Kai Dracon
Writing a dinosaur space opera symphony
Okay, who's got it?
Picked it up this morning and so far, wow: my biggest issue so far has been that my instinct is to play it just like OG Gunstar, and that doesn't quite work as it is different especially in the hand-to-hand combat. So far, I am missing the throw just a bit, but on the other hand there is a lot more to the hands-on fighting with the air kicks, knife, uppercut, and the slide.
But, the slowdown issues that plagued Astro Boy are nowhere to be found. Dang, does it ever throw a lot around on the humble GBA.
Another bit so far is that the slightly expanded story is pretty fun in a silly shooter way, and I'm really happy to see some of the classic characters return and now actually have a touch more background to them.
I'm not missing the possiblity of two-player however, so far. The action seems, if possible, even more intense in places, and keeping it to a single player appears to allow for some of the creative levels such as the rotating section in the forest stage.
Picked it up this morning and so far, wow: my biggest issue so far has been that my instinct is to play it just like OG Gunstar, and that doesn't quite work as it is different especially in the hand-to-hand combat. So far, I am missing the throw just a bit, but on the other hand there is a lot more to the hands-on fighting with the air kicks, knife, uppercut, and the slide.
But, the slowdown issues that plagued Astro Boy are nowhere to be found. Dang, does it ever throw a lot around on the humble GBA.
Another bit so far is that the slightly expanded story is pretty fun in a silly shooter way, and I'm really happy to see some of the classic characters return and now actually have a touch more background to them.
I'm not missing the possiblity of two-player however, so far. The action seems, if possible, even more intense in places, and keeping it to a single player appears to allow for some of the creative levels such as the rotating section in the forest stage.