cartoon_soldier
Member
This article brings up a point I brought up before, that the dynamic events seem to rely on a steady flow of people. I'm a little worried about this, but at the same time I can't see ANet not thinking of this potential problem. It kind of interests me to find out what they do to get people to go back to these areas. Maybe daily and weekly achievements? Not sure, I hope they do it in an interesting way.
Shouldn't be an issue. GW1 always had a good player population spreadout through all the areas.