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Gran Turismo 7 |OT| Hitting the Apex

sncvsrtoip

Member
Gran Turismo 7 was maybe the most stunning demo of all, because it added two new modes. 8K gameplay on an 80-inch screen made me wonder how this could be used for sim racing setups with massive displays. Ray tracing, finally added into GT7's gameplay in another 4K mode, made crowded races with cars feel even more real. I was so hypnotized by looking at car finishes that I kept crashing.
CNET on ps5pro in gt7
 
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sncvsrtoip

Member
8K? Unexpected. Hopefully this means VR2 has improved a lot as well!
there is possibility
As CNET's resident VR expert, I'm curious what the PS5 Pro can do for the PlayStation VR 2, although Sony's support for the headset has been underwhelming lately. Cerny said the Pro will allow higher-resolution games on the PSVR 2 thanks to the GPU boost and eventually a tuning of Sony's AI upscaling that will work with all VR games. But no specific PSVR 2 upgraded games have been announced yet, and I wonder what those improvements would even feel like.
 

Celcius

°Temp. member
Those PS5 Pro upgrades are sounding promising. I keep holding out hope that a PC version is coming though... I wish they could give a definitive answer on whether that's happening or not. In the meantime the base PS5 version is still cool though.
 

Con_Z_ǝdʇ

Live from NeoGAF, it's Friday Night!




Gran Turismo 7 Game Update is Coming Next Week, With Three New Cars​


Gran Turismo series producer Kazunori Yamauchi has revealed something of a surprise Gran Turismo 7 update with his usual pre-update “silhouette” post on social media.

There’s been relative silence for the last couple of months regarding content updates, since the last one which arrived on July 25. That was, of course, the relatively infamous 1.49 update, which necessitated a quick follow-up patch to address a little physics issue. Since then though we’ve heard nothing as the whole month of August and now a significant chunk of September have passed without any fresh content arriving for the game. While monthly updates were never specifically promised, they have become an expectation from fans and to date only five months have passed without an update, and never back-to-back.

Thankfully that lull seems to have passed, with Yamauchi announcing the update shortly ahead of the Gran Turismo World Series Round 3 event in Tokyo coming in the next few hours.

While previous “skipped” months have seen a bit of a bumper haul in the following month, this update looks to be a regular three-car affair. As usual, the cars are heavily disguised in the traditional “silhouette” style, but we’re not getting the fancy animations and sounds of the last couple of teasers.

The three cars are, accordingly, pretty difficult to identify. On the left we can see what looks quite like the hood vent of a Mitsubishi Lancer Evo, from the VII to IX generation. As we recently got the Evo IX, we’d guess that this is a VII or VIII model, and an odd choice, considering that the Evo cars are the ones still most affected by the 1.49 bounce glitch.

On the lower right there’s very little to go on, but we think we can make out the hood vents of an R35-generation Nissan GT-R. Furthermore it looks like the redesigned nose of the MY17 car (which was in the game at launch in regular and NISMO variants) and the lower splitter treatment appears to be that of the most recent iteration. That being the case, it’s likely to be the runout 2024 car, hopefully in some of the neat paint finishes Nissan chose for that model (and added to the livery editor, please!).

That leaves us with a bit of a headscratcher at the top. While clearly van-like in form, there’s virtually an endless list of vehicles it could be. Given the arrival of the Toyota HiMedic in 1.36, a Toyota HiAce stablemate wouldn’t be a terrible shout and its roof lines and rear door cutout do fit those shown in the image. Let’s hope it’s the axed 3.5-liter V6 model, with 280hp.

Of course these teasers only serve to hint at the cars coming in the update, and any other contents are usually kept under wraps until shortly before the update is pushed out to the world. We don’t yet have a date for that either, but PD tends to favor Thursdays for updates so we’d expect it to be October 3.

Chances are we’ll hear more about the update (and how close we are with our guesses) during the GT World Series Tokyo live stream in a couple of hours time. We’re also expecting to learn more about the “My First Gran Turismo” demo title and the PlayStation 5 Pro Enhanced version of GT7 too.
 

Synastry

Member
Yeah I'm out after 4000 Hours put into GT7 and a garage second to none I'm officially done with GT7 if this is the end of life cars there gonna add.

Its just weird so many cars they can add.

McLaren 765LT
Ferrari 296
Any GT3 Race car
New WEC Hypercar Like the Porsche 963
2023 Corvette C8 ZO6
McLaren P1 - Road car
McLaren Senna
Corvette 2020 C8R

But nope lets just add another skyline and another lancer. :messenger_expressionless:
 

Nitty_Grimes

Made a crappy phPBB forum once ... once.
Yeah I'm out after 4000 Hours put into GT7 and a garage second to none I'm officially done with GT7 if this is the end of life cars there gonna add.

Its just weird so many cars they can add.

McLaren 765LT
Ferrari 296
Any GT3 Race car
New WEC Hypercar Like the Porsche 963
2023 Corvette C8 ZO6
McLaren P1 - Road car
McLaren Senna
Corvette 2020 C8R

But nope lets just add another skyline and another lancer. :messenger_expressionless:
I think it might have been GT2 but there were about 20 Skylines iirc even back then.
 

Con_Z_ǝdʇ

Live from NeoGAF, it's Friday Night!

Update Notice (1.52)​


The following are the details for the latest update for Gran Turismo 7.

New Content​

1. Cars
- The following three car models have joined the lineup:
 ・Mitsubishi Lancer Evolution VIII MR GSR '04  *Available for purchase in the Brand Central/Used Car Dealer
 ・Nissan GT-R Premium edition T-spec '24 *Available for purchase in the Brand Central
 ・Toyota Hiace Van DX '16 *Available for purchase in the Brand Central

- A new color selection his now available for the following car model:
 ・Toyota GR010 HYBRID '21
 
2. World Circuit
- These new race events have been added to the following tracks:
 Colorado Springs
  ・Evolution Meeting
 Circuit de Sainte-Croix
  ・Nissan GT-R Cup
 Monza Circuit
  ・Evolution Meeting
 Tokyo Expressway
  ・Sunday Cup
 Kyoto Driving Park
  ・Evolution Meeting
 
3. Gran Turismo Sophy
- GT Sophy is now compatible with the following tracks:
 ・Brands Hatch・GP Circuit
 ・Dragon Trail Seaside

*Gran Turismo Sophy mode can only be accessed on the PS5 version.
 
4. Cafe
- The following new Menu Book has been added:
 ・Menu Book No.51 Challenge the Evolution Meeting (Unlocked at collector level 32)
- The following new Extra Menu has been added:
 ・Extra Menu No.41 Collection Audi (Unlocked at collector level 42)

- These character dialogues are new for the following cars at the Cafe:
Car Designer
- Mr. Fabio Filippini
 ・Ferrari 430 Scuderia '07
 ・Mazda RX-VISION '15
- Mr. Freeman Thomas
 ・Mitsubishi Lancer Evolution VIII MR GSR '04
 ・RUF RGT 4.2 '16
- Mr. Kuni Ito
 ・Mercedes Benz CLK-LM '98
 ・Porsche 962 C '88
- Mr. Hideo Kodama
 ・Porsche 911 Carrera RS (993) '95
- Mr. Tom Matano
 ・Honda Integra Type R (DC2) '95
 ・Lamborghini Gallardo LP560-4 '08
 ・Porsche Cayman GT4 Clubsport '16
 
5. Brand Central

- A new article to the Museum section has been added for the following brand:
 ・Nissan
 
6. GT Auto

- Maintenance & Service
The following cars are now compatible with Engine Swaps (Unlocked at Collector Level 50):
 ・Mazda Roadster NR-A (ND) '22
 ・Mazda Roadster Touring Car
 ・Mitsubishi Lancer Evolution Final Edition '15
 ・Mitsubishi GTO Twin Turbo '91
 ・Nissan Silvia Q's (S13) '88
 ・Nissan Silvia spec-R Aero (S15) Touring Car
 ・Toyota 86 Gr.4
 ・Toyota 86 GRMN '16
 ・Toyota 86 GT '15
 ・Toyota Hiace Van DX '16
 
7. Scapes

- This new location is now featured:
 ・Chicago

Adjustments and Corrections​

1. Vehicle Physics Simulation
- We have adjusted the control settings for some cars. These include:
 ・Measures for front lift during cornering
 ・Measures for oversteer during braking
- We adjusted the ABS control by:
 ・Turning brake assist feature linked to applied brake pressure
 
2. Steering Controller

- The Auto Setup setting for the Fanatec® Podium has been changed to better suit the Torque mode.
 ・When on High Torque mode, selecting Auto Setup (AS) will set the optimum parameters.
 ・In the case of Low Torque mode, the force feedback will be weaker. Please adjust the setting in Custom Setup.
 ・Custom Setup recommended settings (For Low Torque mode).
  SEM Auto
  FFB 100
  NDP 50
  NFR 5
  NIN Off
  INT 3
  FEI 100
  FOR 100
  SPR 100
  DPR 100

3.Track
- The surface paint area at the pit entry of the Eiger Nordwand Reverse track has been extended to improve visibility.
 

omegasc

Member

Update Notice (1.52)​

 
2. Steering Controller

- The Auto Setup setting for the Fanatec® Podium has been changed to better suit the Torque mode.
 ・When on High Torque mode, selecting Auto Setup (AS) will set the optimum parameters.
Nice! I'll give Auto Setup a try later.

edit: I liked it. Had to crank up the in-game max force to 7 and sensitivity 10, and all was fine. I'll try some custom values just to see how it goes.
 
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