ForzaFerrari
Neo Member
Yeah of course it is a joke. And joking aside I hope we will get the real date (August my guess) by April 10.
Grrrrrrr, that's it. I'm going on a break from reading gaming news until April 2nd or 33rd. Seriously... this is the second time I've been fooled because I keep forgetting what day it is. LoL.
I call Shenanigans on the Wiki post. A /wiki command that takes players to an out-of-game resource ArenaNet doesn't control and is notorious for vandalism and misinformation? Developer-controlled Elder Dragons? Mysterious delay to next year? Chronomancer and Summoner professions at launch?
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Gonna be waiting a long time for that one, friend.
Gonna be waiting a long time for that one, friend.
It's in GW1, it's not fake.
So... Big fan of the first game, signed up for the beta, didn't get in. FML ?
Sigh.. Reading this thread makes everything harder.
The /wiki thing? That's the least bullshit-sounding tidbit in that post though. Also, the link now mysteriously reads "2011" instead of "2013".
lol
I hope they really do put a blog post up for the Chronomancer and the Summoner. I'd like to read it, even if it is an April Fools joke.
Yeah, it's not bullshit by any means because it was in the first one and they've talked about putting a much better version of it into the second game.
The best fakes have just enough realism to make you think it's real.
Sigh... Reading this thread makes everything harder.
Yeah, it's not bullshit by any means because it was in the first one and they've talked about putting a much better version of it into the second game.
I want a real summoner class x_X.
The Elementalist can summon elementals... But really, how would a summoner class work? You create a portal and a big monster comes crawling out and you control it like a pet? Or do they summon the spirit of a monster and shapeshift into the monster, like a Druid? Or do they physically climb onto the monster and ride on their shoulders or back?
Actually, all of those sound pretty cool... fuck, I want a real summoner class too x_X.
My ideal summoner would probably be more something like that Magician was from EQ. Would overlap with the elementalist a bit for sure, but much more focus would be on the pets. One thing I miss is being able to give my pets gear and have them equip it (though it wasn't visible when they did this in EQ). I would like something like that but with more permanence. Let me really build up my minions to be badasses. Hell I just miss summoning shit in general. No class has really had a huge focus on summoning things in most MMO's.
Another idea I had is to maybe let multiple summoners work together to summon something REALLY big. Then they all have to work together to control it, and all get rewarded with what the big creature kills. Remember when people were actually kind of afraid when a warlock would summon a doomguard in WoW? I would like to see that times 10.
Looking to do the next GAFWars 2 Podcast on Monday, April 2, 2012 after 9:30 PM EST.
All the members of the podcast down?
Looking to do the next GAFWars 2 Podcast on Monday, April 2, 2012 after 9:30 PM EST.
All the members of the podcast down?
Looking to do the next GAFWars 2 Podcast on Monday, April 2, 2012 after 9:30 PM EST.
All the members of the podcast down?
Unfortunately i'm working Monday. Wont be back until Tuesday.
Unfortunately i'm working Monday. Wont be back until Tuesday.
Couldn't we push the Podcast back to Tuesday? After all, that'd give them two days to clear up all this April Fool's nonsense and the EU Fan Event is Monday, so we'd have news coming out of that, in theory. And then more people would be able to make it.
Looking to do the next GAFWars 2 Podcast on Monday, April 2, 2012 after 9:30 PM EST.
All the members of the podcast down?
Good point.
Mind if I join again?
You're an officer and you had a lot of time in Beta, in an official press capacity no less. I see no reason why not.
After Retro ambushed my ass on Steam,
the official day is
Tuesday, April 3, 2012 after 9:30 EST.
How'd he ambush you on steam?
It's called ambushing me on steam chat before I had a chance to check the thread again.![]()
After Retro ambushed my ass on Steam
You guys should probably communicate this stuff through PM... not trying to be a dick, it's just that there are a ton of posts about it above me.
After Retro ambushed my ass on Steam,
the official day is
Tuesday, April 3, 2012 after 9:30 EST.
What's happening on the 10th of April? another batch of Beta invites? a release date announcement?...
Are there any good world vs world videos out there? I have no clue about it, so one that goes from the beginning to the end would be awesome.
Thanks guys.
Wiki: "So, when will the game finally ‘be ready?’ It’s been ‘getting ready’ for many years and I suspect a large portion of the gaming population thinks it will be the next big vaporware. You could make changes to improve it indefinitely, but when will ArenaNet decide that enough is enough and release it?"
Colin: "Well, to be honest; the official release will have to be slightly postponed due to rebalancing issues with the Elder Dragons. Now, I know that this news will cause some form of shock but please hear us out first. It’s important that we get this news across clearly and completely."
"When we first designed Zhaitan—the main antagonist of the initial release—we wanted to make it a real challenge to bring Zhaitan down, only possible through a combination of personal storyline(s) and limiting the amount of players per fight. We soon realized that this approach clashes with our ideals of having a persistent, open world. From that moment on we have started to explore other options. We’re redesigning the genre altogether after all, this no less. We have decided to restructure, but mainly rebalance the Elder Dragons."
"We wanted to make players experience the true prowess of the Elder Dragons. These rebalancing processes aspire exactly that. We don’t want every clash with an Elder Dragon to feel anticipated, expected, clearly a choice of AI to act as best as it can be programmed. Whilst the first time fighting a specific Elder Dragon it will obviously be unique and unpredictable, but after that the battle would just be the same thing all over again; there is nothing new in a second battle, compared to a first."
"And our solution isn’t one you’d expect of a professional team like ours, or anyone’s. Our solution surpasses AI completely. We have chosen to exclude AI from the battle with Elder Dragons. Every battle with an Elder Dragon will be fully open, persistent. Everyone can interject with the battle at any time, much like any dynamic event. But the difference with dynamic events is the fact that the objective isn’t controlled by an AI script. The objective is controlled by an actual player. Or rather, an actual member of our team. We’ve stationed various team members to take a shot at playing the Elder Dragon Zhaitan from release day onward. There is no roster we’re giving out, so you’ll never know who is playing Zhaitan at any given time. But in the end, you’re never fighting a computer. We’ve turned the team you support into the team you might end up despising, because they will be your main antagonist soon.
This is probably old, but I just read it so...
What are everyone's thoughts on this?
I think it could be really interesting, or a very bad idea. A non AI controlled boss? Hmm....
I'm thinking hook, line, and sinker