The bottom right corner where the area name is. It gets a small amount of artifacting when MSAA is on.
Is it normal that ~30fps feel like 10fps in this game or is it due to G-Sync?
When I run the game with everything cranked up (incl. ultra grass) and playing in the city I get smooth 80-100fps but as soon as I go out of the city the framedrops are getting down to 30-40 fps but with the latter the stutter is unbearable. Any reason for this?
did they fix the AO bug?
did they fix the AO bug?
Hmm, just tried it. It looks lite they've disabled parallax occlusion map. Noticed it when looking at the ground outside Michaels house.
Oh dear, my ignorance is showing. Did not know that existed.
Hmm, just tried it. It looks lite they've disabled parallax occlusion map. Noticed it when looking at the ground outside Michaels house.
My graphics memory usage appears to be a little lower. It used to hover above 3.4 GB, now it seems to hover around 3.2-3.3 GB. I've drive around the city and out to Trevors place. Seems pretty consistent but maybe time of day and weather conditions are a factor.
Oh god, here we go again!
They did that on consoles, didn't they? I hope it's a bug because there is no reason to do the same on PC. If they feel it improves performance, they should give us a toggle and we will decide for ourselves whether to disable POM.
They did that on consoles, didn't they? I hope it's a bug because there is no reason to do the same on PC. If they feel it improves performance, they should give us a toggle and we will decide for ourselves whether to disable POM.
They did that on consoles, didn't they? I hope it's a bug because there is no reason to do the same on PC. If they feel it improves performance, they should give us a toggle and we will decide for ourselves whether to disable POM.
Use this guide to hook RadeonPro to the game.
Rivatuner, FRAPS, or Steam's own FPS overlay if you have that version (RadeonPro shows double the FPS so I can't recommend it atm).
Wtf, perhaps they've tied it to some setting I'm running lower than you...My game DEFINATELY still has POM.
My game DEFINATELY still has POM.
This is a shadow 'bug' but its done by design. Lots of people complain of the invisible box boundary after which shadows get blurred. Using the softer shadow settings helps obscure it. And sometimes it gets better after switching shadows to another setting, then back again. It appears more obviously in certain areas too.
Don't think that has anything to do with AF, the shadow LOD in this game is bad.
Is it because the AO works as intended that is making the game look darker to you? Or I'm just imagining it, can't be certain about anything with this game. I have the same card and I wish I could comment on this but I have to restart the game every 30 minutes because the game just starts stuttering like crazy. It goes apeshit while accessing the hard drive every single time. Really annoying because the 30 minutes I do get to play, the game is smooth.Graphics downgrade on a GTX670. Has gotten noticeably worse since release![]()
This is a shadow 'bug' but its done by design. Lots of people complain of the invisible box boundary after which shadows get blurred. Using the softer shadow settings helps obscure it. And sometimes it gets better after switching shadows to another setting, then back again. It appears more obviously in certain areas too.
Gtx 780 i5 3570k at 4.4. 1080p
Struggling to keep constant 60. Am I over expecting? If not what should I reduce to achieve it.
Is it because the AO works as intended that is making the game look darker to you? Or I'm just imagining it, can't be certain about anything with this game. I have the same card and I wish I could comment on this but I have to restart the game every 30 minutes because the game just starts stuttering like crazy. It goes apeshit while accessing the hard drive every single time. Really annoying because the 30 minutes I do get to play, the game is smooth.
None of the methods of setting priority, alt-tabbing, re-enabling VSYNC are working to remove this stutter and I see this new patch has done nothing to alleviate performance issues.
I have 6GB RAM so atleast you have that going for you. The Anisotropic Filtering is still broken. Fixing it would help with seeing sharper textures although you can force it through the Nvidia Control Panel. Maybe it could help you out a bit with sharper textures since like you said heavy AA tanks the game.The stutter is there but intermittently. I have 16GB so I seem to be able to play for a while before it crashes.
The aliasing has got noticeably worse, very blocky. I can get rid of it by putting AA up to 16 but then performance tanks. Not sure why each patch is making the visuals worse?
Sign of the times how few benches there are for the 780 compared to just a few months ago. Anyhow, here goes:
Windows 8.1
Driver 350.12
4670k @ 4.2
Gtx 780 @ 1137
16Gb RAM
SSD
144Hz monitor, VSync disabled
1920x1080
All settings max except the following:
AA at FXAA
Reflection MSAA off
Shadows on softest
Grass on very high
Extended distance scaling slider at half due to hitting VRAM limit.
What do i need to lower to get a good fps in area with a lot foliage like the desert or near the military base in the top left of the map (getting 30-40 fps right now in 1440p no msaa titan x).
I know that all games will draw in nicer effects when the player gets within a certain distance but I just don't like that I can literally see where that box is. I'm not sure if I've ever seen that in another game before this one.
I followed the comments here and turned grass to normal, MSAA off and but I do have draw distance up. Other settings are high or so.What are your settings? Grass - ultra, MSAA, any of the advanced graphics options could be problematic.
Do we know which things bring down the frame rate?
I am having a:
- GeForce GTX 780 (3GB of VRAM)
- Intel i5 4670K 4C/4T
- 16GM of RAM
Thanks for this! Most helpful post for me.![]()
Gtx 780 i5 3570k at 4.4. 1080p
Struggling to keep constant 60. Am I over expecting? If not what should I reduce to achieve it.
I've only had a short while to test, but the stuttering in Self Radio seems to be somewhat improved. However, the CPU usage is still insanely high. It's almost like I'm running Prime95 or something. At least I know my overclock is stable lol.
WHAT FPS is that guy getting with those settings on a 780. I can achieve 60 but have drops when I drive, etc
I am so sick of the aliasing in this game, I'm finally thinking of trying Reshade SMAA. Anyone using it / can vouch for it?