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Graphical Fidelity I Expect This Gen

The solution to the problem is simple. Tweak DLSS5 to make the character's faces change less. I am sure Nvidia will be able to do that

That way you keep the lighting improvements without making big visual changes into the characters
Not sure why the fuck people are panicking when that is the clear solution to the problem.
 
Not sure why the fuck people are panicking when that is the clear solution to the problem.
Because they are retards.

But its obvious that this DLSS5 is just the first application of neural rendering tech, and is implemented as an external layer which applies to existing games making it possible to play games with this tech in late 2026.

In future, neural rendering will be integrated into the rendering pipeline and the game engines natively, also removing duplicate work for each pixel. But this is probably happening next year, with games coming out in 2028 onwards.
 
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Not to be dramatic or melancholic, but damn this whole negative ragebait shit around Nvidia DLSS 5 (due to Nvidia's stupid marketing around Grace's face) is making me feel really down, almost depressed in a way, I am very VERY disappointed by Nvidia's initial marketing around this. The tech is obviously transformative & it'll be the future that starts this year. The "art" people are pissing me off so bad, they think Neural Rendering is just a "make it realistic & disregard art", oh the misinformation...

Hopefully they have a new RE9 showing soon that changes peoples' minds a bit, slow down on the massive graphical leaps, people can't even comprehend them yet, and fix your AI face slider a bit, make it look closer to the game, and build on from there as people acclimate to them.

The other showcases were phenomenal & something I wanted to happen for so long, the environments, lighting & materials are something else.

Phantom Blade 0 is another game I'm already excited to play, it'll have DLSS 5 too, hopefully this doesn't discourage other studios to ignore DLSS 5.
 
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Not to be dramatic or melancholic, but damn this whole negative ragebait shit around Nvidia DLSS 5 (due to Nvidia's stupid marketing around Grace's face) is making me feel really down, almost depressed in a way, I am very VERY disappointed by Nvidia's initial marketing around this. The tech is obviously transformative & it'll be the future that starts this year. The "art" people are pissing me off so bad, they think Neural Rendering is just a "make it realistic & disregard art", oh the misinformation...

Hopefully they have a new RE9 showing soon that changes peoples' minds a bit, slow down on the massive graphical leaps, people can't even comprehend them yet, and fix your AI face slider a bit, make it look closer to the game, and build on from there as people acclimate to them.

The other showcases were phenomenal & something I wanted to happen for so long, the environments, lighting & materials are something else.

Phantom Blade 0 is another game I'm already excited to play, it'll have DLSS 5 too, hopefully this doesn't discourage other studios to ignore DLSS 5. Fu
How the hell does phantom blade have dlss 5 when you need 2 5090 to run it?
 
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