GTA V PC Performance Thread

Reposting my settings as lots of people seem to have trouble tweking the game: This will grant you 60-90fps with a GTX 970 on a 3770K.


gta5_2015_04_14_22_227qj51.png



Notes:
- You can experiment between 2xMSAA and FXAA. Since I took those screenshots I switched to 2xMSAA + MFAA(set in nvidia control panel) as the IQ is very good and the performance hit is still acceptable.
- I have Extended Shadows Distance on max here, but I am not sure about the benefits. FPS hit does not seem huge.
- You might wanna try Long Shadows on as well if you got a few frames to spare.
- Reflections on ultra is also possible, but the fps will go down a bit in certain situations.
 
I agree with that. Updating drivers with this thing was more troublesome than I ever imagined. I prefer the old fashioned way of completely uninstalling (including deleting remaining folders and registry keys) drivers then reinstalling new ones, fresh and clean.

I've just used the clean option in the driver installer. Seems to do the trick.
 
What on earth.

I'm sure you have a setting somehere that is killing your performance,I'm running 70-90fps (sometimes much more) at 1440p (4790k/970) Most stuff is on very high or ultra, post processing is off (I hate that stuff) and no MSAA.

Runs like a dream.

Well, congratulations I guess. I use a 3570k@4.6, 8gb ram, Titan X setup myself, and maintaining 60 min fps is quite difficult for me. Lowering the settings for grass, reflections and extended scaling definitely helped, but after a lot of testing yesterday I realized that anti-aliasing had to be gimped as well to get a more stable experience. I settled for mostly dialing back the advanced graphics settings, one step below the highest setting for reflections and grass, and 2xmfaa to get min 60 fps most of the time in 1080p resolution. Do you have a g-sync display? I guess that may explain the different perspectives on how well the game is running.
 
Good morning everyone, just got on a few min ago. I have a pretty busy day ahead of me so I won't be able to put much work into updating the OP today.

I'll try and do my best to get the latest and greatest in there.
 
What's the difference between the normal and high shaders? It seems to have a huge impact on my laptop's fps, way bigger than baving higher textures or shadows. I would like to know if it's worth it to put it on high.
 
Not much talk on the 2500k. Are overclocked 2500k's a bottleneck or are we good for another year? V seems to like powerful CPU's, here's hoping my 2500k at 4.6 still handles it alright.
 
Man shadows look weird/ ugly on High or lower. Seems like they only get fully rendered when really close to them. Was doing a mission that involved climbing a ladder and the shadows on the ladder were blurry until I was right about to climb it. Very High had them appearing normally.

Didn't seem that bad before so maybe it's like a rooftop thing where they don't figure you're going to be spending much time of roofs so they have separate values.

Edit: Also had audio cut out randomly during an intro to a Stranger and Freaks mission. Well not audio, just dialogue.
 
So because of my issues with things loading in this game, it is going to make me get an SSD. However I have no idea how they work so if anyone could give me a quick rundown that would be great. Do I need to put steam on the SSD or do I just need to move the game files to it? Also, what would be the easiest way to move the GTA install to the SSD?
 
Good morning everyone, just got on a few min ago. I have a pretty busy day ahead of me so I won't be able to put much work into updating the OP today.

I'll try and do my best to get the latest and greatest in there.

Cool, at least put up the ReShade instructions as many have asked for those.
 
I'm the same, same CPU and clock speed.

Using the Geforce Experience settings I get 90fps roughly in the city whilst stationary and ~70 when driving full speed, but if i go out into the desert areas it drops to just under 60fps whilst moving.

Might drop shadows or something and use VSync to keep it locked at 60fps.

EDIT: I was also only playing online, not sure if this is a factor or not. Haven't tried the SP other than the prologue.

I don't really like the settings Geforce Experience suggest, no MSAA?!
 
Took another video, this time with my near-final settings. Just a heads up, I don't monetize my videos. Just want to share my experience for those like me with older hardware.

I ended up just using the GeForce Experience suggested settings, save for turning tessellation up to high and leaving it at 1080p instead of 1440p. It looks slightly better than the video I took, and the framerate never drops. I'm kinda pissed I spent all that time messing with settings when I could've just used their optimization. When I've used their settings before, it's always been lowballed or set up for 30 fps.

So now I'm done with tweaking. Here's what I'm ending up with, hopefully it helps anyone with a similar setup:

i5-3570k @ 3.4GHz
GTX 670 4GB FTW
8GB RAM

Ambient Occlusion: Normal
Anisotropic Filtering: 16x
DirectX 11
Distance Scaling: 100%
Extended Distance Scaling: 0%
Extended Shadow Distance: 0%
FXAA: On
Grass Quality: Very High
High Detail Streaming While Flying: On
High Resolution Shadows: Off
Ignore Suggested Limits: On
In-Game Depth of Field Effects: Off
Long Shadows: On
MSAA: Off
NVIDIA TXAA: Off
Particles Quality: High
Population Density: 100%
Population Variety: 100%
Post FX: High
Reflection MSAA: Off
Reflection Quality: High (mirrors look like shit, but whatever)
Resolution: 1920x1080
Shader Quality: High
Shadow Quality: Very High
Soft Shadows: Softest
Tessellation: High
Water Quality: High
 
Good job noomi!

Cool, at least put up the ReShade instructions as many have asked for those.

Thanks guy :) I just updated the Benchmarks section with guru3d charts as they seem to be the most recent and accurate one using the latest AMD Beta driver as well.

I'll work on ReShade next!

*edit*

Added a simple guide for getting reshade to work with sweetfx (Credit to Iaxu) and download links.

That's it for now guys, need to get to work. I'll check in later!
 
So because of my issues with things loading in this game is going to make me get an SSD, however I have no idea how they work so if anyone could give me a quick rundown that would be great. Do I need to steam on the SSD or do I just need to move the game files to it? Also, what would be the easiest way to move the GTA install to the SSD?

SSD drives have no mechanical components so they can access data much faster, don't make any noise or get that hot. Fit into a physically smaller space too.

You want two things on your SSD: operating system and applications (games). Music, videos, photos etc can be crammed on a HDD. Access speed isn't critical with those.

There are differences in SSDs so read up to pick the best price/quality combo. I currently have 3 SSDs of different generations running and there isn't really a perceivable difference in speed despite the newest one showing much higher benchmark scores.

I wouldn't get anything smaller than 500 GB at the moment as the prices have come down somewhat. It's the best investment you can make in speeding up your computer.
 
Honestly I have been having the same issues.. my settings are as follows

GTX 980 (1508/8000) 3970x (4.6 OC) 32GB ram and SSD (no gsynon


1920*1080
Vsync on (through NVCP as the in game Vsync costs an extra 4fps)
MSAA Off
FXAA On
Population Density and Variety 100%
Distance Scaling 100%
Texture Quality Very High
Shader Quality Very High
Shadow Quality High
Reflection Quality very high
Reflection MSAA Off
Water Quality Very High
Particles Quality Very High
Grass Quality very high
Soft Shadows PCSS
Post FX Ultra
Motion Blur Strength 20%
In-Game Depth of Field Effects On
Anisotropic Filtering x16
Ambient Occlusion High
Tessellation Very High

Long shadows on
High res shadows on
High detail streaming when flying on
Extended distance scaling 100% (have tried moving this as low as 50%)
Extended shadows (not selectable due to me having shadows set to high instead of very high)

Now with these settings I get 60fps nearly all of the time in the city, but the second I get outside of the city into the desert with the foliage and at night especially it can bomb between 30-45fps for maybe 5-10 seconds a time.

That's even with the extended distance scaling as low as 50%!

And don't even get me started on flying at low altitude in a jet, that is a lag fest.

This is why I have a hard time believing people are getting anywhere near constant 60 at 1440p on 970/980's unless they are turning off significant settings and butchering the look of the game.

Post FX for example disabling that gives a massive increase in fps but that's because most of the lighting effects are under that setting, so you are effectively butchering the lighting for extra fps.

That's not something I am personally willing to do on a high end overclocked GPU and CPU.

I think my next tweak will be dropping post fx to very high and maybe dropping extended distance scaling to 20% with any luck that will give me constant 60.

Thanks for posting your settings. I have not experimented much with post fx (assumed that it did not impact performance much, this usually seems to be the case with in-game post fx settings), but will try lowering it when I get home. If you want to get some extra fps I would also try changing shadows from pcss to softest.
 
So we've got people getting 70-90 fps at 1440p with a 970 and someone struggling to maintain 60 fps at 1080p with a Titan X.

Don't know what to believe anymore. There's just so many settings variables per person I guess.
 
Do we know at what configuration the PS4 and XONE versions would compare to? Is the stuff in the Advanced Graphics even turned on at least partially on consoles?
 
SSD drives have no mechanical components so they can access data much faster, don't make any noise or get that hot. Fit into a physically smaller space too.

You want two things on your SSD: operating system and applications (games). Music, videos, photos etc can be crammed on a HDD. Access speed isn't critical with those.

There are differences in SSDs so read up to pick the best price/quality combo. I currently have 3 SSDs of different generations running and there isn't really a perceivable difference in speed despite the newest one showing much higher benchmark scores.

I wouldn't get anything smaller than 500 GB at the moment as the prices have come down somewhat. It's the best investment you can make in speeding up your computer.
Thanks, but do I absolutely need to move my OS over or is that just for a speed thing?
 
Can anyone help me out. I've got an i5-4670k @3.8ghz with a 780ti and 8gb ram I have reduced my settings as low as possible but i still cannot get a solid 60fps, its just constantly falling below. The only thing i can think of would be the hard drive possibly as it is about 3 years old, however i dont have any problems in other games and am unsure how to test this.
Any help would be much appreciated

Just for info, I have no frame rate issues and run of a 5 year old HDD and 5 year old i7 930 with a GTX 970. Can get 90fps with settings at the highest using fxaa and reflections at msaax4 1080p. An SSD might lessen some stutter when loading a new area but that's about it.
 
computerbase benchmarks:

http://www.computerbase.de/2015-04/...prozessoren-und-kantenglaettung-im-vergleich/

Apparently AMD's CHS is better than PCSS and everyone should be using it, even people with Nvidia GPUs. According to them PCSS is missing shadows, causes crashing (on AMD) and performs worse.

They also take a look at performance scaling with MSAA and it's not pretty.

I wasn't expecting this to be a good port, very tempted to buy it even though I already have it on PS4.

Trying AMD's version hasn't crossed my mind, but I will do that now!
 
People experiencing regular freezes should check their CPU overclock. The game hits the CPU extremely hard when the fps are unlocked. Look out for WHEA errors in the event viewer.



What you call "slight blur" is what ruins the IQ. So yes, in simple terms it is FXAA with better coverage.

Vouching for the CPU thing. Had to turn off my OC because of GTA V hard locks
 
That would explain it then, I assume you mean you have post fx setting turned off? That has a huge amount of effects so not surprised you are getting a good frame rate.

Also what are your sliders etc set at?

Would need to go home to get the settings! :)


Well, congratulations I guess. I use a 3570k@4.6, 8gb ram, Titan X setup myself, and maintaining 60 min fps is quite difficult for me. Lowering the settings for grass, reflections and extended scaling definitely helped, but after a lot of testing yesterday I realized that anti-aliasing had to be gimped as well to get a more stable experience. I settled for mostly dialing back the advanced graphics settings, one step below the highest setting for reflections and grass, and 2xmfaa to get min 60 fps most of the time in 1080p resolution. Do you have a g-sync display? I guess that may explain the different perspectives on how well the game is running.

Yeah I've got gsync but that's not really anything, it's not perceived, it's FPS counters.
If that's what I think you're saying.
 
Man shadows look weird/ ugly on High or lower. Seems like they only get fully rendered when really close to them. Was doing a mission that involved climbing a ladder and the shadows on the ladder were blurry until I was right about to climb it. Very High had them appearing normally.

Didn't seem that bad before so maybe it's like a rooftop thing where they don't figure you're going to be spending much time of roofs so they have separate values.

Edit: Also had audio cut out randomly during an intro to a Stranger and Freaks mission. Well not audio, just dialogue.

Was it the
paparazzi
mission? I had this too. The speaking stopped during the initial cut scene. It returned once we started the mission.


Vouching for the CPU thing. Had to turn off my OC because of GTA V hard locks

I had two crashes that related to my processor OC but I don't think the voltage was quite high enough so I upped it ever-so-slightly and it is okay now, or at least no crashes at the moment.

Anyone getting crashes should look in their event viewer. Of four crashes I have experienced: two related to processor and the other two didn't give any obvious causes.
 
I'm at 1080p GTX970 and I am noticing some framerate drops, especially when inside a building. I have everything jacked up to very high and what not. What can I lower or disable that will improve performance without taking a huge hit on the graphics?
 
So we've got people getting 70-90 fps at 1440p with a 970 and someone struggling to maintain 60 fps at 1080p with a Titan X.

Don't know what to believe anymore. There's just so many settings variables per person I guess.
That is hard to believe. What were their settings? Link to the post?
 
Is there a solution to the random frame drops while driving? I go from 60 to the mid-50s and back up.

a monster cpu, but thats just me speculating.

nvidia pcss is by far the best looking shadow setting. it has much less temporal aliasing compared to all other options

That is hard to believe. What were their settings? Link to the post?

with everything completely maxed and 4x msaa, a titan x will drop below 60 fps at 1080p
 
It's basically impossible to not cross the 3.5GB Vram limit with my 970's, unless I turn most everything to normal. The game seems to run fine over the limit. Any consensus on this topic. Are most running settings that the game indicates is over the Vram budget?
 
I'm at 1080p GTX970 and I am noticing some framerate drops, especially when inside a building. I have everything jacked up to very high and what not. What can I lower or disable that will improve performance without taking a huge hit on the graphics?

Install MSIafterburner, enable fps osd,go to highly demanding area, change one option down, apply and repeat until satisfatcion.
 
What's the difference between the normal and high shaders? It seems to have a huge impact on my laptop's fps, way bigger than baving higher textures or shadows. I would like to know if it's worth it to put it on high.

Shading is usually pretty demanding. In Crysis 3, it's the most demanding setting.
 
Not much talk on the 2500k. Are overclocked 2500k's a bottleneck or are we good for another year? V seems to like powerful CPU's, here's hoping my 2500k at 4.6 still handles it alright.

You should be fine. I'm running my 2500k at stock (still need to get a proper cooler for some overclocking) and I'm getting mostly 60 fps @ high settings. My GPU = 770 GTX btw. Occasionally it drops to 50 in the middle of city with lots of vehicles/action around.
 
Post FX for example disabling that gives a massive increase in fps but that's because most of the lighting effects are under that setting, so you are effectively lowering the lighting for extra fps.

That's not something I am personally willing to do on a high end overclocked GPU and CPU.

I think my next tweak will be dropping post fx to very high and maybe dropping extended distance scaling to 20% with any luck that will give me constant 60.

I would not drop PostFx as your next tweak. From my testing there seems to be a noticeable difference in lighting between PostFx Ultra dn Very High. Personally with my 970 its something I'm not willing to sacrifice, so I doubt you would want to as well.

My opinion is that everything in the "advanced" menu is gravy really. The extended distance scaling is just, that "extended". It looks incredible with it on especially at high locations where you can see far out into the distance, but even with it at 0 clicks the pop-in isn't that bad. I've settled for 50% for now. Also the extended shadow distance is a gravy setting too, its sort of difficult to notice the difference. I tested both sliders standing still in a spot where I could see far down the road and didn't notice a huge difference. I noticed a slight increase in car pop-in with extended scaling at 0, but not that bad.

IMO things to decrease in order if you are using a top-end card (980/970 or 290x):

1. Turn off MSAA
2. Reduce shadows from PCSS to Softest (good 5-7 fps hit on my system)
2. Reduce extended distance scaling and extended shadows sliders (mine are at 50%)
3. Reduce grass quality from Ultra to Very High (murder with high vegetation)
4. Turn off high res shadows and/or long shadows

Those are my top 4 so far. I am not currently using #4, but it does give a decent bunch of fps back. With my i5-2500k @ 4.0ghz, 970 and 8GB RAM I'm pulling a mostly locked 60fps with 1-3.

I do notice that my CPU cores are all at near 100% usage all the time. Occassionally I will get a slight hitch while driving or something. Possibly my CPU bottle necking? I might up my OC to 4.5 ghz and see if it smooths out.

I see a lot of people are really hung up on using MSAA and struggling with getting performance they want. MSAA is absolute murder in this game, I wouldn't use it unless you are running with a large performance overhead. The FXAA in this game is pretty subtle, which is good because it doesn't blur as much, but not great because there is a fair bit of aliasing while driving and such.

Good news is, GeForce Experience recommended settings were very close to what I came up with.
 
In the city my 970 can maintain 1080p@60 fps with MSAA 2x without a sweat, but in the hills and areas with a lot of grass, no way! Even 1600x900 struggles with MSAA in those areas: 98% GPU usage at 60fps!

Best compromise for a stable 60fps@1080p is 1.20x DSR + FXAA.

Unfortunately the game "forgets" VSync is on now and then and I have to disable/re-enable it again in the menu. Or force it in the drivers.
 
What you call "slight blur" is what ruins the IQ. So yes, in simple terms it is FXAA with better coverage.
If you want an still image to look as good as possible, yes.

For moving image it's there for reason.
box filter
NcIAK3D.gif

gaussian
DmwRtda.gif


And no, it has nothing to do with FXAA. (Which tries to emulate box filtered approach..)
 
Can anyone help me out. I've got an i5-4670k @3.8ghz with a 780ti and 8gb ram I have reduced my settings as low as possible but i still cannot get a solid 60fps, its just constantly falling below. The only thing i can think of would be the hard drive possibly as it is about 3 years old, however i dont have any problems in other games and am unsure how to test this.
Any help would be much appreciated

I was going to reply to this and say I had the same setup, misread your 4670k (3570k here). But I do have a MSI 780Ti and 8gb ram (I was reading JBourne's post and got the two confused). I'll screen shot my settings tomorrow. The game started ok for me, I had some stuttering issues not long after playing (purely happened when driving)....They seemed to have sorted themselves out (the most likely cause being changing the settings mid game and the gpu not liking it OR alt-tabbing forums then going back to the game).

I have played around with settings - most recently turning on ambient occulation and tessalation (they tend to give me motion sickness and blood shot eyes in certain games) and it looks good. The lowest fps was 70 and highest was 90. I will do more experimenting, with the settings I have it on now I get more of a cinematic feel (the frame rate is high being 70-90 fps BUT it feels different, if anyone has ever watched a movie in PAL and NTSC format you should know what I mean).

I went swimming a while ago, the water effects are awesome.

Even on the "lower" settings it looks far better than the ps3/360 version and that's actually good enough for me. I don't need it to work on 1440p (only on a 22" monitor).
 
Hrmmm. I am not sure what to think. Need more Titan X users reporting in. Jim2point?

my post is from my own titan x, running at 1380/7900 to boot. certain parts of the map inexplicably tank performance. i also wonder just how powerful of a cpu is required to eliminate the frame drops and frametime variances while driving, if its possible at all on current hardware.
 
my post is from my own titan x, running at 1380/7900 to boot. certain parts of the map inexplicably tank performance. i also wonder just how powerful of a cpu is required to eliminate the frame drops and frametime variances while driving, if its possible at all on current hardware.

Didn't realize you upgraded.
 
Does Long Shadows make a difference for anyone? I can't tell what it acually changes, i have tried it on or off during sunset and sunrise, but the shadows does not get any longer or shorter.

The shadows does not match up with the sun position for me, so even if i see that the sun is behind something, im still standing in the sun and casting a shadow. It does not seem to affect performance for me either.

I have also tried changing shadow detail while turning long shadows on and off, but i still don't notice a difference.
 
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