The ultra low chance of this being localized is heartbreaking.![]()
At least it'll be in English
The ultra low chance of this being localized is heartbreaking.![]()
The ultra low chance of this being localized is heartbreaking.![]()
Is the only multiplayer the online 4 player stuff? No split screen?
Are there only HG kits in these games? Are MG and PG stuff just bosses?
As far as I understand, there are MG kits, but their size is the same as HG kits.Are there only HG kits in these games? Are MG and PG stuff just bosses?
As far as I understand, there are MG kits, but their size is the same as HG kits.
So which kits in the OP are HG and which are MG? Wait, MG are the same size as HG? What? How is that possible?
When are they adding RG to the series? I want to break a leg.
When are they adding RG to the series? I want to break a leg.
Any improvement in combat compare to GB2? Tempted to get but I feel like I should wait for GB4
Okay for people wondering what it will be on the HK PSN, the PS4 Chinese/Korean version is HK$509, and the Vita HK$429. I imagine the English version will be the same price.
That's roughly $65 and $55 USD respectively... not adding in bank conversion fees, plus markups for buying HK PSN cards.
I just hope that if they do announce a US release, they announce it before the Asian version releases.It's way higher than usual since Gundam Extreme VS Force is coming stateside. Bandai Namco is bringing over a lot of JP titles over this year and the fact that this is already going to have English subtitles puts it in the running.
Considering how Gen 3 of AGE is horrible, I'm not surprised that Bandai wants to avoid anything associated with Kio Asuno.Still no AGE FX?
As much as I agree with them, I actually don't hate AGE designs. Banpresto giving Flit a nuke in SRWBX was the correct choice at least.Considering how Gen 3 of AGE is horrible, I'm not surprised that Bandai wants to avoid anything associated with Kio Asuno.
It's way higher than usual since Gundam Extreme VS Force is coming stateside. Bandai Namco is bringing over a lot of JP titles over this year and the fact that this is already going to have English subtitles puts it in the running.
This always pissed me off in GB2, and its going to drive me up a wall since they finally added my girl Kshatriya who's only got an HG. So I'm probably going to be forever stuck using HG kits, and that's going to suck if it's like GB2 where the power jump from HG to MG was pretty big.oh no mg kits you can buy later though pg is bosses only tho. am not sure if every hg kit has a mg ceesion though.
Weren't there BF Try suits in 2 as the first print bonus or something? I assumed those would be included in 3 as well.The lack of Build Fighter suits is still upsetting.
Weren't there BF Try suits in 2 as the first print bonus or something? I assumed those would be included in 3 as well.
Didn't units with no MGs still get a MG version in the game? Back then, the MGs of DX and V2 weren't out yet but I'm positive the game had them, even if they only used their HG box art.The lack of Build Fighter suits is still upsetting.
This always pissed me off in GB2, and its going to drive me up a wall since they finally added my girl Kshatriya who's only got an HG. So I'm probably going to be forever stuck using HG kits, and that's going to suck if it's like GB2 where the power jump from HG to MG was pretty big.
They should just throw in the off-brand 1/100 resin kit for Kshatriya.
- Missions being very long. Maybe I'm remembering 2 wrong, but missions in 3 feel much longer. It's a wave after wave after wave after wave and about halfway through I just can't wait until it's over. Call me impatient, but I think shorter levels would get better with the core loop in this game (clear a level -> get new shiny parts -> upgrade your MS -> repeat).
I ended up not finishing 2 because the missions were waaaaaaay too long 99% of the time.
the problem with 2 also was the shitty unnecessary gimmicks on some levels such as the generators that would prevent ranged weapons, drain health or shrink your unit
also poor level design such as the canyon stages for example.
God, yeah. Those were the worst. Running through canyon stages over and over took foreeeeveerrrrr
GB2 stages were faster once you started abusing stuff like Virtue's GN bazooka, lol
ATOMICBAZOOKA POWARRRRRRR Ψ( ̄∇ ̄Ψ
shit was hilarious when used on maps where enemies would bunch up.
also GB2 worst boss fight ever was vs the dendrobium due to once again shitty stage design. ironic considering that was one of the earlier bosses lol
for the bounty hunt stuff in this game you need to pretty much just abuse skills to constantly keep def ripped off of your target so you can keep knocking oarts off and juggling them to death. killed the 2 top guys on my list but took me all the retry tickets to do it. will upload the vid in the evening.
for others attempting it highly do not suggest trying to take on the top rankers with a mostly unmodified unit. lol
The Atomic Bazooka was bad. Super long reload and only one shot. Trust me, Gn Bazooka or Full Open/missile spam were the best things to get through stages quick in GB2, lol.
Admittedly kind of bummed that due to the focus on the BB Senshi kits for the SD Gundam supports, no Star Winning =(
If you're confused like me regarding what each part ability does (usually happens during merging), you can check them all on this handy list on the official website.
Either I'm blind or you can'd do it anywhere from the game itself.