Graphical Fidelity I Expect This Gen

Watched some footage of Battlefield 6 being played on high end PCs by YouTubers. At times the game looks nice, but at times it looks like this:

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Another cross gen looking Frankenstein game. Lol, people fell for the hype trailers again 🤦

That's on max settings NASA PC's btw, lol. I guess I wasn't being harsh enough on the game 🤣. Wonder why they never showed you these bits in trailers...


Screens are from gameplay by LevelCapGaming.
 
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Watched some footage of Battlefield 6 being played on high end PCs by YouTubers. At times the game looks nice, but at times it looks like this:

Another cross gen looking Frankenstein game. Lol, people fell for the hype trailers again 🤦🤦🤦

That's on max settings NASA PC's btw lol. I guess I wasn't being harsh enough on the game 🤣.

Screens are from gameplay by LevelCapGaming.
Which version/update are those screenshots from? Which version is the current beta? Which version was that multiplayer trailer?
 
Here are some Battlefield 2042 screens

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So what am I supposed to be impressed by? Where is the improvement to lighting over these? I'm just seeing the same sh*t with more detail and destruction, nothing else. I swear, Battlefield fans have chicken memory. Same lighting, same trees, same textures, plenty of asset flips, etc. Same old garbage in new clothing.

Literally all of the screenshots you posted here look great. The rifles in particular have excellent geometry and lighting in that last shot is especially good.

You're a weirdo.
 
To be fair, Cairo level looks alright, but man does this game look like a turd at times.

I called it with DS2 early on, now I caught another turd in pretty clothes 🤣.

Stop hyping up these games with half assed graphics.
 
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Those are beefy specs for such an average looking game.

Quite typical for UE5 with all features. Weren't they showing the game on consoles in the last previews?

PC version should look better than them, Lumen quality alone, I have E33 on Pro and is has some low lumen setting (lots of artifacts) compared to even high setting on PC. Unreal games are quite scalable when it comes to gfx output.

Some games even offer lumen off lol

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To be fair, Cairo level looks alright, but man does this game look like a turd at times.

I called it with DS2 early on, now I caught another turd in pretty clothes 🤣.

Stop hyping up these games with half assed graphics.
Is there currently a better looking multiplayer game? Delta Force is probably close. The logistics of having cutting edge graphics for a multiplayer game of this scale is just unrealistic. Hopefully the single player campaign shows a graphical uptick

Most Battlefield fans dont care about the graphics. The gameplay has been shit for years. This looks to be a return to form
 
Quite typical for UE5 with all features. Weren't they showing the game on consoles in the last previews?

PC version should look better than them, Lumen quality alone, I have E33 on Pro and is has some low lumen setting (lots of artifacts) compared to even high setting on PC. Unreal games are quite scalable when it comes to gfx output.

Some games even offer lumen off lol

Yeah, I'm hoping the highest Lumen setting gives back at least some of the look the game had in its first trailers.
 
Is there currently a better looking multiplayer game? Delta Force is probably close. The logistics of having cutting edge graphics for a multiplayer game of this scale is just unrealistic. Hopefully the single player campaign shows a graphical uptick

Most Battlefield fans dont care about the graphics. The gameplay has been shit for years. This looks to be a return to form
It may very well be the best looking multiplayer game out there, but common, that doesn't take much effort when almost all multiplayer games are still running on last gen tech and last gen hardware. Even with multiplayer games we should be seeing a generational jump over last gen multiplayer games, and if we aren't, then we have every right to call it out in a thread about graphics.

Battlefield fans may very well not care about graphics, but in this thread we do.
 
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So I replay The Lost Legacy (can you imagine it has been 8 FUCKING YEARS!!??) on PS5 Pro, game is 4k 50+FPS in unlocked mode - not bad.

Game can look like this:

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Baked lighting is doing good work.

But it can also look like this...

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This is the reason why we need RTGI even in linear games with fixed TOD. Even ND weren't able to bake the lighting in every location properly and dynamic objects glow in the dark.

Game is amazing overall, still super fun to play. I love some texture and material quality:

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It may very well be the best looking multiplayer game out there, but common, that doesn't take much effort when almost all multiplayer games are still running on last gen tech and last gen hardware. Even with multiplayer games we should be seeing a generational jump over last gen multiplayer games, and if we aren't, then we have every right to call it out in a thread about graphics.

Battlefield fans may very well not care about graphics, but in this thread we do.

Exactly. You can't tell me with a straight face that BF6 looks a gen ahead compared to Battlefield and Battlefront games last gen.
 
Watched some footage of Battlefield 6 being played on high end PCs by YouTubers. At times the game looks nice, but at times it looks like this:

VjRayacSuTA31McE.jpg
nuhvfb2D6OTVRF86.jpg
tsCjgZOjQV4AJXYk.jpg
03ysrywH35V4neV2.jpg
Mdw3CydW7gUUsv2k.jpg


Another cross gen looking Frankenstein game. Lol, people fell for the hype trailers again 🤦

That's on max settings NASA PC's btw, lol. I guess I wasn't being harsh enough on the game 🤣. Wonder why they never showed you these bits in trailers...


Screens are from gameplay by LevelCapGaming.
Yep. This looks like a classic case of baked lighting, lack of rtgi, ao and other things that ground objects in areas without direct lighting.

Compare it to black hawk down and it becomes clear.

But that's ok. They went all in on destruction which is where I've wanted them to take the series since bfbc2. Bf1 is probably my favorite online shooter of all time but i put in maybe 500 hours into it and now it's time to do something different.
 
Yep. This looks like a classic case of baked lighting, lack of rtgi, ao and other things that ground objects in areas without direct lighting.

Compare it to black hawk down and it becomes clear.

But that's ok. They went all in on destruction which is where I've wanted them to take the series since bfbc2. Bf1 is probably my favorite online shooter of all time but i put in maybe 500 hours into it and now it's time to do something different.
It ain't just the poor indirect lighting, some of the geometry and textures in those screen grabs are dog sh*t tier.

I was gonna like your comment until you said "But that's ok". No, it's not ok, it's not ok for a game that half a dozen studios are working on to look like that. Being multiplayer is also no excuse, not after they showed they can do bleeding edge visuals multiplayer or otherwise every gen up until now. We can excuse 2042 for being cross gen, but this time there are no excuses.
 
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Yeah, I'm hoping the highest Lumen setting gives back at least some of the look the game had in its first trailers.
Kinda bizarre the studio still ain't even bother to offer much more decent size screenshots to make you have some basic idea about how the game gonna look . Like dude this thing is about to come out in a week, they really expect to showcase the product by some blurry ass youtube vids and whatever dogshit graphics presets they chosen for the 'showcases'? Even mafia 1 remake from 2020 had better materials than this embarrassing rollout . Marketing or dev teams, one of them must have some serious issues
 
Kinda bizarre the studio still ain't even bother to offer much more decent size screenshots to make you have some basic idea about how the game gonna look . Like dude this thing is about to come out in a week, they really expect to showcase the product by some blurry ass youtube vids and whatever dogshit graphics presets they chosen for the 'showcases'? Even mafia 1 remake from 2020 had better materials than this embarrassing rollout . Marketing or dev teams, one of them must have some serious issues

Well, in one week we will have our answers either way.
 
It ain't just the poor indirect lighting, some of the geometry and textures in those screen grabs are dog sh*t tier.

I was gonna like your comment until you said "But that's ok". No, it's not ok, it's not ok for a game that half a dozen studios are working on to look like that. Being multiplayer is also no excuse, not after they showed they can do bleeding edge visuals multiplayer or otherwise every gen up until now. We can excuse 2042 for being cross gen, but this time there are no excuses.
Another dev/pub combo that has realized they can get away with spending less on graphics due to todays gamers having lowered standards. Doesn't surprise me one bit.
 
Battlefield 6 looks insane. It will definitely be in the discussion for best looking game of the year.
No it absolutely won't be. I must be seeing a different game than some of yall. Expecting something significantly better for the campaign is setting yourselves up for disappointment.
 
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Watched some footage of Battlefield 6 being played on high end PCs by YouTubers. At times the game looks nice, but at times it looks like this:

VjRayacSuTA31McE.jpg
nuhvfb2D6OTVRF86.jpg
tsCjgZOjQV4AJXYk.jpg
03ysrywH35V4neV2.jpg
Mdw3CydW7gUUsv2k.jpg


Another cross gen looking Frankenstein game. Lol, people fell for the hype trailers again 🤦

That's on max settings NASA PC's btw, lol. I guess I wasn't being harsh enough on the game 🤣. Wonder why they never showed you these bits in trailers...


Screens are from gameplay by LevelCapGaming.
No RTGI strikes again. Its always the shadowed areas.
 
It ain't just the poor indirect lighting, some of the geometry and textures in those screen grabs are dog sh*t tier.

I was gonna like your comment until you said "But that's ok". No, it's not ok, it's not ok for a game that half a dozen studios are working on to look like that. Being multiplayer is also no excuse, not after they showed they can do bleeding edge visuals multiplayer or otherwise every gen up until now. We can excuse 2042 for being cross gen, but this time there are no excuses.
The textures dont come across well on youtube, or even screenshots in some cases. Those Sh2 screenshots on the last page look like trash, and it has some of the best textures and detail ive seen in a game this gen.

Multiplayer games like Battlefield are limited due to the fact that they have to 60 fps at higher resolutions like 1440p. You can maybe drop to 1080p in some scenarios, but you cannot go down to 720p like some of these ubisoft and UE5 lookers. You can have 4000 people working on it but they will all hit the same wall when that 10 tflops GPU is maxed out. I like that they went all in on destruction because thats one thing that will have a tangible effect on gameplay as well.

I love BF1's visual design, but i wouldnt call it bleeding edge. It was a downgrade compared to Battlefront 2015, and it was carried by its amazing atmospheric effects. Which btw im also seeing here. It was also routinely running at 35-45 fps on the base PS4 in MP. you needed the pro to hit a 60 fps, and even that dropped to 45 fps in some hectic levels. You can see it drop to 33 fps when riding a bike here.



The point is that they are bound by real hardware constraints because of the nature of the game. They cannot invest in RTGI because it has a huge hit on CPU which already has to run at 60 fps with destruction and 64-128 players. And unlike last gen, no one is going to tolerate mp games dropping to 33 fps whenever you get more than 10 players on screen at once.

I wish it looked more like black hawk down, but the black hawk down's mp mode is on UE4 and doesnt even come close to its campaign's visuals.
 
So I replay The Lost Legacy (can you imagine it has been 8 FUCKING YEARS!!??) on PS5 Pro, game is 4k 50+FPS in unlocked mode - not bad.

Game can look like this:

LW6Dt4M.jpeg
czk3IWK.jpeg
9icydrI.jpeg
EEFTpp3.jpeg


Baked lighting is doing good work.

But it can also look like this...

95veHrk.jpeg
Q2KQi8T.jpeg
Utcgdhe.jpeg
0PXhLfF.jpeg


This is the reason why we need RTGI even in linear games with fixed TOD. Even ND weren't able to bake the lighting in every location properly and dynamic objects glow in the dark.

Game is amazing overall, still super fun to play. I love some texture and material quality:

UTCFFgu.jpeg
o5LmTSY.jpeg
LTgGlad.jpeg
lol i like how you took the same screenshots i did back in 2017.

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I think the reason why stuff in TLOU2 and Lost legacy breaks down more is that they are no longer the traditional linear games like U1-U3 and TLOU1. They have several massive open world areas. Most of your bad screenshots from Lost legacy are from that area. And yes, RTGI wouldve definitely helped with that.
 
I can excuse the lighting but not the geometry. Who even knows if this game uses mesh shaders or not.
mesh shaders with destruction? doubt it. i still remember how nanite didnt play with the chaos physics in the Matrix Awakens demo. i believe they have resolved it since but we havent seen much destruction in UE5 games likely because it doesnt play nice with nanite.

Not acceptable in 2025 though, i agree.
 
Looks really damn good. I was on the fence with this one but it's probably a day one purchase for me at this point.
looks a billion times better than the soulless chronos game from Bloober. bloober needs to stick with adopting other established IPs like Insomniac does.
 
Guys I am playing Witchfire and it looks incredible. Apparently it uses UE4, but I am honestly amazed, the environments look amazing

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Watched some footage of Battlefield 6 being played on high end PCs by YouTubers. At times the game looks nice, but at times it looks like this:

VjRayacSuTA31McE.jpg
nuhvfb2D6OTVRF86.jpg
tsCjgZOjQV4AJXYk.jpg
03ysrywH35V4neV2.jpg
Mdw3CydW7gUUsv2k.jpg


Another cross gen looking Frankenstein game. Lol, people fell for the hype trailers again 🤦

That's on max settings NASA PC's btw, lol. I guess I wasn't being harsh enough on the game 🤣. Wonder why they never showed you these bits in trailers...


Screens are from gameplay by LevelCapGaming.
And like recently with Donkey Kong look at what the game is doing with destruction when judging it's visuals. Game development is a balancing act of gameplay ideas and features. Anyone can make The Order but to make something on the scale of the new BF is ridiculously impressive. Crazy destruction, good models, good textures, good lighting, vehicle combat, massive maps and 64 players. People always say "do destruction, more physics instead of just good grafix!" and when devs do just that they get criticised for the visuals... they can't win.
 
And like recently with Donkey Kong look at what the game is doing with destruction when judging it's visuals. Game development is a balancing act of gameplay ideas and features. Anyone can make The Order but to make something on the scale of the new BF is ridiculously impressive. Crazy destruction, good models, good textures, good lighting, vehicle combat, massive maps and 64 players. People always say "do destruction, more physics instead of just good grafix!" and when devs do just that they get criticised for the visuals... they can't win.
Destruction? Lol, common. We had state of the art visuals and most impressive destruction at the time on PS3/360 with Battlefield: Bad Company. The amount of excuses people are making for this game is astonishing.
 
Destruction? Lol, common. We had state of the art visuals and most impressive destruction at the time on PS3/360 with Battlefield: Bad Company. The amount of excuses people are making for this game is astonishing.
And it looked like utter shit especially on console and ran at 30fps. This is much more vast in scope and the visuals are incredible.
 
And it looked like utter shit especially on console and ran at 30fps. This is much more vast in scope and the visuals are incredible.
Well yeah, it's been whole two generations, it better look look much better 😆. And no buddy, it does mot look "incredible" when it can also look like this:

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Well yeah, it's been whole two generations, it better look look much better 😆. And no buddy, it does mot look "incredible" when it can also look like this:

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Cherry picking the most bland looking parts of a beta build to try and make your point. Nice to see this thread never changes lol.
 
Cherry picking the most bland looking parts of a beta build to try and make your point. Nice to see this thread never changes lol.
Lol, no buddy, you're the one who's cherry picking if you think the game looks "incredible". I'm simply pointing out how bad the game can look to show how ridiculous the claim is that the game looks "incredible". The game can indeed look good under right conditions, but it looks PS4 tier at other times.

Can BF6 look "incredible"? Well, not sure that's the word I'd use, but it can look nice, but pretending that it's how the game looks overall is just terrible bias. Many games can look great under right conditions, but if that's where we stopped then there would be no criticism directed at all the games like you see in this thread.
 
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PS6 specs leaked. Take it with a grain of salt but it looks like a 3x increase in GPU power. So around 30 PS5 tflops. In reality, it will probably be around 20 tflops with RDNA5 IPC gains providing much of that 3x jump.

Extremely conservative specs. Sony studios will probably take native 4k 30 fps games like HFW, Spiderman 2, DS2 and make them 60 fps and call it a day. not much more they can do with just 3x more power. Next gen will be even more undewhelming than this generation.

P.S Just an FYI, the PS5 was roughly 8x more powerful than the PS4 after the IPC gains so the fact that this is only 3x is really really bad.
 
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PS6 specs leaked. Take it with a grain of salt but it looks like a 3x increase in GPU power. So around 30 PS5 tflops. In reality, it will probably be around 20 tflops with RDNA5 IPC gains providing much of that 3x jump.

Extremely conservative specs. Sony studios will probably take native 4k 30 fps games like HFW, Spiderman 2, DS2 and make them 60 fps and call it a day. not much more they can do with just 3x more power. Next gen will be even more undewhelming than this generation.

P.S Just an FYI, the PS5 was roughly 8x more powerful than the PS4 after the IPC gains so the fact that this is only 3x is really really bad.

Based on specs alone that 3x is the best case scenario. I doubt it will be on par with 9070XT even.
 
The textures dont come across well on youtube, or even screenshots in some cases. Those Sh2 screenshots on the last page look like trash, and it has some of the best textures and detail ive seen in a game this gen.

Multiplayer games like Battlefield are limited due to the fact that they have to 60 fps at higher resolutions like 1440p. You can maybe drop to 1080p in some scenarios, but you cannot go down to 720p like some of these ubisoft and UE5 lookers. You can have 4000 people working on it but they will all hit the same wall when that 10 tflops GPU is maxed out. I like that they went all in on destruction because thats one thing that will have a tangible effect on gameplay as well.

I love BF1's visual design, but i wouldnt call it bleeding edge. It was a downgrade compared to Battlefront 2015, and it was carried by its amazing atmospheric effects. Which btw im also seeing here. It was also routinely running at 35-45 fps on the base PS4 in MP. you needed the pro to hit a 60 fps, and even that dropped to 45 fps in some hectic levels. You can see it drop to 33 fps when riding a bike here.



The point is that they are bound by real hardware constraints because of the nature of the game. They cannot invest in RTGI because it has a huge hit on CPU which already has to run at 60 fps with destruction and 64-128 players. And unlike last gen, no one is going to tolerate mp games dropping to 33 fps whenever you get more than 10 players on screen at once.

I wish it looked more like black hawk down, but the black hawk down's mp mode is on UE4 and doesnt even come close to its campaign's visuals.

Damn, I'm gonna need CharGPT to keep track of all the excuses you making for this game 😄. Common, you seem to be hard on devs and calling them lazy, what happened here? Upgrades to BF6 over 2042 are minimal beyond destructions. Frostbite has been a major disappointment this gen, they barely upgraded that engine. There's too much asset flipping going on, same geometry being used. As for framerates, let's wait and see first how the game perfoms on consoles before proclaiming victory.
 
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PS6 specs leaked. Take it with a grain of salt but it looks like a 3x increase in GPU power. So around 30 PS5 tflops. In reality, it will probably be around 20 tflops with RDNA5 IPC gains providing much of that 3x jump.

Extremely conservative specs. Sony studios will probably take native 4k 30 fps games like HFW, Spiderman 2, DS2 and make them 60 fps and call it a day. not much more they can do with just 3x more power. Next gen will be even more undewhelming than this generation.

P.S Just an FYI, the PS5 was roughly 8x more powerful than the PS4 after the IPC gains so the fact that this is only 3x is really really bad.
I would caution about Moore's Law is Dead, the guy is known to make wild claims. I can list a number of beyond ridiculous claims he made in the past, but I'm just tired of mentioning it.

Edit: Nothing about PS6 or Xbox Next will be finalised 3 years from release. Current gen consoles were using tech from AMD that was about to launch same time as consoles that year. 2027 onwards is when they'll likely be looking at what APU they'll be using for likely fall 2028 launch. Personally I don't see anything less than 4X PS5 GPU, especially given how ray tracing will be a major factor going forward. You will need beefy GPU to push RTGI next gen.
 
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