Graphical Fidelity I Expect This Gen

Is this guy below legit??
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I have no idea but it looks like wishful thinking to me.
 

40fps with a near-full fidelity would be my choice.

Hopefully they don't just go with the same old 30/60 split if this is legit (though I doubt it is at this point, everything we've seen just doesn't look like it's possible in 60fps on the PS5 CPU).
 
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So i bought a switch 2 Mario kart edition and donkey Kong bananza. I want to say i bought it for my kids but let's face it, i couldn't help myself. I have zero self control.

First thing i noticed is just how many microstutters occur within the first few seconds of donkey Kong. Literally the first thing you break, you get a stutter. These aren't as bad as ue5 traversal stutters but they are constant every time you break something. Like how are you going to create an entire game around destruction and have these stutters every time you break something?

Only Nintendo can get away with shit like this. Even zelda totk dropped to 20 fps literally every time you pulled out your magnet thing which they had built their entire game around.

What's funny is that i lasted maybe 10 minutes before handing the controller to my 7 year old and after a few minutes of watching him play, i walked awayi was so bored. These games are just so basic and simple i just can't play them for more than a few minutes. Same thing happened with astro bot. I'm just too old for these games. Its a shame how Nintendo refuses to grow up.
 
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So i bought a switch 2 Mario kart edition and donkey Kong bananza. I want to say i bought it for my kids but let's face it, i couldn't help myself. I have zero self control.

First thing i noticed is just how many microstutters occur within the first few seconds of donkey Kong. Literally the first thing you break, you get a stutter. These aren't as bad as ue5 traversal stutters but they are constant every time you break something. Like how are you going to create an entire game around destruction and have these stutters every time you break something?

Only Nintendo can get away with shit like this. Even zelda totk dropped to 20 fps literally every time you pulled out your magnet thing which they had built their entire game around.

What's funny is that i lasted maybe 10 minutes before handing the controller to my 7 year old and after a few minutes of watching him play, i walked awayi was so bored. These games are just so basic and simple i just can't play them for more than a few minutes. Same thing happened with astro bot. I'm just too old for these games. Its a shame how Nintendo refuses to grow up.
I think i heard the first zone is the only one with some problems but i don't know if they were talking about the same thing as you.

About the game, yeah, i just can't play most nintendo games anymore, thank god majority of devs don't even try to copy nintendo, i would not survive if most game were like that.
 
So i bought a switch 2 Mario kart edition and donkey Kong bananza. I want to say i bought it for my kids but let's face it, i couldn't help myself. I have zero self control.

First thing i noticed is just how many microstutters occur within the first few seconds of donkey Kong. Literally the first thing you break, you get a stutter. These aren't as bad as ue5 traversal stutters but they are constant every time you break something. Like how are you going to create an entire game around destruction and have these stutters every time you break something?

Only Nintendo can get away with shit like this. Even zelda totk dropped to 20 fps literally every time you pulled out your magnet thing which they had built their entire game around.

What's funny is that i lasted maybe 10 minutes before handing the controller to my 7 year old and after a few minutes of watching him play, i walked awayi was so bored. These games are just so basic and simple i just can't play them for more than a few minutes. Same thing happened with astro bot. I'm just too old for these games. It's a shame how Nintendo refuses to grow up.
Man some of your posts are depressing (and interesting), it's OK to not have fun with somethings, not everything should be about you, Nintendo didn't "refuse to grow up", it's what they always have been, and they push out masterpiece after masterpiece constantly I feel.
 
Man some of your posts are depressing (and interesting), it's OK to not have fun with somethings, not everything should be about you, Nintendo didn't "refuse to grow up", it's what they always have been, and they push out masterpiece after masterpiece constantly I feel.
Do tell, what are those masterpieces one after another.
 
OK, if I named them, it'll be a less interesting game of replying to one another, I'll just let you have a chance to guess what these games are…
You said masterpiece after masterpiece. Last proper Super Mario game came out 8 years ago. BOTW over 6 years ago...TOTK is barely a sequel and not even close to being called a masterpiece when its almost the same game. Anyway I can go on forever, yes they can produce a banger but between any masterpiece, theres another 500 shovel-wear low level crap being released. Its not masterpiece after masterpiece.

Mario Golf was shit and looked like shit. Echoes of Wisdom has insane drops in FPS which most people on other consoles would avoid playing until its patched, Mario & Luigi Brothership was mid tier trash, Pokemon Snap was low effort trash, Super Mario party was sooooooo boring. I can go on forever and I specifically mentioned big name games, not some obscure stuff. Unless you mean throughout the history of Nintendo, there have been bangers, otherwise just counting Switch 1, they put out the crap mentioned above and Im sure theres more. Far from masterpiece after masterpiece.
 
The Nintendo discussion got pretty detailed and all but, has anyone here even looked at that AMD APU "Magnus" leak? That thing cannot possibly be a mass market design honestly, for how ridiculously massive (and powerful) it is... But I wonder what do y' all think.
 
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Man some of your posts are depressing (and interesting), it's OK to not have fun with somethings, not everything should be about you, Nintendo didn't "refuse to grow up", it's what they always have been, and they push out masterpiece after masterpiece constantly I feel.
They haven't won goty in 8 years. And before botw they had gone a good 10 years without one.
 
You just said it looks crap lol
He's barely able to make a coherent argument anymore due to needing to blindly defend Sony for some reason. Just look at his posts on this page lol. Doesn't know if he is arguing "game quality" or "graphical quality". Thinks Sony first party has been undercooked due to Covid but somehow their graphics wouldnt also be undercooked?
 
So i bought a switch 2 Mario kart edition and donkey Kong bananza. I want to say i bought it for my kids but let's face it, i couldn't help myself. I have zero self control.

First thing i noticed is just how many microstutters occur within the first few seconds of donkey Kong. Literally the first thing you break, you get a stutter. These aren't as bad as ue5 traversal stutters but they are constant every time you break something. Like how are you going to create an entire game around destruction and have these stutters every time you break something?

Only Nintendo can get away with shit like this. Even zelda totk dropped to 20 fps literally every time you pulled out your magnet thing which they had built their entire game around.

What's funny is that i lasted maybe 10 minutes before handing the controller to my 7 year old and after a few minutes of watching him play, i walked awayi was so bored. These games are just so basic and simple i just can't play them for more than a few minutes. Same thing happened with astro bot. I'm just too old for these games. Its a shame how Nintendo refuses to grow up.

There's almost no stutter in starting area during gameplay, during camera cuts yes. You're probably mistaking hit stops.

But again, those takes

cxukw06gkv371.gif



They haven't won goty in 8 years. And before botw they had gone a good 10 years without one.

GOTY awards as what's good for playing... holy shit again

8f06fa58b5f99712eab4f2f63a19ba57527dbffd.gifv
 
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They haven't won goty in 8 years. And before botw they had gone a good 10 years without one.
Oh so we base the achievements & excellence of a game based on a Western-American awards show? This is a laughable comment, I'll give you an example: the year Zelda BOTW won GOTY, Mario Odyssey was in the same year, a 97 Metacritic-score game. 😭

In other words, Nintendo's games have always been at the forefront of excellence, sales & critics wise, whether you like it or not.
 
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There's almost no stutter in starting area during gameplay, during camera cuts yes. You're probably mistaking hit stops.
It's obvious that's what's happening. For melee focused games, it's an effect i actually love, makes hits look more powerful.
The Monster Hunter Wilds beta were the effect wasnt present made the game feel off compared to previous titles. Thankfully, they added it back in the final build.
 
I'll say it: DK Bananza is a masterpiece. It's absolutely an all-time classic 3D platformer. One of the very best ever made.


It's also graphically underwhelming. Both of those things can be true.
 
Lol this goty talk from biased awards like Geoff and the gang is the barometer for a video game excellence is really hilarious.
Nope. There are websites that track goty awards from virtually every single media outlet out there. The same outlets that face gotys to Japanese games like sekiro, elden ring, astro bot, and media darlings like naldurs gate 3 and it takes two. Not to mention botw in 2017. I always look at the majority of all awards because i don't care for the vga, dice and gdc awards.

Fact of the matter is that if Nintendo was putting out masterpieces one after another like blownuprich said, they wouldnt have gone the last 7 years without a goty. And with expedition 33 all but having a lock on this year's goty, they are looking at 8 years.

These games are made for fans. They will never be in the same conversation as rdr2, sekiro, elden ring, baldurs gate 3, and it takes two. In fact it takes two is a better Nintendo game than anything they have released in the last 15 years. Innovative, fun, incredible level design and it's made for adults. Shocking.
 
They haven't won goty in 8 years. And before botw they had gone a good 10 years without one.
And even botw is far from a 10 or perfect game in any way, shape or form.

But i agree with the others, i clean my ass with a goty picked by the modern media.
 
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Avatar was the first game where i had to admit it looked better than hfw, and you know how much i love horizon...

CHaracters, water and rocks are meh, but the game is high level graphically, i think i like it more than shadows tbh.

That mission where you have to return to base and the thunderstorm destroy things around you was one of the best things i experienced this gen.
Yes! Every game Ubisofts been dropping the last 3 years has had awesome wind and weather effect. They are finally "starting" to deliver on there FarCry2 promise.
 
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Yes! Every game Ubisofts been dropping the last 3 years has had awesome wind and weather effect. They are finally "starting" to deliver on there FarCry2 promise.
And i usually don't give any fucks about weather tech.

This is the second time after the mad max game that i apprecciate a thunderstorm.
 
Hes clearly been playing the long con and is coming out as a Troll now.
Never understood why people give him so much attention here. The guy is clearly a troll and has no real interest in graphical advancement and technology. He's always here arguing with anyone who criticisea bad graphics. Just ignore him and he'll go away.
 
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Never understood why people give him so much attention here. The guy is clearly a troll and has no real interest in graphical advancement and technology.
He used to act alot saner. Now he only posts the most outlandish claims purposly to get under other skins. Not just here either. I seen him make opening comments in other threads lately that seem designed to get under the ops skin. Im 95% sure he is a Troll at this current time.
 
He used to act alot saner. Now he only posts the most outlandish claims purposly to get under other skins. Not just here either. I seen him make opening comments in other threads lately that seem designed to get under the ops skin. Im 95% sure he is a Troll at this current time.
Was he ever sane with his views? The guy was here gaslighting Forespoken 24/7. I just think he got more xtreme in time because people don't take him serious here and he got mad because of it.
 
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Was he ever sane? The guy was here gaslighting Forespoken 24/7. I just think he got more radical with time because people don't take him serious here and he got mad.
I always chocked the Forspoken thing up with an inability to tell the difference between art style and technical achievment. Since so many gamers in general share that issue.
 
I always chocked the Forspoken thing up with an inability to tell the difference between art style and technical achievment. Since so many gamers in general share that issue.
The game literally became a meme online and was ridiculed to great extent on social media, so I'm not how anyone with a functioning brain couldn't see the obvious technical flaws of the game.
 
It ain't even about games with technical flaws, it's the fact that some people wanna gaslight and try to make you look bad because you dare criticise bad aspects of a game's presentation. Like if you like the game and like the overall presentation despite some issues then that's cool, but don't come here and try gaslight us. There are plenty of games that I like that don't look great, however there's no reason to not call it out as it is. After all this is a thread about graphics and technical advancement, not a thread about your favourite games.
 
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Nope. There are websites that track goty awards from virtually every single media outlet out there. The same outlets that face gotys to Japanese games like sekiro, elden ring, astro bot, and media darlings like naldurs gate 3 and it takes two. Not to mention botw in 2017. I always look at the majority of all awards because i don't care for the vga, dice and gdc awards.

Fact of the matter is that if Nintendo was putting out masterpieces one after another like blownuprich said, they wouldnt have gone the last 7 years without a goty. And with expedition 33 all but having a lock on this year's goty, they are looking at 8 years.

These games are made for fans. They will never be in the same conversation as rdr2, sekiro, elden ring, baldurs gate 3, and it takes two. In fact it takes two is a better Nintendo game than anything they have released in the last 15 years. Innovative, fun, incredible level design and it's made for adults. Shocking.
Yeah Goty tracker website runs by resetera users that cherry picked the votes by ignoring Japanese gaming media and forum lol.

Here's what I wrote in goty talk thread about this nonsense.

"One thing to consider for those awards
Japan only represents around 0.05% of the weight because the website owner's selection (ResetEra) decided to ignore Japanese gaming media despite Japan being the second biggest market in the world for gaming.

Countries like Greece, Portugal, the Czech Republic, Turkey, etc., have more votes than Japan. Gotypick blog and Goty.gamefa run by ResetEra users to cherry-pick the awards."

"Aggregate websites like the Gotypicks blog (he decided to cherry-pick Death Stranding awards while ignoring many awards for RE and Sekiro). He was called out later by many users there and didn't have any motivation left to run that website while goty.gamefa is a continuation that continues the cherry-pick tradition that left Japanese gaming websites and boards out of the vote count."
 
There's almost no stutter in starting area during gameplay, during camera cuts yes. You're probably mistaking hit stops.

But again, those takes

cxukw06gkv371.gif
No these aren't hit stops. Go and start a new run. You can immediately tell its a stutter.
GOTY awards as what's good for playing... holy shit again

8f06fa58b5f99712eab4f2f63a19ba57527dbffd.gifv
The claim was made that Nintendo was making masterpieces one after another. Of course we would turn to goty awards to determine that. Sorry, but i don't turn to fanboys who think Kojima's farts smell like roses, who think forspoken looks next Gen, who are defending donkeykong and mario kart in a graphics thread.
 
And even botw is far from a 10 or perfect game in any way, shape or form.

But i agree with the others, i clean my ass with a goty picked by the modern media.
Its our only means to pick a consensus. Gdc and dice awards are literally picked by people who make games. And keighleys awards are picked by 90 different industry journalists. Its why a lot of these 90 metacritic games by Nintendo don't hold up against other games. They are reviewed by Nintendo diehardsAt those outlets but just can't breakthrough against other games that are much better.

And yes, i liked zelda totk much more than botw which felt like half a game so it's not like i agree with these guys all the time. Astrobot especially like wtf. But it was a weak year with like five other Nintendo releases and they couldn't even beat a middling platformer like astrobot.
 
It's obvious that's what's happening. For melee focused games, it's an effect i actually love, makes hits look more powerful.
The Monster Hunter Wilds beta were the effect wasnt present made the game feel off compared to previous titles. Thankfully, they added it back in the final build.

It was my first guess but, Even with how often I disagree with slimy and the nonsense he spout I was hopeful that after 20 years of gaming and a decade of trying to talk about graphics he would know what hit stop is.
 
A new Unreal Engine 5.6 fan benchmark tool is coming soon to Steam. Titled NextVisuals Benchmark Forest, this benchmark tool is described as a next-gen GPU benchmark built for extreme fidelity. And, since its creator has given us access to it, it's time to take a closer look at it.

NextVisuals Benchmark Forest features real-time lighting, ray tracing, and ultra-dense geometry. The tool aims to push modern GPUs to their limits.



 
Again, surfacing voxels is an entirely different problem with a static optimized and stored octree than one that has physics and is tumbling / projected around ala Teardown.

Feel free to ask him, I know this is not an unfamiliar name to you



Until you find an example doing exactly what you feel should be possible, not words, a proof of concept.



Touryst - What destruction? Again, very much not smoothed but I fail to remember a single case in that game where you would have destroyed the base of something and expect it to collapse.

Voxile I haven't played it, is it even out? But again, not smoothed, like teardown. Nothing in that trailer tells me that its teardown physics.

Astroneer

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Its full of floating voxels floating base even in mid air and all items floating

Whole concept of this video is because of floating voxels




Most of the solutions outside teardown are more like DRG at best, detect no support, pop out of existence.



Should cutting the base of a tree in donkey kong means the whole thing explode? I guess 🤷‍♂️. Doesn't it look weird? Falling over and rolling, that would be fun, but again, I have no examples. To go back to DF's video, when he dug under the level, are the expectations that a whole platformer level because John dug underneath it? What are the expectations here and how does that help the gameplay of a platformer without fucking things up majorly for the player. This ain't sandbox Minecraft/Astroneer with random generation, there's a concept of a level in DK.

So basically you're saying DK is doing nothing we haven't seen before. If it had physics I would be more impressed
 
Its our only means to pick a consensus. Gdc and dice awards are literally picked by people who make games. And keighleys awards are picked by 90 different industry journalists. Its why a lot of these 90 metacritic games by Nintendo don't hold up against other games. They are reviewed by Nintendo diehardsAt those outlets but just can't breakthrough against other games that are much better.

And yes, i liked zelda totk much more than botw which felt like half a game so it's not like i agree with these guys all the time. Astrobot especially like wtf. But it was a weak year with like five other Nintendo releases and they couldn't even beat a middling platformer like astrobot.

No, the Geoff awards are a push to what they think is making the game industry better business and epeen match movies. Either a massive success, a narrative driven one or the feel good story of the year like expedition 33 I can already assure you wins.

It's a recipe to get bigger, get more views, grow, etc, nothing to do with game quality as that is the most fucking subjective thing ever.



Nobody with an ounce of respect would use this for warring. Not that I don't agree with most wins, it just doesn't amount to anything.
 
I guess we're not talking about the same thing because the way those games behave is not what I am trying to convey here at all. Your examples are not doing teardown. Astroneer has floating voxels. Tourysts has... nothing I can think of? Its very much traditional game made in the style of a voxel one, and not smoothed. The other game doesn't seem to be out and as I detailed multiple times, is one example of not being smoothed out. So why not like teardown? It could. We have an actual example at least.



I am playing the game actually. Could it benefit from it? Partially agree. Should the game have a detection system for like very small floating voxels and pop them out of existence ala DRG? Sure! For visual consistency. But ala DF where John expects a whole level to collapse because he dug under? None of the planet/asteroid diggers have this kind of mechanic either btw. Just destroying a building in teardown is PS5 going to 15 FPS. And again, how do you design a platformer with this kind of sandbox? And my only reason of entering this whole thread is to explain that I don't think the tech is there for that kind of voxel presentation.

DKB is pretty much inline with all voxels games I played on PC for years, except Teardown but again, I won't explain again that it is one unique game doing this, looks like raw voxels and I'm not sure a developer of a platformer is thinking of sandbox destruction like a sandbox destruction game is focused on it.

I played Enshrouded coop a TON in past months on PC. Never crossed my mind that floating voxel is a problem, that it needs to be more like teardown as I dig into the terrain, nor is DKB 🤷‍♂️

But either way, that's enough of me discussing voxels in this thread. At this point it might start to be easier to code it in godot myself for proof of concept than going through more pages for a game that I never introduced into the "fidelity" thread. Have fun!
Grok is telling me nms, astroneer use voxel smoothing

Summary of Voxel Surfacing Usage
Games Using Voxel Surfacing:
No Man's Sky: Full surfacing with Marching Cubes for smooth planetary terrain, reducing blockiness but sacrificing some destruction granularity. Closest to a surfaced DKB on PC/PS5.
Astroneer: Partial surfacing with smoothing algorithms for rounded terrain, balancing visuals and performance, similar to DKB's smoothing but more polished.
The Touryst: Light surfacing via smoothing for stylized, non-blocky environments, aligning with DKB's aesthetic but with limited destruction.
Voxile: Likely uses surfacing (possibly Marching Cubes) for ray-traced, smooth visuals, enhancing DKB-like destruction with PC power, though details are sparse
 
Grok is telling me nms, astroneer use voxel smoothing

Summary of Voxel Surfacing Usage
Games Using Voxel Surfacing:
No Man's Sky: Full surfacing with Marching Cubes for smooth planetary terrain, reducing blockiness but sacrificing some destruction granularity. Closest to a surfaced DKB on PC/PS5.
Astroneer: Partial surfacing with smoothing algorithms for rounded terrain, balancing visuals and performance, similar to DKB's smoothing but more polished.
The Touryst: Light surfacing via smoothing for stylized, non-blocky environments, aligning with DKB's aesthetic but with limited destruction.
Voxile: Likely uses surfacing (possibly Marching Cubes) for ray-traced, smooth visuals, enhancing DKB-like destruction with PC power, though details are sparse

Are you fucking kidding me with this nonsense?

I debunked astroneers pages ago, you do not read?

 
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Are you fucking kidding me with this nonsense?

I debunked astroneers pages ago, you do not read?


No mans sky is doing marching cubes
 
Grok is telling me nms, astroneer use voxel smoothing
[...]
Games Using Voxel Surfacing:
The Touryst: Light surfacing via smoothing for stylized, non-blocky environments, aligning with DKB's aesthetic but with limited destruction.
well
STOP
USING
AI

The Touryst's engine doesn't use Voxels in any way.
the devs used a Voxel art tool (MagicaVoxel) to design the world, but converted these to normal polygon meshes when putting them into the game. the tool was mainly used because it made it easy for them to keep all the fake voxels the same size so that the artsytle looked consistent.

it also doesn't have "smoothing" for non-blocky environments, as it doesn't have "non-blocky" environments. its entire artstyle revolves around being blocky, there's not a single asset in this game that wasn't designed with said voxel art tool. the smoothest thing you'll find in the game are maybe 45° angles lol.

the game also has no destruction whatsoever, aside from the typical context based stuff you find in all games, like breaking a pot on Zelda... so there are no voxels in need of being smoothed/surfaced



once again, Grok being retarded... don't trust AI, EVER.
every time I see its answers for stuff I know a bit about, I see just how much nonsense it makes up out of nowhere. I bet there's not even remotely a source of that info on The Touryst, it completely hallucinated it.

and once you know it made 1 part of this up entirely, you have to throw out every other info it gave you essentially. it entirely hallucinated all the infos about The Touryst, so it probably did the same for many of the games (maybe all) on this list
 
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