Crimson Desert is interesting. I still feel a lot of suspicion towards it, there might be a big catch with it.
What's with all these systems & mechanics they're introducing? Will its world design & gameplay systems be able to handle themselves better with convincing enough congruency? I feel like they're just putting any and everything into the game "because why not" kind of reasoning, we'll see.
I used to watch a lot of street food videos on youtube from other countries, and the south korean ones were the first to go viral. The first thing i noticed was how they just love to add everything on their sandwiches. Here in the states, if you want an egg and cheese sandwich, you get just that. Egg and Cheese on a crossaint, bread, english muffion or bagel. Maybe some bacon or sausage and thats it. Same goes for a cheeseburger. Some patties, cheese slices, and maybe some bacon or lettuce and onions.
In these korean clips, these guys put on like five different sauces, meats, and cabbage. they fucking love cabbage. a sandwich isnt a sandwich until its the size of a Gamecube. They just love their condiments, their toppings and love to drown out the taste of the actual beef in a burger or egg in a breakfast sandwich.
It's a weird cultural thing. They just want more. In the western world, developers throw away ideas and levels they had worked on for months because they didnt think they worked in the context of pacing or didnt meet a quality bar. I dont think korean developers, especially these mobile and MMO guys give a shit. They want ketchup, mayo, mustard, ranch dressing, hot sauce, white sauce, soy sauce, bbq sauce all in one sandwich until it turns into the fucking frankensteins monster.
That said, i do appreciate these guys trying new mechanics that western developers have pretty much given up innovating on. Chinese developers are content with copying souls games. Western developers are still making copy pasta PS360 games. But these guys are trying something different. They are copying RDR2, Shadow of the Collosus, God of War, Assassins Creed, Breath of the Wild, Tears of the Kindgom, Witcher 3, all in one game, and then have their own unique combat system with moves we just dont see in those games they are copying.
I've never had those sandwiches but they apparently sell out in an hour. They must be doing something right.