Graphical Fidelity I Expect This Gen

I kinda hopped off Wuchang pretty quickly, but damn did the visuals look rough. It didn't feel all that great to play, either. Black Myth, it certainly wasn't, which is a shame, because the premise and ideas are extremely interesting.
Phantom Blade Zero looks to be the one worth waiting for in terms of eastern developed souls style game. Looks like a step up fron WuChang in every way
 
Aside from ign shit youtube quality this looks amazing, for me have more potential than wukong on gameplay / graphics

First time game from these guys. Insane what they will do in the future.

Animations I'd say on par with Wukong.

Here it is vs Ninja Gaiden 4. The closest competition from out of Japan.



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NG4 is looking fucking elite in the combat department, jesus christ. GymWolf GymWolf

loving the visuals too

character action games are healthy as hell right now

Need a triumphant return from Santa Monica
 
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I kinda hopped off Wuchang pretty quickly, but damn did the visuals look rough. It didn't feel all that great to play, either. Black Myth, it certainly wasn't, which is a shame, because the premise and ideas are extremely interesting.

Visuals look rough? Lmao what the fuck are you talking about man, it looks amazing

Some of you here need to buy glasses
 
Visuals look rough? Lmao what the fuck are you talking about man, it looks amazing

Some of you here need to buy glasses

the issue with UE5 games is, the better your eyesight, and the larger your screen... the worse they look as you can easily make out all the issues.

now I haven't played the game yet, but it being UE5, I expect to see a low internal resolution, tons of artifacts in motion, if it uses Lumen I expect constant boiling and slow light reaction... and it of course can't be UE5 without streaming stutters 🤣
 
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Are you talking the console versions or the PC version?

Cause the difference can be stark at times...

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All that nonsense about Kraken compression, ssd io and they can't load high res textures in VRAM.

Or maybe it's not a VRAM issue and they just don't have enough gpu power to render all that detail. Maybe next time cerny will stop and think before he skimps on the gpu in favor of shit no dev gives two shits about.
 
All that nonsense about Kraken compression, ssd io and they can't load high res textures in VRAM.

Or maybe it's not a VRAM issue and they just don't have enough gpu power to render all that detail. Maybe next time cerny will stop and think before he skimps on the gpu in favor of shit no dev gives two shits about.

UE5 games have low vram requirements, yet Wukong is not using highest res textures on PS5. Wuchang could have the same issue + add low resolution and you end up with a blurry mess.

I don't think it's vram realted.
 
UE5 games have low vram requirements, yet Wukong is not using highest res textures on PS5. Wuchang could have the same issue + add low resolution and you end up with a blurry mess.

I don't think it's vram realted.

That is mostly because it relies a lot on a streaming process. And that is also why it has so many issues with stuttering and or MipMaps that fail to load properly.
 
First time game from these guys. Insane what they will do in the future.

Animations I'd say on par with Wukong.

Here it is vs Ninja Gaiden 4. The closest competition from out of Japan.



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s3thASP.gif



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NG4 is looking fucking elite in the combat department, jesus christ. GymWolf GymWolf

loving the visuals too

character action games are healthy as hell right now

Need a triumphant return from Santa Monica

Yep, as an old NG head 16+ years with the franchise), NG4 looks so damn good, man. Visually, I haven't seen one weak spot yet, even when things get hectic and frenetic, the visuals don't break. Platinum's engine is a beast.

Like, look at this: https://www.reddit.com/r/ninjagaiden/s/1yUc9OO1g6
 
Disgusting. I loathe these lying cunt developers and Take 2. Even if it winds up looking better on PC, they still lied to our faces with those initial trailers, because the implication was it would look stunning ...period.

I spit on you bastards.....same devs who never updated Mafia Remake for 60 fps even though it released just one month prior to ps5/sx consoles!

So sick of the BS ....and get ready for that MGS Delta downgrade too next month AND most likely Dying Light 2 The Beast will not look like the footage thats being shown (on console anyway)...also next month!

this industry simply can not be honest it is disgusting. To think KZ2 trailer was all the way back in 05, Watch Dogs in 2013, The Division in 2015, and Dying Light 2 was shown in 2018? Yet here we are in 2025 and they're still pulling the same stunts ...totally encouraged by the cunts at Microsoft and Sony. It will never stop will it
Gotta assume they all lie, bro, cant lure old grizzly bear with fake honey, we are elite of GAF graphics whores, we are better than that, cant believe the devs/their bullshot screenies/trailers :D
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This destruction is no fucking joke. Going to be even better in Single Player.

Yeah, I remember hearing something that JackFrags said about how debris would be harmful to both infantry, and even vehicles. The destruction is also as such that debris piles can actually form over time!

It's going to be some of the best destruction and physics that we've seen, if not the best.
 


This destruction is no fucking joke. Going to be even better in Single Player.


Looks not impressive at all tbh. Is still a "modular" destruction like we had on Xbox 360 with Bad Company 2. You can see the building breaking at big squares, like a Lego building. Also the skeleton of the structure seems unbreakable.

The Finals and lot of other games did it miles better ages ago. Anyway, still better than nothing, but I'm super disappointed.
 
Looks not impressive at all tbh. Is still a "modular" destruction like we had on Xbox 360 with Bad Company 2. You can see the building breaking at big squares, like a Lego building. Also the skeleton of the structure seems unbreakable.

The Finals and lot of other games did it miles better ages ago. Anyway, still better than nothing, but I'm super disappointed.
Its called balance. Imagine a map with 64 players and vehicles where everything can be leveled to the ground. Fucking nightmare. There are some undestructible walls on buildings fo balance reasons. Finals levels of destruction would be bad in a BF game
 
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All that nonsense about Kraken compression, ssd io and they can't load high res textures in VRAM.

Or maybe it's not a VRAM issue and they just don't have enough gpu power to render all that detail. Maybe next time cerny will stop and think before he skimps on the gpu in favor of shit no dev gives two shits about.
UE5 games have low vram requirements, yet Wukong is not using highest res textures on PS5. Wuchang could have the same issue + add low resolution and you end up with a blurry mess.

I don't think it's vram realted.
I don't know why you expect this studio to optimize the console version of their game well, when they said that the new patch has updated optimizations on PC.

All they did was remove native resolution and then force upscaling. It's impossible to achieve the actual 100% native resolution with this patch. The performance boost simply comes from the developers lowering the internal resolution cap. The resolution slider is a lie.

And the game was built using Unreal Engine 5.1, there's almost no chance that the game will run well on console.
 
Here phantom blade zero full 1 hour gameplay demo on far better quality than ign bullshit,


The character doesn't seem to have any weight, and the attacks seem to follow suit. I hope that at least the character doesn't spin on its own axis like all these games in this style.
 
Here phantom blade zero full 1 hour gameplay demo on far better quality than ign bullshit,

Looks fucking brilliant. This game should be getting more love in here. Animations in this game are only rivaled by Wukong and TLOU 2.

Also, its GREAT to see character action games other than God of War take production values seriously. This and Wukong are fucking wake up calls for the genre.
 
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Looks not impressive at all tbh. Is still a "modular" destruction like we had on Xbox 360 with Bad Company 2. You can see the building breaking at big squares, like a Lego building. Also the skeleton of the structure seems unbreakable.

The Finals and lot of other games did it miles better ages ago. Anyway, still better than nothing, but I'm super disappointed.
Hey man. At the end of the day I'm not looking for elite level destruction in a 64 vs 64 multiplayer game. It's going to be toned down

The real thing will be in the SP mode and that's where I'm really judging
 
Looks fucking brilliant. This game should be getting more love in here. Animations in this game are only rivaled by Wukong and TLOU 2.

Also, its GREAT to see character action games other than God of War take production values seriously. This and Wukong are fucking wake up calls for the genre.
Many peoples believe that first phantom blade trailer animation/graphics quality are fake, now those Chinese developers prove to all that they can achieve those animations and graphics
,for me this one is my most anticipated sony exclusive
 
Gotta assume they all lie, bro, cant lure old grizzly bear with fake honey, we are elite of GAF graphics whores, we are better than that, cant believe the devs/their bullshot screenies/trailers :D
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Oh TRUST me bro, I don't ever 100% believe devs are being honest until i see raw gameplay footage. That being said even though I expect the lies, it still infuriates me when it happens.

Theres no excuse for the amount of dishonesty we put up with in this inrustry.

Recently, we just learned that the Zelda games on Switch 2 are topping out in the 1200p area in handheld mode. I could have swore in Nintendo's Switch 2 reveal presentation they were marketing them at dynamic 4k .. perfect example of the dishonesty that I see constantly between these companies. Then there's the games media and Youtube shills that parrot the lies and deceminate it out to casuals....by the time the truth is out its too late.

Zelda is an example of me being fooled, because 4k seemed perfectly reasonable to me considering the Switch 2 gpu gap over Switch 1....1200 something p with no upscaling is nowhere close.

Mafia 4 I was always highly skepticle of because of Hangar 13's track record.

MGS Delta I fell for it because initially they posted a lot of gameplay of that first area of the game ....but I should've known it looked too clean to look that good on console....PC it may still end up nice but after the last trailer its obvious console has been downgraded.
 
Nice, but im done with soulslikes for now.

I dont know why chinese devs cant copy GOW or DMC instead. Give me a spectacle.
Money talks first I guess. Souls are way easier to make for them, you don't have to create decent storys ,you don't have to do amazing animations, generally speaking most Chinese gamers just love these type of things, be it Hidetaka Miyazaki verified or whatever random studios you name it , all of them typical action games just works xd
 
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Wait a second, so the 2 zelda on switch are not even in 4k and have drops? :messenger_tears_of_joy:

How the fuck is this console 2x times more powerfull than a ps4?

Memory bandwidth will be the biggest bottleneck for this console when it comes to resolution, just like the Series S. The GPU is indeed much more powerful than the PS4, but it has this limitation.
 
Money talks first I guess. Souls are way easier to make for them, you don't have to create decent storys ,you don't have to do amazing animations, generally speaking most Chinese gamers just love these type of things, be it Hidetaka Miyazaki verified or whatever random studios you name it , all of them typical action games just works xd
Money talks indeed. I was just reading that Sony is hiring someone to explore porting games to Nintendo and Xbox consoles. Now that they have gotten a taste of multiplatform revenues, they are never going back.

We've already seen how simply winning the generation has caused them to be lazy and complacent with cross gen games and now next gen games that look worse than their cross gen games. With Xbox literally out of the console business and nintendo sticking to handheld, there is zero incentive for sony to make cutting edge games anymore. Their consoles will sell by default.

Insomniac leak exposed just how they think over at Sony. Literally had a discussion around how investing in graphics wont result in a meaningful visual upgrade so why bother wasting millions? This is a first party studio whose only job is to sell the console with cutting edge visuals. A complete shift in mentality just to save a few million.

I also see that Star wars outlaws 2 was cancelled by Ubisoft. So disappointing, the series had potential but it flopped so it was never going to get a sequel. Publishers just dont see that potential anymore and want that money right upfront. I still remember how Uncharted 1 flopped big time selling only 111k copies in NA in the first month and then topped out at 600k lifetime. Still, didnt stop Sony from greenlighting the sequel after just 111k units. Back then they knew first game is just a stepping stone of sorts. Uncharted 2 sold 500k in the first month, and Uncharted 4 over a million eventually topping 20 million units. Now everyone wants 20 million on their first try.
 
Looks like rofif finally got perma'd. For making light of the oblivion creator dying of cancer lol

The funny thing is that he was defending a joke that someone else made. The guy who made that joke isnt banned but rofif somehow managed to make it all about himself and got himself perma'd. Typical.

I dont like seeing thread regulars get banned and we've lost many recently. RIP Schemendrik, arkhamguy, but rofif is the one guy who had it coming.
 
Looks like rofif finally got perma'd. For making light of the oblivion creator dying of cancer lol

The funny thing is that he was defending a joke that someone else made. The guy who made that joke isnt banned but rofif somehow managed to make it all about himself and got himself perma'd. Typical.

I dont like seeing thread regulars get banned and we've lost many recently. RIP Schemendrik, arkhamguy, but rofif is the one guy who had it coming.
Pour one out for the homies, ah man I miss vfxveteran
 
I also see that Star wars outlaws 2 was cancelled by Ubisoft. So disappointing, the series had potential but it flopped so it was never going to get a sequel. Publishers just dont see that potential anymore and want that money right upfront. I still remember how Uncharted 1 flopped big time selling only 111k copies in NA in the first month and then topped out at 600k lifetime. Still, didnt stop Sony from greenlighting the sequel after just 111k units. Back then they knew first game is just a stepping stone of sorts. Uncharted 2 sold 500k in the first month, and Uncharted 4 over a million eventually topping 20 million units. Now everyone wants 20 million on their first try.
Ubi's case is kinda diferent tho, many gamers want the company to go down for real and to be honest, they are really struggling to make decent profit these years . It's kinda reasonable to take less risk when ppl ain't willing to give them any chance besides asscreed and far cry at this point .
Insomniac leak exposed just how they think over at Sony. Literally had a discussion around how investing in graphics wont result in a meaningful visual upgrade so why bother wasting millions? This is a first party studio whose only job is to sell the console with cutting edge visuals. A complete shift in mentality just to save a few million.
More garbage asset recycling with outdated ugly rendering and crying about making games are harder than ever, so they can charge more dollars to make reeeetardera gamers appreciate their goty efforts forever!
 
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I also see that Star wars outlaws 2 was cancelled by Ubisoft. So disappointing, the series had potential but it flopped so it was never going to get a sequel.
That is a crying shame indeed. There was so much potential and just richness in that medium to be explored, and properly realized in a sequel setting. Outlaws is a brilliant game, imo.
 
Looks like rofif finally got perma'd. For making light of the oblivion creator dying of cancer lol

The funny thing is that he was defending a joke that someone else made. The guy who made that joke isnt banned but rofif somehow managed to make it all about himself and got himself perma'd. Typical.

I dont like seeing thread regulars get banned and we've lost many recently. RIP Schemendrik, arkhamguy, but rofif is the one guy who had it coming.

I just saw it. The way he reacted in that thread is frankly quite embarrassing. I dont think he is a bad person though, he probably just have issues in his personal life and need vent online his frustrations
 
Fellow graphics whores, I'm really looking into going PC now.

Is this thing good? (Horrible Canadian prices)

I just want to max out current gen games (including ray tracing, 4K res, and all the other goodies) and play them at 30-40fps. I don't care to play things at 60fps, much less 80fps.


Or this?


I just want to buy something pre-built.
 
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Fellow graphics whores, I'm really looking into going PC now.

Is this thing good? (Horrible Canadian prices)

I just want to max out current gen games (including ray tracing, 4K res, and all the other goodies) and play them at 30-40fps. I don't care to play things at 60fps, much less 80fps.


Or this?


I just want to buy something pre-built.
those are way too expensive for a $550 GPU. I would recommend at least a 4080 or a 5080. 5070 is like my 3080, it will do 4k 30 dlss quality with ray tracing, but not path tracing. now granted i played AC shadows, outlaws and wukong without path tracing and they all looked stunning but if you are spending close to $3,000, you cant be settling for simply ray tracing.
 
Fellow graphics whores, I'm really looking into going PC now.

Is this thing good? (Horrible Canadian prices)

I just want to max out current gen games (including ray tracing, 4K res, and all the other goodies) and play them at 30-40fps. I don't care to play things at 60fps, much less 80fps.


Or this?


I just want to buy something pre-built.
It's a matter of believing, either you believe in AMD or Intel. I'm an Intel guy so i choose the Intel PC.
 
those are way too expensive for a $550 GPU. I would recommend at least a 4080 or a 5080. 5070 is like my 3080, it will do 4k 30 dlss quality with ray tracing, but not path tracing. now granted i played AC shadows, outlaws and wukong without path tracing and they all looked stunning but if you are spending close to $3,000, you cant be settling for simply ray tracing.
Damn, so neither of these would do Path Tracing, even at a measly 30fps? Or is the GPU literally not supported/capable
 
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Damn, so neither of these would do Path Tracing, even at a measly 30fps? Or is the GPU literally not supported/capable
They are capable. But not at the resolutions you want.

For example, the vram on the 5070 is only 12 gb. So that rules out 4k even if you wanted to play at low framerates. You might be able to go down to 1440p dlss performance (720p internal) and sit inside the vram budget.

i can do path tracing on cyberpunk at around 4k dlss performance (1080p internal looks pretty good), but not in other games because cyberpunk is a last gen game that was only using 5GB of vram. Path tracing adds around 2-3 gb so it sits within my 10 gb limit. Other games dont. Especially outlaws which is already very expensive even when compared to avatar.

Games just become more and more expensive to run as the gen goes on and devs push more and more effects. Avatar i could do 4k dlss quality at 60 fps. outlaws? 4k dlss quality at 30 fps. Same with AC shadows. Path tracing would cut that down to 15 fps.
 
Fellow graphics whores, I'm really looking into going PC now.

Is this thing good? (Horrible Canadian prices)

I just want to max out current gen games (including ray tracing, 4K res, and all the other goodies) and play them at 30-40fps. I don't care to play things at 60fps, much less 80fps.


Or this?


I just want to buy something pre-built.
Bro, we gotta be real here, rtx 5070 is about on pair 3080ti/3090 when it comes to raw performance(lets give it 5% more on avg altho sometimes it isnt even the case), and has 12 gigs of vram, which means that gpu cant max out crossgen games in 4k like cp2077, horizon FW or even elden ring,not to mention proper current gen games that are even more demanding :)
Mentioned by u 4k+ rt is deadly combo, especially if u wanna play game maxed, cpu wise u will be fine but gpu wise- go for best thing u can afford, if u cant wait there are leaks of 3 super cards coming in few months, if u cant wait at the least get urself something like 5070ti that has 16gigs of vram so is more futureproofed from 12gigs 5070.

Here quick dirty test in some new demanding games, rtx 5080 coz im guessing 5090 is well above ur pricepoint:
 
They are capable. But not at the resolutions you want.

For example, the vram on the 5070 is only 12 gb. So that rules out 4k even if you wanted to play at low framerates. You might be able to go down to 1440p dlss performance (720p internal) and sit inside the vram budget.

i can do path tracing on cyberpunk at around 4k dlss performance (1080p internal looks pretty good), but not in other games because cyberpunk is a last gen game that was only using 5GB of vram. Path tracing adds around 2-3 gb so it sits within my 10 gb limit. Other games dont. Especially outlaws which is already very expensive even when compared to avatar.

Games just become more and more expensive to run as the gen goes on and devs push more and more effects. Avatar i could do 4k dlss quality at 60 fps. outlaws? 4k dlss quality at 30 fps. Same with AC shadows. Path tracing would cut that down to 15 fps.

Bro, we gotta be real here, rtx 5070 is about on pair 3080ti/3090 when it comes to raw performance(lets give it 5% more on avg altho sometimes it isnt even the case), and has 12 gigs of vram, which means that gpu cant max out crossgen games in 4k like cp2077, horizon FW or even elden ring,not to mention proper current gen games that are even more demanding :)
Mentioned by u 4k+ rt is deadly combo, especially if u wanna play game maxed, cpu wise u will be fine but gpu wise- go for best thing u can afford, if u cant wait there are leaks of 3 super cards coming in few months, if u cant wait at the least get urself something like 5070ti that has 16gigs of vram so is more futureproofed from 12gigs 5070.

Here quick dirty test in some new demanding games, rtx 5080 coz im guessing 5090 is well above ur pricepoint:

Jesus. lots to consider. Well, i can definitely wait. Will probably see if I can stretch the budget to something like a 5080. Path/Ray Tracing, 4K res, 30fps is all im after.

But if not I can always buy a cheaper GPU (5070/RTX 9070) and upgrade it later ..... right?

Keep in mind i'm coming from a base PS5, everything will probably look insanely good to me
 
Fellow graphics whores, I'm really looking into going PC now.

Is this thing good? (Horrible Canadian prices)

I just want to max out current gen games (including ray tracing, 4K res, and all the other goodies) and play them at 30-40fps. I don't care to play things at 60fps, much less 80fps.


Or this?


I just want to buy something pre-built.

Going from consoles to pc is life changing. I could never go back

As for the pc listen to me, go all for it. I got a few months ago a 7 7800x3d with a 4090 and its an amazing experience, you can play everything with the best quality and higher fps. Few years ago in 2019 I went from the best too, rtx2080ti and I9 9900k and it was amazing too.

Dont go cheap because you will regret it, go for the best quality because it will last longer and save you from headaches
 
Jesus. lots to consider. Well, i can definitely wait. Will probably see if I can stretch the budget to something like a 5080. Path/Ray Tracing, 4K res, 30fps is all im after.

But if not I can always buy a cheaper GPU (5070/RTX 9070) and upgrade it later ..... right?

Keep in mind i'm coming from a base PS5, everything will probably look insanely good to me
Just play PS5 games at 30 fps. Most quality modes on PS5 are already 4k fsr or tsr quality. FSR only breaks down when you go below quality upscaling. Almost all first party games are native 4k 30 fps.

If your goal is 30 fps, stick with PS5. If your goal is 30 fps path tracing then go for a 5080 or 4080 minimum.

Didnt you get a pro? its getting FSR4 next year. That will make 30 fps modes look just as good as native 4k. if not better.
 
You really are one of a kind bro
He's not. I literally switched to 30 fps after finishing Death Stranding 2 playing the 60 fps mode on the Pro. I thought it looked much cleaner, and sharper. Yes, it felt like shit for the first few minutes but i adjusted quickly and have played the last 50 hours in 30 fps mode and i think it looks very smooth now. It's literally a game about driving trucks and walking. There is zero reason to be spinning the camera around to get glory kills.

I game on an OLED which people say makes 30 fps games unplayable. bullshit. ive played ratchet, hfw, spiderman 2, and now ds2 at 30 fps and its fine. On PCs, framepacing and other vsync related stutters can ruin 30 fps modes, but after a few years, i was able to isolate those issues to ingame frame limiters, and the nvidia control panel framelimiter. RTSS framelimiter is the only one that doesnt introduce judder or frametime spikes. I doubt many PC gamers know this and attribute 30 fps to those issues caused by poorly implemented 30 fps modes on PC.

Back in the day, going from high to ultra was basically a waste. But now high to ultra means RT to Path tracing. Or higher BVH data which literally means better RT shadows, GI and reflections. Avatar water reflections went from a shimmering mess to a pretty clear implementation when i maxed it out. PC youtubers were recommending medium for it so thats where i left it initially. Big mistake.

Wukong's cinematic settings are way better than High. This is before enabling Path tracing. The shadows especially get a massive boost at cinematic, not to mention fog and other visual effects that are all tied to one setting in UE4 and UE5 games. I dont judge any graphics whore for settling for 30 fps if their GPU cant afford to do 60 fps maxed out.
 
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