Comfort_Eagle
Banned
Im so buying this just to spite you and you bizzare Konami worship. They didnt release it in the states, tough shit for them.
Comfort_Eagle said:Im so buying this just to spite you and you bizzare Konami worship.
Lambtron said:I hope that Konami does bring some GF over here, because I'm pretty sure that "Jet World" is better than every song in Guitar Hero.
JackFrost2012 said:3) What popular games have taken their central gameplay mechanic from another, little-known game? I'm sure there's lot of cases where Super Famous Game Designer's Original Gameplay Mechanic was done elsewhere first.
Except Freezepop was formed years before Harmonix even published their first game...to say that they are in house and "went on" to do other stuff is silly since they were doing other stuff prior to game work.bobbyconover said:Kasson Crooker from Freezepop is Audio Director at Harmonix. The fact that the band went on to record full albums outside of the games and plays live shows doesn't mean they're not, for all intents and purposes, an in-house band.
Not being able to compare my scores or rock a duet with friends online is a major oversight. And if it's true that two guitars both play the exact same notes, then their multiplayer is hella shoddy, too. Rocking out with a friend is about making a cool song together, not just playing the one-player song together at the same time. Boo to that.
Drinky Crow said:For MOST AMERICAN GAMERS -- i.e. the 99.999999999999999999999999999999993% not in the cult of wacky jappy importers -- Guitar Hero *is* fresh and innovative.
skip said:dunno who's saying that, but it's totally not true. songs are broken up intelligently so there's a lot of back-and-forth, as well as rocking out simultaneously. it's very well done.
What, you forgot someone. I hope you're not lumping me with the GF hating crowd when I specifically mentioned that I was a big fan of it.JackFrost2012 said:Okay, here's the thing: Bobby, Exxy, sp0rks, Drinky, and I are all Guitar Freaks fans...and we've also all gone out of our way in this thread to mention that we're incredibly supportive of Guitar Hero, we're happy it's coming out, and we're looking forward to playing it.
bobbyconover said:- Is there any good reason to tilt the playing field to a sharp looking-down-the-road angle and fill 80% of the screen with ugly character graphics?
bobbyconover said:Using songs like Iron Man as "door busters" of sorts to get casuals to pick up the game is a good idea, but I think they might've overdone it a bit. Here's hoping they work in more original and unknown music in the sequel(s)!
JackFrost2012 said:3) What popular games have taken their central gameplay mechanic from another, little-known game? I'm sure there's lot of cases where Super Famous Game Designer's Original Gameplay Mechanic was done elsewhere first.
border said:Except Freezepop was formed years before Harmonix even published their first game...to say that they are in house and "went on" to do other stuff is silly since they were doing other stuff prior to game work.
brandonnn said:Snood.
GitarooMan said:If Game A is never released in the US and is expensive to import, and Game B is readily available, than Game A can only blame itself for not being popular in the US. Konami has no one to blame but themselves for not releasing Guitar Freaks in the US(assuming Guitar Hero even does well). I don't see how Harmonix should feel bad for taking a good idea and exposing it to a US audience that Konami decided wouldn't like it.
pshFrequency/Amplitude > beatmania
aightGuitar Hero > Guitar Freaks
brandonnn said:Snood.
JackFrost2012 said:3) What popular games have taken their central gameplay mechanic from another, little-known game? I'm sure there's lot of cases where Super Famous Game Designer's Original Gameplay Mechanic was done elsewhere first.
JackFrost2012 said:What I don't get is the Guitar Freaks hate. When the game isn't being ignored, it's being loudly and vocally derided, despite the fact that if not for Guitar Freaks, Guitar Hero would not exist. I don't see what being an asshole about the Other Guitar Game accomplishes other than make you look like a close-minded prick.
White Man said:Where are you seeing Guitar Freaks hate?
JackFrost2012 said:Sorry, somewhere along the line, I switched from talking about comments in reviews to comments in this thread.
White Man said:2) Harmonix has gotten squirmy when discussing Guitar Freaks in relation to their game. If this is the case, don't you think they'd have told the big reviewers to not make the comparison in their reviews? If they're cautious to talk about it in private discussions, do you think they want it splashed all over an EGM review?
I've seen numerous shitty 30 second film reviews on the local news where they manage to mention if a movie's based on/a rip off of a foreign film. Yeah, they're probably just regurgitating info they got from a press kit, but if that dried up old bitch on the UPN news can spend a few seconds informing her viewers that the film she's reviewing is an adaptation of something they've never heard of I don't see why the gaming press can't do the same.White Man said:There's no reason that Guitar Freaks should be mentioned in a Guitar Hero review, unless its in a magazine that gives good coverage to both import and domestic games. Guitar Freaks is a non-entity to 95% of gamers.
JackFrost2012 said:I'm Guitar Hero fan #1! Harmonix has seen the error of their ways and I am there to make sure Guitar Hero gets coverage in as many Ziff Davis publications as possible, so help me!
Frequency/Amplitude are still shit however!
demi said:
JackFrost2012 said:Okay, here's the thing: Bobby, Exxy, sp0rks, Drinky, and I are all Guitar Freaks fans...and we've also all gone out of our way in this thread to mention that we're incredibly supportive of Guitar Hero, we're happy it's coming out, and we're looking forward to playing it.
eXxy said:The fact that Guitar Hero has as much as it does is impressive, and criticizing it for not having advanced features, especially regarding online, is not fair.
Amplitude is mentioned as being one of the first games to support the online adaptor for PS2 -- well, it was also a sequel, too. It could take that chance.
eXxy said:Amplitude is mentioned as being one of the first games to support the online adaptor for PS2 -- well, it was also a sequel, too. It could take that chance.
Give Harmonix time.
the year 20XX said:It was mentioned earlier-- Frequency actually had online play. Plus an online Frequency demo was bundled with every nw adapter.
More like the Arcade Guitar controller might be released through Konamistyle. Prepare to fork over the big bucks! I know I will :-(sp0rsk said:So i wonder if they are gonna redo the guitar freaks controller for the new release?
sp0rsk said:So i wonder if they are gonna redo the guitar freaks controller for the new release?
bobbyconover said:There's an "arcadestyle controller," or ASC as us too-hardcore Bemani nuts call it coming out, but that'll still have the standard 3 button layout. And if the Pop'n Music and Beatmania IIDX ASCs are any indication, it'll be huge and awesome and cost 300 bucks.
M3wThr33 said:The demo WAS the online play. Switching the discs added all the songs.
Of course, I don't have that disc. Anyone want to get rid of theirs?
And if the Pop'n Music and Beatmania IIDX ASCs are any indication, it'll be huge and awesome and really fucking loud and be a complete luxury item.
Tain said:Edited for accuracy.