg
 
Better voice acting please. Nothing quite like that old man's grating voice popping up in every other character to yank you back into reality.
 
What's this? Another Gothic game that will be better than an Elder's Scroll game? I think so. :D

I keed, I keed, I haven't played Morrowind, but Gothic 2 is hella awesome!

Azih said:
Weaksauce gamers unite: Demand a reasonable learning curve and a damn starting area! Also autopmap!

You're sooooooo not l33t.
 
the video looks insane! so this is what UE3 is capable of? i am impressed. can't wait to see more ingame stuff during E3.
 
if next gen games will look like this + wind effects so the trees move and leaves does so aswell + that they are fully interactive, lets say i was mario and wanted co climb one of those trees i could do it!

do you guys think it will happen next gen?

gothic38pu.jpg
 
robertsan21 said:
if next gen games will look like this + wind effects so the trees move and leaves does so aswell + that they are fully interactive, lets say i was mario and wanted co climb one of those trees i could do it!

do you guys think it will happen next gen?

gothic38pu.jpg

I really really hope so. It's nice having things being modelled in high detail - individual grass, leaves, etc. - and while we had that this gen to a smaller degree, I'd like to see it taken to the next level - lots of it, better quality (as in these screens) AND with the kind of physical behaviour you're talking about. Wind blowing through the grass..when I step on it, I want it to crumple underfoot, leaves rustling etc. etc. Perhaps "breaking" geometry, whereby grass can be pulled out, leaves falling off with the wind correctly etc. etc.

As ever at the beginning of new generations it's hard to tell what will be possible and what won't by the time the software matures...I'd like to be optimistic though :)
 
teiresias said:
What's this? Another Gothic game that will be better than an Elder's Scroll game? I think so.

I keed, I keed

No no, you're quite right, carry on.

Looks very nice. Especially the video with the stampeding rhinos, that was impressive.
 
gofreak said:
I really really hope so. It's nice having things being modelled in high detail - individual grass, leaves, etc. - and while we had that this gen to a smaller degree, I'd like to see it taken to the next level - lots of it, better quality (as in these screens) AND with the kind of physical behaviour you're talking about. Wind blowing through the grass..when I step on it, I want it to crumple underfoot, leaves rustling etc. etc. Perhaps "breaking" geometry, whereby grass can be pulled out, leaves falling off with the wind correctly etc. etc.

As ever at the beginning of new generations it's hard to tell what will be possible and what won't by the time the software matures...I'd like to be optimistic though :)


your spot on Gofreak!

man i cant wait to see what E3 brings
 
VictimOfGrief said:
Looks like X360 and PS3 have been brought to their knees for some sucking. :lol

If people are expecting next-gen consoles to magically outperform N-times the ultra-high-end PCs we have now they are in for a surprise.

Remember those "2 Days to Vegas" shots? And everyone jizzing over them?

Guess what? Target platform: PC, current stage: "internal benchmark graphics" (aka PC RENDERS).

2 Days to Vegas developer said:
I can only confirm that the game is in development on PC and that I am extremely pleased with the progress of the title so far. I'm sure it will raise a few eyebrows with its technological and game play elements and we're quite happy with the way it looks too! Unfortunately, some of the images that are displayed on the website are our internal benchmark graphics and were not actually meant to go live, although I can say that they are a very fair representation of our current standard and what could be the minimum final quality. The title is definitely being developed for PC on our new belief engine, however we are also a console developer and the next generation hardware is very interesting.
 
Borys said:
If people are expecting next-gen consoles to magically outperform N-times the ultra-high-end PCs we have now they are in for a surprise.

Remember those "2 Days to Vegas" shots? And everyone jizzing over them?

Guess what? Target platform: PC, current stage: "internal benchmark graphics" (aka PC RENDERS).
The difference though is that PC developers will not code for the ultra high end PC owner. You know that.
 
Borys said:
If people are expecting next-gen consoles to magically outperform N-times the ultra-high-end PCs we have now they are in for a surprise.

Remember those "2 Days to Vegas" shots? And everyone jizzing over them?

Guess what? Target platform: PC, current stage: "internal benchmark graphics" (aka PC RENDERS).
Target Platform aside, I see the PS3 and Xbox 360 doing this.
 
Borys said:
If people are expecting next-gen consoles to magically outperform N-times the ultra-high-end PCs we have now they are in for a surprise.

Remember those "2 Days to Vegas" shots? And everyone jizzing over them?

Guess what? Target platform: PC, current stage: "internal benchmark graphics" (aka PC RENDERS).

It depends on your definition of outperform. Console games WILL look better than PC games at the start of the new generation. That is the way it ALWAYS works. It's all about the lowest common denominator. Sure there will be 10 GHz quintuple core w/ sliR6000 and 5gigs of ram out there(exagerated for effect), but no developer in their right mind will program the game to target that.

On consoles, they will be making games that TARGET the specs of the new systems (which are very high...I'd wager higher than any computer you guys have).

These new systems are beasts, and the game's will look beastly. It's only a (relatively) small step up to go from top of the line Xbox graphics to top of the line PC graphics. The leap is CERTAINLY not generational. We're talking about a generational leap in console technology. To assume that just bumps them up to the level of good looking pc games would be silly.
 
morbidaza said:
It depends on your definition of outperform. Console games WILL look better than PC games at the start of the new generation. That is the way it ALWAYS works. It's all about the lowest common denominator. Sure there will be 10 GHz quintuple core w/ sliR6000 and 5gigs of ram out there(exagerated for effect), but no developer in their right mind will program the game to target that.

On consoles, they will be making games that TARGET the specs of the new systems (which are very high...I'd wager higher than any computer you guys have).

These new systems are beasts, and the game's will look beastly. It's only a (relatively) small step up to go from top of the line Xbox graphics to top of the line PC graphics. The leap is CERTAINLY not generational. We're talking about a generational leap in console technology. To assume that just bumps them up to the level of good looking pc games would be silly.

I'm waiting to eat loads of crow. I WANT TO EAT LOADS OF CROW. But I can't see consoles doing something that will crush Ruby or Far Cry: The Super ATI Tech Demo visually speaking.

Better? Sure: instead of 1 Ruby character there will be 5. But not "Whoa, that's not doable on any PC!"

As you said - I've got a high definition of "outperform". I found HL2 looking much worse than Doom 3 and it DID disappoint me in the graphics area.
 
If people are expecting next-gen consoles to magically outperform N-times the ultra-high-end PCs we have now they are in for a surprise.

:lol :lol :lol

Next gen console CPUs will be pushing 100+Gigaflops of floating-point computing power...

It will be QUITE SOME TIME before Intel/AMD will be offering desktop CPUs in the 2-300Gigflop range and certainly not within the 2006 time frame.....thats for damn sure...
 
Borys said:
I'm waiting to eat loads of crow. I WANT TO EAT LOADS OF CROW. But I can't see consoles doing something that will crush Ruby or Far Cry: The Super ATI Tech Demo visually speaking.

Better? Sure: instead of 1 Ruby character there will be 5. But not "Whoa, that's not doable on any PC!"

As you said - I've got a high definition of "outperform". I found HL2 looking much worse than Doom 3 and it DID disappoint me in the graphics area.

Well, to be fair, Ruby is a tech demo. To do ruby as a game would be certainly a generational leap if you ask me.

But I don't think the systems should have any trouble outdoing far cry. Far cry ran somewhat respectably on my dad's 2.4, 512mb, geforce 4 computer. Also, there is an Xbox version of Far Cry down the pipes.

I expect to see a relatively similar jump lfrom PS2 to X360(not gonna judge by Xbox because it came so late in the game) as from PSX to PS2 (if you were to apply a texture filter and up the res of the PSX game...the comparison doesn't exactly work otherwise).

In the PS2, we saw characters in a "typical" game that were a bit more detailed than the most detailed characters in a fighting game on the previous system. I'm expecting something like that next generation in terms of overall detail. We have far more advanced shaders, however, so the jump in terms of detail at the pixel level will be far larger than the jump at the polygon level.

I think the recently released in game screenshot of UT2007 confirmed my suspicion. The character looks roughly like a slightly more detailed and signifigantly better lit character from Tekken 5 in terms of complexity and looking overall realistic. I expect UT2007 to be at the level of the typical "good" looking game. Some games will eclipse it. Most won't I don't think, but they won't be too far behind, if they're behind at all.

Your outlook is probably the safest, however. You pretty much stand no chance of being dissapointed I'd say =)

In any case, I suppose we'll find out in about 48 hours.
 
Kleegamefan said:
:lol :lol :lol

Next gen console CPUs will be pushing 100+Gigaflops of floating-point computing power...

It will be QUITE SOME TIME before Intel/AMD will be offering desktop CPUs in the 2-300Gigflop range and certainly not within the 2006 time frame.....thats for damn sure...

Every time I read one of your posts on next gen, I can't help but remember some of the uh...excessive...hype you did for the mighty Ultra 64 :lol

Definitely looking forward to Gothic 3, I enjoyed the second one a lot.
 
morbidaza said:
But I don't think the systems should have any trouble outdoing far cry. Far cry ran somewhat respectably on my dad's 2.4, 512mb, geforce 4 computer. Also, there is an Xbox version of Far Cry down the pipes.

Note that I said FC: Super ATI Tech Demo, NOT Far Cry: The Game. There's a tech demo of Far Cry that can be downloaded from ATI's site. Looks miles better than Far Cry, has all sort of insane PS stuff going on, HDR etc.

Far Cry isn't that nice, FC: Tech Demo is superb.

Screens:

fc17mt.jpg

fc23wu.jpg

fc35bj.jpg

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fc79ag.jpg

fc81cd.jpg

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fc105sm.jpg

fc119wr.jpg


Video for all you nVidia folks:
http://www2.ati.com/misc/crytek/crytekvideo.zip

Far Cry: The Project TECH DEMO (ATI cards only - X800 up?)
http://www2.ati.com/misc/crytek/theprojectv1-1.exe
 
Gothic 3 would be a game I'd love to see on a console...been playing Gothic II using a PS2 gamepad and the game feels like a console game from a control perspective

these screens DO look very nice, too...hmm..was anything announced at E3?
 
was anything announced at E3?

they had a 'playable' build on the show floor but it was laughably bad. It was just supposed to be a combat demo in the forest but all it was was a bandit running up at you and you could attack him. None of the world really existed yet (running too far left or right you just feel off the world) and things were breaking left and right. Also the game looked *nothing* like those screens or the rendered video and just had a big sign that said 'pre alpha build, no lighting effects' or some such.

It was a pretty strange choice to show as it basically looked like a buggy broken version of Gothic 2. They would have been much better off waiting until they actually had something to show.
 
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