Metalmurphy
Member
I'm a few millimeters away from 40 on A spec. Reached it on B spec a long time ago thought.
Who has reached both A and B spec lvl 40?
Congrats! Whats that Indy trick and does it still work? I'm level 34 and gave up on grinding.
Who has reached both A and B spec lvl 40?
Congrats! Whats that Indy trick and does it still work? I'm level 34 and gave up on grinding.
POOOOOOST IIIIITI attended the "Dramatic 4K experience" at the Sony building yesterday and got to play the Gran Turismo 4K demo too. I was left really impressed by the whole thing, but there were a few small technical things I noticed: mainly tearing and pop in. The screen tearing wasnt the same type you have in GT5, but it would tear both horizontally and vertically in the center, basically creating seams that split the view into four smaller screens. It was pretty minor but it was there. Then I dont remember if the spectators actually popped in or out on Eiger Nordwand (I dont think they did) but in the 4K demo a fair amount of them disappeared when you drove close enough to them. There seemed to be be some new or custom UI too. I have a few videos and pictures too - theres nothing terribly interesting to show but Ill try to get them up when I have the chance.
The car they set you up with was a BMW Z4. Seemed like all of the assists were on and you couldnt do manual shifting.
Im giving off a negative impression but it really was absolutely stunning. The tunnel section in Eiger running at a 4K res and 60fps was some next level stuff.
edit: sorry for the bad typing, not really figuring out this keyboard.
Thanks for the info spats.
How big were the displays? How did textures looked?
Haven't played this game in ages, is it possible to access the TG track somehow without beating that certain race? I just want to mess around on the track, can't be bothered doing those frustrating races.
Try to find an open online lobby with it.
That's the only way? Wanted to drive around it offline / take pictures without interference.
Guess I won't be doing that.
http://blog.eu.playstation.com/2012/09/19/new-dlc-on-its-way-for-gt5/Downloaded and installed the latest update last night. What exactly did the update do? Was there some new GT5 DLC put up on the PS Store? If so, what is it?
I want it in my pants.
Meh. I rather have higher res/detailed textures with a stable frame rate.
Hey spats you made Eurogamer: http://www.eurogamer.net/articles/2012-10-18-off-screen-video-of-sonys-gran-turismo-at-4k-resolution-demo
Hey spats you made Eurogamer: http://www.eurogamer.net/articles/2012-10-18-off-screen-video-of-sonys-gran-turismo-at-4k-resolution-demo
Jesus, hope they contacted you first. That is some lazy arse journalism there.
I attended the "Dramatic 4K experience" at the Sony building yesterday and got to play the Gran Turismo 4K demo too. I was left really impressed by the whole thing, but there were a few small technical things I noticed: mainly tearing and pop in. The screen tearing wasnt the same type you have in GT5, but it would tear both horizontally and vertically in the center, basically creating seams that split the view into four smaller screens. It was pretty minor but it was there. Then I dont remember if the spectators actually popped in or out on Eiger Nordwand (I dont think they did) but in the 4K demo a fair amount of them disappeared when you drove close enough to them. There seemed to be be some new or custom UI too. I have a few videos and pictures too - theres nothing terribly interesting to show but Ill try to get them up when I have the chance.
The car they set you up with was a BMW Z4. Seemed like all of the assists were on and you couldnt do manual shifting.
Im giving off a negative impression but it really was absolutely stunning. The tunnel section in Eiger running at a 4K res and 60fps was some next level stuff.
edit: sorry for the bad typing, not really figuring out this keyboard.
Hip-hop star Snoop Dogg (or Snoop Lion, as he now prefers to be called) will be headlining at the 2012 Gran Turismo Awards, to be held at the Palm Resorts Rain Nightclub in Las Vegas, this Thursday, November 1st at 9:30pm.
Kazunori Yamauchi will also be announcing the Best in Show at the event, among the finalists in the five categories, Best Truck or SUV, Best Hot Rod, Best Domestic Automobile, Best European Import and Best Asian Import.
The overall winner, of course, will be playable in a future Gran Turismo title.
Gran Turismo is the most real-deal driving game I have ever experienced, said Snoop Lion. I have been a PlayStation fan for years, and am excited to help make this 10th year celebration for the Gran Turismo Awards into an off the hook affair.
Here's the SEMA 2012 winner:
Kaz does love the Ford GT. I just realized, the last 3 GT Award winners before this year have also been from the Hot Rod division.
Here's the SEMA 2012 winner:
LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOLCritics often complain about the car engine sounds in GT5, claiming they sound sterile or artificial. What is your opinion on these engine sounds in GT5, and will these critics concerns be addressed in future games?
Kaz: My perspective is that the sounds in Gran Turismo are just too real.
I think it would be a good thing to sort of design the sound a little bit, and so that is something I would like to challenge ourselves with in the future.
Critics often complain about the car engine sounds in GT5, claiming they sound sterile or artificial. What is your opinion on these engine sounds in GT5, and will these critics’ concerns be addressed in future games?
My perspective is that the sounds in Gran Turismo are just too real. With the recording method we use, we use a dyno and put the load on, and the sound we produce is just too accurate. I think it would be a good thing to sort of design the sound a little bit, and so that is something I would like to challenge ourselves with in the future.
What I find is that one of our themes with Gran Turismo is to create something that is real; that is what our team is focused on, but that can be an issue sometimes as well. If we see something in front of us, we try to reproduce that very accurately, and that tendency is getting stronger.
But, I think we maybe need to make things sexier sometimes, and I think that is something the Gran Turismo team might need to work on. It could also be because our team is growing in number, which could be one of our barriers to that goal.
The problem is not just their recordings, which maybe real, it is how the recordings are transferred into the game. Also, we all know that a car under dyno does not produce the same note as a car under load (driving on a road).
Basically it comes down to this. KY and team focus too much on the process, not the result. It does not matter how you get to the result, just that the result is what is real. In my opinion, this interview paints KY as inept and arrogant. He honestly does not have the ability to take a step back from his product and judge it dispassionately.
I look at what SMS are doing with pCARS, T10 are doing with Forza, and even iRacing and I see the genre innovating and growing. I look at GT and all I see is more of the same. You have to ask yourself, what has GT added to the "sim" racing genre in the last 10 years? The list is pretty short. In fact the biggest thing has nothing to do with the actual game, GT Academy.
If you compare it to offerings just on consoles and not PC, that list is actually pretty big. That's the problems of a limited hardware.
Also pCARS will be release like 3 years after GT5 was... and on PC.
http://www.gtplanet.net/gran-turism...e-kazunori-yamauchis-2012-gtplanet-interview/
LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
Has nothing to do with the platform. The platform determines things like graphics, IQ, performance, and yes some features like night racing and weather. None of these things have to do with the actual game design.
Look at what pCARS is doing with pit crews, in car camera views, immersion, etc. Forza with online modes, customization and actual community cultivation. iRacing with its online career format is also very innovative.
Then you look at how GT has almost gone backwards. GT3 and to some extend GT4 had a far better structure.